Wall Street Journal reports Nintendo will release a revised model of the Nintendo Switch in 2019

Switch-WSJ_10-04-18.jpg

The Wall Street Journal is claiming that Nintendo is planning on developing a new hardware revision of the Nintendo Switch. Thanks to the highly successful sales of the console, Nintendo is potentially in talks to create a newer, better version of their hybrid system. These upgrades are still being considered internally, but the Wall Street Journal reports that there's a chance of this revision having a better display, one that's higher quality than the current LCD the Switch uses, but not one as sophisticated as an OLED screen. Earlier this year, WSJ believed that Nintendo would not be planning on hardware revisions, but instead would focus on peripherals, which only held true in regards to Nintendo Labo.

The source of this information comes from insider knowledge at the Wall Street Journal, along with suppliers and manufacturers that work with Nintendo. WSJ Japan's article claims that shareholders in the company confirmed this information, too. If they're correct, then the new Switch model would likely hit the market sometime in Summer 2019.

TOKYO— Nintendo Co. NTDOY -1.78% plans to release a new version of its Switch videogame console next year to maintain the sales momentum of the device, according to suppliers and others with direct knowledge of the plan.

Sales of the Switch, introduced in March 2017, are still solid but are no longer delivering the favorable surprises that marked the machine’s first year on the market. Nintendo shares, which rose sharply last year, have trailed the broader stock market this year. The move to update the Switch suggests the Kyoto, Japan, company is moving quickly to ensure its flagship product doesn’t lose competitiveness.

Nintendo is still debating what new hardware and software features to include in the upgrade and weighing the cost of the features, people with knowledge of the discussions said.

One option is improving the display, they said. The current Switch uses a lower-end liquid-crystal display without some technologies that are standard in more recent smartphone LCDs.

Updating the display with these technologies would make it brighter, thinner and more energy-efficient. The updated Switch isn’t expected to adopt the organic light-emitting diode or OLED panels used in Apple Inc.’s AAPL 1.22%iPhone X series.

Nintendo is looking to release the new Switch in the latter half of 2019, perhaps as soon as summer, the people said.

A Nintendo spokesman declined to comment.

Between its introduction last year and June 30 of this year, Nintendo sold 19.7 million units of the Switch, a pace that compares favorably with Sony Corp.’s PlayStation 4, the most popular console among the current generation of videogame players. The Switch can be used both as a living-room console and as a portable game machine.

Nintendo has said it wants to sell 20 million units in the year through March 2019, and analysts say they expect sales roughly to match that goal assuming some popular software titles planned for late this year arrive on schedule. Nintendo has said it plans to introduce “Super Smash Bros. Ultimate” on Dec. 7.

Videogame makers generally come out with new consoles every five to six years, and it is common for them to update the devices in the middle of their life cycles to keep the momentum going. Sony introduced the PlayStation 4 in November 2013 and updated it with a less-expensive version in September 2016 and a high-end model two months later.

A new Switch would follow that pattern. Nintendo’s Shigeru Miyamoto, who created many of its top games and now holds the title of creative fellow, said in February he wanted the Switch’s life cycle to be longer than usual, suggesting next year’s update of the hardware may not be the last.

The upgraded Switch would likely share many features with the current version and be compatible with existing Switch game software.

Software makers and others in the industry are watching whether Nintendo will clarify the future of its hand-held 3DS videogame device when it decides on the next Switch.

Nintendo has said it would keep selling 3DS machines because they are a safe and affordable option for children. But new game releases for the platform have been declining and some popular franchises, including Nintendo’s own “Pokémon,” moved to the Switch this year.

An executive at one software maker said the 3DS was increasingly overshadowed by smartphones that are well-suited to portable games. He said he was waiting for a “clear message” from Nintendo about what it would do with the 3DS series when it puts out a new Switch.

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guily6669

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Foxi4 already said much of what I would have but I will spin it another way.

I agree PS4 power in my hand is not going to happen with modern tech at consumer prices, maybe in 10 years...
Well like I said on my previous post, I think Tegra Volta based SOC will kinda be in pair with a PS4 and I don't think it will take 10 years to drop prices that much lol.

However I also don't see is who would be able to use it to actually make a portable console ;). I'm thinking Sony is the only one that can do it...

