Okey, i'll try to get a test build for you, to point the offending commit. Could you please test Wiiflow functionality against GX latest release? (4.4.2)
A big crash with anoying sounds on Snes9x 4.4.2
Okey, i'll try to get a test build for you, to point the offending commit. Could you please test Wiiflow functionality against GX latest release? (4.4.2)
Yeah, thanks for the report, it's already corrected for 3.7.0.The background music volume options are not saving on 3.5.0, always resetting to default everytime you enter the emulator.
great work out of curiosity any chance for a icon and banner i recently got wii u and want to do injectionYeah, thanks for the report, it's already corrected for 3.6.0.
Test these builds, let met know which one works on Wiiflow (Version A or B).I can confirm a bug in the current version. DSI error if the game is loaded via Wiiflow. In the past versions it was working
Sure, provide me a link to download a sample homebrew with the files you mention.great work out of curiosity any chance for a icon and banner i recently got wii u and want to do injection
Okey, i'll try to get a test build for you, to point the offending commit. Could you please test Wiiflow functionality against GX latest release? (4.4.2)
Test these builds, let met know which one works on Wiiflow (Version A or B).
Test the builds above.also in my setup (usbloadergx plugins mod) all the latest gx releases (fce 3.4.2, snes 4.4.2 and vba 2.3.9) make the system crash with dsi errors, previous versions (3.4.1, 4.4.1, 2.3.8) don't.
Great, so the problem is this commit.Version B worked.
Version A DSI error
Test the builds above.
Great, so the problem is this commit.
@soniccomcisbr I would suggest opening an issue:
https://github.com/dborth/snes9xgx/issues
I'll remove the korean/jap font support in the future if it can't be fixed, guess Wiiflow is more useful as a feature.
I've said it on the original post and countless times: i am not a coder nor an expert, but merely an enthusiast sloooowly learning about this from scratch. I am a filmmaker, in fact. So, yes, really.Really? You can't attempt to fix it? It shouldn't be that difficult.
Yep, i am slowly testing each commit and catching up. BTW, you haven't supplied me with the sample download to make the banner and icon.in next update please add wii u gamepad support for injection cant get it to work at all but works in nintendon't and genplus gx
Ok I will get one for you and thanks much appreciatedYep, i am slowly testing each commit and catching up. BTW, you haven't supplied me with the sample download to make the banner and icon.
Here. I'll add them to the first post later. If you happen to do new ones, let me know.Just found out this exists, better get working on a forwarder!
Yes, any .ogg file should work. As a rule of thumb i try not to encode with more than 128kbps, but that's just me. I recommend you to use oggdropXPd (Windows) for your .wav files, it's a pretty clean and simple app.Hello, im wondering how to add background music in latest version?
Add support to load external background music. [Tantric]
Put your bg_music.ogg inside the Apps > Snes9xRX folder.
will any .ogg file work? i couldnt get it to work. Thanks for any help.
Hello, im wondering how to add background music in latest version?
Add support to load external background music. [Tantric]
Put your bg_music.ogg inside the Apps > Snes9xRX folder.
will any .ogg file work? i couldnt get it to work. Thanks for any help.
Yes, any .ogg file should work. As a rule of thumb i try not to encode with more than 128kbps, but that's just me. I recommend you to use oggdropXPd (Windows) for your .wav files, it's a pretty clean and simple app.
You must be doing something wrong. I tested and re-tested it many times.I too have tried this with no success.
Is this only working for SD I am wondering? Also does .ogg file have to be looped or is there a time limit the .ogg must not exceed? Thank You
Fine, issue identified at least! I will later make the disclaimer for Channel Forwarder users.EDIT**
Ok, I did manage to get it to work through Homebrew Channel. If I try through Channel Forwarder it is default background music. I am using through USB btw since my SD
slot is not working. Thanks