Gaming so is the switch selling well or no

darkten

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Hmmm... I don't think it is a very high price.
Actually, lately consoles are fucking cheap. No console is expensive.
That leads to the next problem, compared to a PS4 or XB1S, it really looks like the investment with the worst returns to me. But everything is cheap, so you buy it all and problem solved.

That's interesting. I have all 3 consoles (well the XBONE is in a box somewhere in the garage now) and the very first place I am looking for cross platform titles is the Switch. I am an adult that travels and loves gaming. It is not even a consideration to buy on another platform if a title is slated to be on the Switch for me. Better value proposition for the money ;)
 

s157

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I work at a VERY well-known, and SUPER (easily multiple per town... I'm sure you can guess which store haha) retail store in the USA, and we only get like 2-4 at a time, and not very often either. And really we sell out of them REALLY fast. Also, I know it's the same for the Gamestop right by us, as I know the manager personally. Maybe we're just unlucky here...

Bout the same amount gets sent to the stores (both stores like Target/Walmart and Gamestop) in California. It's a viable marketing strategy but a rather irritating one.
 

The Catboy

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So you know, for a fact, that to every store, every distribution channel...worldwide...they are shipping "two at a time"? Really. That's how you think you make money as a Global Multinational.
"OKden".
Worldwide numbers no, every single WalMart within an entire district, yeah I know those numbers. Which often ends up at most 4 systems, but average out at about 2 per shipment. Which of course goes to my previous statement that I know Nintendo has been keeping the numbers low, just like they did with the NES Classic. They found a winning strategy with the NES Classic and they doing the same thing with the Switch
 

darkten

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So it's the Wii all over? High demand, not enough production to keep up with demand in the US?

That is what it looks like. There are so many people here, virtually EVERY new product launch of any significance goes this way across every industry. Petulant people however create these narratives that make no sense to explain it :)
 

Thirty3Three

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Worldwide numbers no, every single WalMart within an entire district, yeah I know those numbers. Which often ends up at most 4 systems, but average out at about 2 per shipment. Which of course goes to my previous statement that I know Nintendo has been keeping the numbers low, just like they did with the NES Classic. They found a winning strategy with the NES Classic and they doing the same thing with the Switch
Can confirm 2-4 per shipment. Sucks, but it's whatever.


Bout the same amount gets sent to the stores (both stores like Target/Walmart and Gamestop) in California. It's a viable marketing strategy but a rather irritating one.
I agree on all of that.
 

darkten

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Bout the same amount gets sent to the stores (both stores like Target/Walmart and Gamestop) in California. It's a viable marketing strategy but a rather irritating one.

How is it a viable marketing strategy if people don't actually want it? :)

--------------------- MERGED ---------------------------

Worldwide numbers no, every single WalMart within an entire district, yeah I know those numbers. Which often ends up at most 4 systems, but average out at about 2 per shipment. Which of course goes to my previous statement that I know Nintendo has been keeping the numbers low, just like they did with the NES Classic. They found a winning strategy with the NES Classic and they doing the same thing with the Switch

You are *asserting* this. You do not know it. Not the same thing. Again, can you show us production run numbers, QA reject rates, shipping pipelines, etc? :) You think they just have like a magic warehouse at the base of Fujiyama, doling out trinkets to the worthy? :)

That is just not how it works. Nintendo cannot make money if they do not ship the products to be sold. They're is NO PERCENTAGE in *pretending* you do not have a product and not selling it, to raise "demand" where *you are not raising the selling price*.

There is a huge difference between *working* at a business and actually running one...

:)
 

s157

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How is it a viable marketing strategy if people don't actually want it? :)

Maybe YOU don't want it. But here it's sold out within minutes. People still want it even now as they couldn't get it even after the terrible restock. Am I defending the system or bashing it? No. That isn't the point of this thread or at least I'd like to believe. But it's undeniable it sells well. And I wish I could turn back time and prove it to you, but it sold out weeks before it even released on gamestop across the US, as the website has demonstrated to me. There's also the fact that scalpers can sell their switch at a ridiculous price. Hate Nintendo all you want, but they're good at getting sales at launch. Whether the system does well or not we'll find out in the future.
 
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darkten

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Maybe YOU don't want it. But here it's sold out within minutes. People still want it even now as they couldn't get it even after the terrible restock. Am I defending the system or bashing it? No. That isn't the point of this thread or at least I'd like to believe. But it's undeniable it sells well. And I wish I could turn back time and prove it to you, but it sold out weeks before it even released on gamestop across the US, as the website has demonstrated to me. There's also the fact that scalpers can sell their switch at a ridiculous price. Hate Nintendo all you want, but they're good at getting sales at launch. Whether the system does well or not we'll find out in the future.


You are arguing against someone that shares your position :) Re-read what i wrote.
 

s157

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You are arguing against someone that shares your position :) Re-read what i wrote.

You asked how it's viable if people don't want it? I just said people DO want it. Also it should be proof in history that people want new nintendo products as the new 3ds ALSO sold out, and more recently the NES classic.
 

darkten

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You asked how it's viable if people don't want it? I just said people DO want it. Also it should be proof in history that people want new nintendo products as the new 3ds ALSO sold out, and more recently the NES classic.

I see. I am saying not only is it *not* a "viable marketing strategy" (Hey! I have an idea! Let's say we are going to sell something for $300...then NOT sell it so people want it...then sell it for $300)...it isn't a marketing strategy at all. I am saying *if no one wanted it it would not be a viable marketing strategy because there would no demand in the first place*...which...is why they hedged. 2 million of an unproven product on Day Zero is a lot. A lot less than people wanted, but a lot.

--------------------- MERGED ---------------------------

The NES Classic was planned to be a limited edition. Not something they had planned to mass produce. Leave it out of your comparisons, people. Oh my lordy.