M$ never had much interest in portable gaming other than their zune crap, Nintendo is always cheap on the hardware so only maybe a Next Gen of Playstation portable could go that root but not if they make it too soon like the crap Vita and anyway Sony never care for their portable console anyway...

Sad is that ARM based SOC are kinda advanced, but X86 based chips are never at the same level or else then we could probably have almost all games portable since PC\PS4\X1 is all X64\X86 would help a lot devs to port things, however even on ARM I think its just devs not interested at all since they already have Unity\Unreal Engine\others support even with vulkan better supported than on windows 4 those game engines...

Mostly only Bethesda shown interest, but since they are going for their next gen games, I bet they aren't going to port much newer games for the Switch, I wish they could port the upcoming Elder Scrolls, but mehh I don't think so :(.

PS: I don't like almost any nintendo game or 90%+ of all nintendo switch games coming;).
 
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FAST6191

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Well like I said on my previous post, I think Tegra Volta based SOC will kinda be in pair with a PS4 and I don't think it will take 10 years to drop prices that much lol.

However I also don't see is who would be able to use it to actually make a portable console ;). I'm thinking Sony is the only one that can do it...

M$ never had much interest in portable gaming other than their zune crap, Nintendo is always cheap on the hardware so only maybe a Next Gen of Playstation portable could go that root but not if they make it too soon like the crap Vita and anyway Sony never care for their portable console anyway...

Sad is that ARM based SOC are kinda advanced, but X86 based chips are never at the same level or else then we could probably have almost all games portable since PC\PS4\X1 is all X64\X86 would help a lot devs to port things, however even on ARM I think its just devs not interested at all since they already have Unity\Unreal Engine\others support even with vulkan better supported than on windows 4 those game engines...

Mostly only Bethesda shown interest, but since they are going for their next gen games, I bet they aren't going to port much newer games for the Switch, I wish they could port the upcoming Elder Scrolls, but mehh I don't think so :(.

PS: I don't like almost any nintendo game or 90%+ of all nintendo switch games coming;).
Nintendo have now always been about cheap. The NES and SNES were right up there, the N64 might have been the result of a few too many drunken design sessions but did not exactly lack grunt, the GC hardly paled before its competition, someone probably could have beaten the GBA but nobody really did and the DS at least had it where it counted.

X86 family wise then from where I sit its main value is legacy support and microcode/programmable chips are not quite there yet. Of said legacy support it is probably like the old phrase for MS office -- everybody only uses 10% of it but it is all a different 10%.

As for MS and portable
https://gbatemp.net/threads/console-wars-modern-warfare.342129/
 

Closet Nerd

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What is wrong with unreleased, TBA, and region specific? They exist and will exist. The fuck is your problem?

Your post is effectively "hurr durr 1st party nintendo games don't exist right at this very moment and never will because time is unmoving in my brain".

I'm not sure how many times you've edited this post but heres the original below which IMO can easily be recognized as sarcasm, even though I knew you were being serious I still gave it a like. It was that dumb.

What is wrong with unreleased, TBA, and region specific? They _exist_ and _will exist_. The fuck is your problem?


Just so we're clear, when a game is unreleased, it is not available to be played.

Similarly, when a game is JPN only, I, as an NTSC Switch owner cannot play that game. It is not available to me.

Glad we cleared that up.
 
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FAST6191

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What is wrong with unreleased, TBA, and region specific? They exist and will exist. The fuck is your problem?

Your post is effectively "hurr durr 1st party nintendo games don't exist right at this very moment and never will because time is unmoving in my brain".
With the amount of things getting cancelled, delayed or "postponed indefinitely" for the Switch and Nintendo consoles this last decade or so, and even when not fobbed off on some lower tier porting house, then quite a lot.

I will rephrase.
The Switch library is anything but an awe inspiring monster and the future outlook is not so rosy. Were it not for the PS4bone being really quite weak it would look even worse. In common parlance then "switch has no games". Or for an alternative example there is no food in my cupboards right now. This would be something of a lie for if you took everything in it, stuffed it in a pot and cooked it there would be enough calories and other nutrients to see me survive for several weeks. For most practical purposes though I need to go shopping.
 

guily6669

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Nintendo have now always been about cheap. The NES and SNES were right up there, the N64 might have been the result of a few too many drunken design sessions but did not exactly lack grunt, the GC hardly paled before its competition, someone probably could have beaten the GBA but nobody really did and the DS at least had it where it counted.

