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Please, someone end the "kernal" misspellings
Just because a console has piracy (which the switch still won't have for a while) doesn't mean I won't buy games. Even with the 3ds and Wii u hacked I still purchase games I care about. Or if I enjoy a game i pirated I'll go back and pay for it to give the devs money. Did that with undertale for PC.
you buy the game from the store, the store is buying from the company who makes the games, which the company having that money pays the developers for there workQuick question, when you buy a new game from GameStop, Best Buy, Target etc., how do they pay the developers?
Not sure if it's the same with games. But a lot of store that sell CDs (Music) send them back after X amount of time and get's placed in bargin bins from the mother company. They just basically split the profit from every sold CD rather than the store buys it.you buy the game from the store, the store is buying from the company who makes the games, which the company having that money pays the developers for there work
I was just thinking like how you would see say a conssion stand(I know it's a bad exanple) where they buy the food then prep, mark up the price to make a profit and sell and thats how it worked on that partNot sure if it's the same with games. But a lot of store that sell CDs (Music) send them back after X amount of time and get's placed in bargin bins from the mother company. They just basically split the profit from every sold CD rather than the store buys it.
they have managed to access game files for games and dump at least models and textures, progress is progess and it still is shocking that they have gotten acomplished what they have gotten acomplished, in been only about 4 months, wowThey dumped the kernel, that's it. Not sure why anyone thinks this is even remotely close to finding an exploit. Is it a step towards an exploit? Yes, but a small one. Nobody should expect news of a solid exploit for months, maybe even a year. Also, without proper understanding of how the switch actually reads game files then an exploit doesn't necessarily imply piracy. Until piracy is possible, I'll keep buying games if I want them.
When a game is purchased (NEW NOT USED) from a store, the money is earned to pay the company who published the game then the devs who get the cut. This is why games are $60, cause of so much cuts going on needed to make up for the whole situation, (there was a video explaining that, maybe have to find it later) But basically devs make a game, then find a publisher (or publish themself if they can for marketing) Then stores like gamestop order copies, they are buying the games from the publisher, then selling to us, after we buy, all that money is distributed to the inbetween people. (resell games i believe isn't part of that cycle, example is selling game to gamestop and someone else buying it.) So I think is why some people discourage purchase used games even though is not really against any rules.Quick question, when you buy a new game from GameStop, Best Buy, Target etc., how do they pay the developers?
it does though in too many cases to be good for the company. especially THIS fucking early.Yes, because HACKING DOES NOT ALWAYS MEAN PIRACY
then therin lies the issue of what about the person who has a question that needs a full thread(less likely) or a dev of a homebrew app looking for a place to publish not being able to post it here, and if they don't get that theres a minimum requirement they end up leaving, sadly a bit of a predicament there :/there really should be a post rep minimum before you can create threads here.
This is going to be an interesting next 6 months.
but the knowledge of piracy being possible may scare off devs in this scenario where there very sensitive about trusting nintendoHacking != piracy
Piracy != lost sales or console death
People need to stop giving in to the anti-piracy sycophants, it never has and never will bring a company or console to its knees. I'll keep buying Switch games, thank you.
then therin lies the issue of what about the person who has a question that needs a full thread(less likely) or a dev of a homebrew app looking for a place to publish not being able to post it here, and if they don't get that theres a minimum requirement they end up leaving, sadly a bit of a predicament there :/
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but the knowledge of piracy being possible may scare off devs in this scenario where there very sensitive about trusting nintendo
then therin lies the issue of what about the person who has a question that needs a full thread(less likely) or a dev of a homebrew app looking for a place to publish not being able to post it here, and if they don't get that theres a minimum requirement they end up leaving, sadly a bit of a predicament there :/
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but the knowledge of piracy being possible may scare off devs in this scenario where there very sensitive about trusting nintendo
the only reason I see a difference is that those didn't have a large failure behind it that made devs more weary about developing, without the wii u I would say this wouldn't be enough to tip a dev away but in this positionBut it hasn't happened to the point of killing off sales, the DS, PSP, PS2, etc were pirated to high heaven, and all of those sold over 100-150 million units, so...it's not really an issue. Piracy has never killed
off anything. Unless someone has proof, don't give in to the anti-piracy sycophancy.
the only reason I see a difference is that those didn't have a large failure behind it that made devs more weary about developing, without the wii u I would say this wouldn't be enough to tip a dev away but in this position