Yeah people seem to think that Nintendo would actually think people that CONSTANTLY COMPLAIN about how they lean on the past would want a replica NES...by the millions :) In a triangle-obscessed world. LO all the Elz.
 

Kioku

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When was the last time you saw people lining up to buy hotcakes?



It is if you don't have mommy and daddy buy it for you.

Make my own money, and had no issue. It's cute you think that a luxury should be cheaper than it already is. It's actually among the more affordable launch prices. Hell, even the WiiU was $350. Remember the PS3? Hm? Want to talk about expensive? Lmfao
 
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TheCyberQuake

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Make my own money, and had no issue. It's cute you think that a luxury should be cheaper than it already is. It's actually among the more affordable launch prices. Hell, even the WiiU was $350. Remember the PS3? Hm? Want to talk about expensive. Lmfao
Its not hard to save $300 to buy the system either. Once I learned about it in December I started saving parts of my paycheck to preorder the system. Any person that knows how to be smart with money can save a mere $300.
Edit: plus it's been shown that the console costs about $250 to produce, so they really can't go much lower than $300
 
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darkten

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Make my own money, and had no issue. It's cute you think that a luxury should be cheaper than it already is. It's actually among the more affordable launch prices. Hell, even the WiiU was $350. Remember the PS3? Hm? Want to talk about expensive. Lmfao

You tell'em. If ANYTHING, the market has made it clear that they could have sold the thing for more if they wanted to. The low price point really drove the demand...
 

The Catboy

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You are *asserting* this. You do not know it. Not the same thing. Again, can you show us production run numbers, QA reject rates, shipping pipelines, etc? :) You think they just have like a magic warehouse at the base of Fujiyama, doling out trinkets to the worthy? :)

That is just not how it works. Nintendo cannot make money if they do not ship the products to be sold. They're is NO PERCENTAGE in *pretending* you do not have a product and not selling it, to raise "demand" where *you are not raising the selling price*.

There is a huge difference between *working* at a business and actually running one...

:)
The thing is, you are arguing with someone who actually knows just how many they are shipping to the stores. Nintendo only ships 2 to 4 systems per store and in fact I can track these shipments and I know all Wal*Marts and Targets have this option to track these orders. Really any on floor store associate with handheld options should have these options to track these orders. Managers are even required to track these orders to the store. I know this because I was a manager up until 3 months ago, but I still track these orders because I am hoping to catch one on the day I get paid.
Nintendo may not intended to short the stock, if anything they kept the numbers low assuming it will be a rough launch after the Wii U. But it's pretty obvious that Nintendo does not intend on increasing the shipment size so soon. Every shipment is met with the system selling out within hours of hitting the shelf.
Obviously this shouldn't stay the case, but Nintendo has something going great for them. People are buying the systems as soon as they hit the shelves and stores aren't sitting on backstock. Something that wasn't happening with the Wii U.
Still, regardless of where we fall on this issue. Chances are, both of us could right or both of us could be wrong. It's not like Nintendo is going to come out and say what they are doing. They could be just sitting on a pile of system in a warehouse for all we know. But my point was, that the launch was a success because despite the small numbers of systems being shipped to the stores. Those systems still sold and are still selling. So it doesn't matter what Nintendo is doing, they seem to be doing something right for them.
 
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sarkwalvein

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That's interesting. I have all 3 consoles (well the XBONE is in a box somewhere in the garage now) and the very first place I am looking for cross platform titles is the Switch. I am an adult that travels and loves gaming. It is not even a consideration to buy on another platform if a title is slated to be on the Switch for me. Better value proposition for the money ;)
I agree regading portability as being the sell factor of the Switch for me.
I would also take into consideration buying the Switch version of a game first if it is available.
But, TBH, since I bought the Switch I have played many more hours on the XB1 than on the Switch.
I suppose it is related to the type of games I play and I like. I play a lot of indie metroidvania type games, RPGs, etc.
I hope I play the Switch more often in the future when those games arrive, I think that will be the case with e.g. Disgaea 5 after my copy arrives.
As it is right now I played Blaster Master Zero a lot on the Switch, but you can finish it so many times only.
Also I play Fast RMX here and there (I don't think it is very enjoyable in a small screen without the PRO Controller though).
Then also Zelda. But this also is not very travel friendly IMHO, I play it during my commute to work but everytime I play is like me thinking what the hell was I doing before and what to do, and then I am at the office, I think this game is better suited to sit and play for a couple of hours.

Meanwhile during the last week I have been playing a lot of Momodora 4 and Thimbleweed park on the XB1S. Almost didn't touch the Switch.
Specially Momodora, what a great game, I am about to beat it for a third time, trying to get that insane achievement.
And don't get me wrong, I don't play only indie, but I love them pretty much.

The thing I was trying to say anyway is that for me it is important for a console to have the games I want to play.
I don't have a PS4, but I am sure it has a lot of games I want to play, Japanese games mostly, Project Diva, Steins;Gate, Disgaea, Nier Automata, etc. I hope the Switch turns out to receive all this love from Japanese developers, but it is not there right now.
And regarding the XB1S, it has a lot of games that I love to play and I do.
The OS is great and full of features, and the games are fucking cheap (perhaps due to my subscription, but still).
I find it abherrant for this console to end up "stored in a box". Perhaps if you have a PS4 you play most games in there already so I would understand (but still I would miss Forza Horizon 3, it is like a relax pill for me), but if you didn't it is a great console instead with a plentiful catalog.

In short, I stand for it that today an XB1 or PS4 has more return value than a Switch, all of this because lack of software in the latter, and that is something that I hope will change in the future, giving then a big lead to the Switch just because of its portability feature.
 
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