X86 family wise then from where I sit its main value is legacy support and microcode/programmable chips are not quite there yet. Of said legacy support it is probably like the old phrase for MS office -- everybody only uses 10% of it but it is all a different 10%.

As for MS and portable
https://gbatemp.net/threads/console-wars-modern-warfare.342129/
Haha, thats a big LOL :toot:.

However laptops are dead here, I don't see anyone with laptops anywhere any more like a few years ago.

I have a 11.6 inch screen and still very fairly powerful high performance I7 3rd gen quad core with HT and Nvidia GT650m, 8GB DDR3 Corsair and custom Bios with OC + custom CNC cooler that I bought from a guy in a forum for very cheap, but I barely used it and I never ever will take it with my anywhere to play a game, its just nothing like I wanted as a portable console and its also very low performance on the GPU for current PC games while a console they always try to make the game the best and playable, like Wolfenstein II, I don't think it would play any good on my laptop, but it actually plays amazingly well on the Switch (I say amazing for what it is a very high end still kinda recent game running on that small very old SOC downclocked chip ~Its even incredible).

Bethesda proved Switch can play high end games, its jus so god damn sad not to have other good dev's interest in the system :(.
 
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midstor

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The Wall Street Journal is claiming that Nintendo is planning on developing a new hardware revision of the Nintendo Switch. Thanks to the highly successful sales of the console, Nintendo is potentially in talks to create a newer, better version of their hybrid system. These upgrades are still being considered internally, but the Wall Street Journal reports that there's a chance of this revision having a better display, one that's higher quality than the current LCD the Switch uses, but not one as sophisticated as an OLED screen. Earlier this year, WSJ believed that Nintendo would not be planning on hardware revisions, but instead would focus on peripherals, which only held true in regards to Nintendo Labo.

The source of this information comes from insider knowledge at the Wall Street Journal, along with suppliers and manufacturers that work with Nintendo. WSJ Japan's article claims that shareholders in the company confirmed this information, too. If they're correct, then the new Switch model would likely hit the market sometime in Summer 2019.



:arrow: Source
:arrow: Source [Untranslated]
ew.... wall street journal #PewDiePieDidn'tDoAnythingWrongAndWSJAreSlanderingHimFor0Reason
 

FAST6191

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Haha, thats a big LOL :toot:.

However laptops are dead here, I don't see anyone with laptops anywhere any more like a few years ago.

I have a 11.6 inch screen and still very fairly powerful high performance I7 3rd gen quad core with HT and Nvidia GT650m, 8GB DDR3 Corsair and custom Bios with OC + custom CNC cooler that I bought from a guy in a forum for very cheap, but I barely used it and I never ever will take it with my anywhere to play a game, its just nothing like I wanted as a portable console and its also very low performance on the GPU for current PC games while a console they always try to make the game the best and playable, like Wolfenstein II, I don't think it would play any good on my laptop, but it actually plays amazingly well on the Switch (I say amazing for what it is a very high end still kinda recent game running on that small very old SOC downclocked chip ~Its even incredible).

Bethesda proved Switch can play high end games, its jus so god damn sad not to have other good dev's interest in the system :(.

See as in see the kids using or see as in see available to purchase should I so desire? I can't speak much to the former* but the latter... a few days ago I went into a best buy. 144Hz screens, 4k screens, mechanical keyboards, non Intel graphics... all the trappings of gaming really. Sadly no built to last business class laptops that I actually wanted (that seems to be online only) and a sales lady that tried her very best to "advise" me but gaming grade and gaming capable stuff was available from multiple manufacturers and displayed prominently.

*there are a lot of people that have gone phone/tablet as their primary device and I have similarly seen the channel reports but those that still have PCs that I deal with overwhelming have laptops and really like to keep them running.
 
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Hanafuda

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Im not saying they shouldnt release a new version. It would just be a slap in the face if it would be this soon

As a 3DS launch model "Ambassador", I agree. But, Nintendo always does this. So ...

Cu5M2or.gif



I'm wondering though just how radical would they really go with this? Are they going to full-on obsolete the joycons so old ones won't work with updated consoles, vice/versa?
 

