Homebrew WoxelCraft - Voxel Engine for the Wii

DaeFennek

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WoxelCraft.png


Hi, this is WoxelCraft. A basic 3D Open Source Voxel Engine for the Nintendo Wii that I've created.
Feel free to check it out and I'd love to hear your feedback :)

>>Wiki<<
>>Github<<

Special thanks to @Blitzur to let me test the project on his Wii and coming up with the idea.


Menu.png
Ingame.png
 
Last edited by DaeFennek,

piete

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Great project! My kids want to play Minecraft, but my old computers don't run it and I only have the NDS version that is still more playable than the 3DS version. I wish I could contribute somehow, but I will have time to study C(++) only next year... But even at this initial stage, my son is already liking it!
 

JSierra

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@DaeFennek Thanks a lot! It was about time someone attempted to bring Minecraft to the Wii. Keep up the good work!
I wish I could help you with the project, but I know nothing about programming. I can test the game though, and/or donate un case you accept donations. I will also help to spread the word about the game. Good luck!
 

newo

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Well it certainly runs at 60fps. All that you need now is to configure the pointer to able to pick where to place the blocks. And also make the left and right arrow buttons turn instead of straf.
 

DaeFennek

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Awesome to see that people like the project :)

Over the last days/weeks I had time to implement some stuff:

- Multitexturing per Block
- Mipmapping (the annoying flickering should be gone now :D)
- Movement speed is independent from fps
- Nunchuk support
- Various memory and rendering performance updates

Hopefully its still running fine on real hardware. So far I couldn't test :unsure:


Mipmapping.png
 

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