Homebrew Homebrew game Angry Birds Classic - Switch Port

What kind of prompt of how did you turn a 32-bit game into a 64-bit game? I'm curious looks like the game is zoomed in. Also was the game potrait mode originally only?

Whats the limitations for android ports, i want to ask Nagaa similar question, im going to make a list comprehensive list of android games like 32 bit but need to know how specific it is for hardware and such since ARMv7 and such or lesser hardware. (Idk anything about it)
or is it limited to 64 bit and whats breakdown on that?

Lots of forums have partitioned seperate lists and i would like to round a list out or template for Switch or Vita scene for good port candidates.

(Sorry for irrelevant quote idk how gbatemp reply system works)

(If you know of a complete list or listed archive lmk plz)
 
Last edited by Idkhgdvnk,
How to decrypt this setting.lua files? This one has the powers value .
there you go buddy, ur welcome, just replace the extracted "settings.lua" into the "SD_Card\switch\angrybirds" folder

I edited the settings.lua, and it has:

- Inf. Power Ups + Shockwave


yeah, that's all. :)
 

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