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I'm wondering though just how radical would they really go with this? Are they going to full-on obsolete the joycons so old ones won't work with updated consoles, vice/versa?

I'm thinking that is a massive ****fest. So it sort of constrains how much they can change the size if they still want it to have joy-cons.
 

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Actually mobile VR is sometimes better than most VR headsets... If you have a Samsung S8 or above 4 example with quad HD resolution and one of the nicest OLED displays and a good VR headset for it, a lot of ppl even prefer it to HTC and other expensive still crap VR headsets for PC and those phones also have a lot of processing power so you can go up on the quality when you connect them to the PC via USB...

Even on my old Xperia Z2 and its 1080P screen I used a app which I can't remember and using PC and max quality it looked FAR, FAR better than PSVR, just a crap on the blacks as mine is a LCD and not OLED, but my phone sadly couldnt handle max quality, it lags like hell, but if you have something like a S8 or S9 or whatever I bet they have plenty of power to run at max settings at high FPS and I bet the S9 specially would even be able to melt your eyes as I see ppl saying it can display peaks above 1000 nits on HDR, I can't even imagine having all that light in a VR headset since my older TV had like 400 or a bit above and the HDR was already too much for my eyes at night lol

Well the new upcoming Tegra probably can beat the normal PS4, no idea...

In theory it has about a Xbox One performance, but since its Nvidia and latest Volta cores, and judging from what I always see on PC Nvidia always win AMD with way less theoretical performance, so I wouldn't be suprised if the Nvidia tegra 1.3 Tflop could beat normal PS4's ~1.8Tflop in real gaming performance... It also has 8 custom ARM CPU cores, but no idea about its performance.

Anyway definitely at least most games from Xone and PS4 could probably be ported and run good on that upcoming Tegra, but then again if it was used on a portable console it would most likely also have a big downclock and end up being low performance again :(.

I just wished to have a portable device like Switch and at around 300eur max that we could play all actual good known games on the portable (no matter how much optimisation and downgraded the game had to be), sadly I don't see much interest in the Switch and everything only coming for Xone\PS4\PC god damn it.

I don't even think anything like Wolfenstein II masterpiece will be coming for Switch any time soon, but I hope I'm wrong.
Apples and oranges. No phone is capable of displaying the amount of polys required to run a modern console VR game. As for the "new Tegra", it's nowhere near the PS4 - NVidia lists their mobile SoC performance charts in half-precision (FP16) FLOPS, in order to translate to full-precision (FP32) you must slash the figure in half. This is why the Tegra X1 isn't actually "1 TFLOP" in comparison to the PS4, it's 500GFLOPS. The X2 isn't 1.5TFLOPS, it's 750GFLOPS. We're several generations away from mobile tech catching up.

EDIT: I looked into the latest Tegra documentation and I think I found the processor you're referring to - the Tegra codenamed "Xavier".

https://en.wikichip.org/wiki/nvidia/tegra/xavier

This one does push 1.3TFLOPS in full-precision, however it's brand-new, unlikely to be included in the new Switch and still behind the base PS4. It about matches the original Xbox One, but it's trailing behind the One S and the base PS4. It's very impressive, but hardly a competitor for the upcoming PS5 and Xbox Two which the new Switch is supposed to be pitted against. After all, that's the only reason why Nintendo is working on a refresh - they want to be ahead of the curve before these systems release in late 2019/early 2020 - historically that has always been a bad strategy.
 
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sarkwalvein

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Stop lying. The Switch is heavily underpowered and isn't even equal to the base Xbone and PS4
I never said if it is underpowered or not, I don't even care how it compares in power to Xbone and PS4... perhaps because I also own those two.
What I said is that CPU and GPU are good enough already (for me), not that it is not underpowered compared to other consoles.
 

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Stop lying. The Switch is heavily underpowered and isn't even equal to the base Xbone and PS4

It's posible to get closer to PS4 performance with the Tegra X2 I suppose. But I think nintendo would save that card until a potential "Switch 2".

Until then I think Nintendo could make a decent upgrade by just having 1080p screen and a larger capacity battery. With that they could run the Switch in TV-Mode while in handheld.
Simply removing the portable mode. This would also extend battery life in some games.

Maybe they could also look at how they are cooling the system, if they can make it cooler then maybe they could overclock it a bit in TV-Mode. So maybe adding a cooling solution to the dock?
 

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