Hacking Luma3ds 7.0 Released! Adds Sighax Support!

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Deleted-379826

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Luma3ds v7.0 was released today! Grab it on the github page here: https://github.com/AuroraWright/Luma3DS/releases/tag/v7.0 ! This update adds many new things including N3DS Sighax Support! Here are the patch notes:
"
  • Added chainloader selector menu (can be called with START on boot, the START payload can now be booted with L+START).
  • Implemented IPS patcher for code.bin, you need to copy the IPS patch to /luma/titles/<titleID>/code.ips.
  • Added a LayeredFS implementation thanks to @delebile's hard work. Compatibility should be really good as only two games have been reported as being not working out of all the reports (due to the unusual way they were compiled). To use it, you will need to copy romfs files (following the romfs folder structure) to /luma/titles/<titleID>/romfs/. Coupled with IPS code patching, this allows for easy legal distribution of game translations/hacks.
  • Added unverified New3DS SigHax support (it should work fine, though).
  • Added support for the power button in menus (thanks @d0k3).
  • Added possibility to patch NAND apps (like the eShop).
  • Download Play is now region free (thanks @adibsurani).
  • Signature checks are patched out for 1.x/2.x NATIVE_FIRM and SAFE_FIRMs (thanks @SciresM).
  • PIN changes: PIN is now hidden while being entered, added possibility to clear the inserted PIN by pressing SELECT.
  • Stubbed the SetGpuProt syscall on 11.3+ to make *hax payloads work on Old3DS.
  • Fixed firmlaunch/reboot patch on New3DS 11.4.
  • Fixed config not being saved if a payload was launched after quitting the config menu.
  • Refactored the codebase to limit nested if/elses.
  • Several other improvements to overall system stability and other minor adjustments and bug fixes have been made to enhance the user experience"
 

The Catboy

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Sorry, was there already a thread? Just thought I'd notify of the changes. Some are pretty cool.
We have an official thread for Luma3DS, there's no reason to make a thread for each release. No matter how significant the release, we don't need more than the official thread
 
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Skyshadow101

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not powerful enough is a very shitty excuese :/
its something related to the BOOTROOM

Yea, probably the latter. Don't know why they added support for sighax just on n3Ds and not wait on the o3DS to be figured out. Support is useless right now, since we don't have the bootrom, yet.
 
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