Currently there are two ways you can use to get full access to your wii u to do whatever you want to it they are iosu cfw and rednand respectively. This thread is mainly for newcomers unsure of what to install on their brand new haxorz machines. On this Thread I will post there pro's and con's for each one and update them as time goes on. Eventually once boot 0 cfw comes out iosu CFW will obvs win so rednand will become redundant but for now its still useful so wait until then.
IOSU CFW
Pros
- sd card of any size will work with this
- uses only 14MB on sd compared to the 8GB/32GB of redNAND
- Works with vWii titles installed with Wup installer
Cons
- Not 100% safe as it mods sysNAND only temporarly and to reactivate the mods (sig patches etc.) has to be launched again. This makes it so if you modified some critical file incorrectly your wii U will become a fancy black/white brick
- As of now it cannot install titles created with NUS packer which means in the future when HBL RPX edition is released it will not work with IOSU CFW unless NUS packer is made to work with sysNAND
- Can't install sysConfig Tool as it is a system title
REDNAND
Pros
- Should be completely safe to mod anything without worry of brick as you can revert from backup
- Works with NUS packer
- works with Sysconfig Tool(not necessary if you just use wup installer
Cons
- 64GB(black/premium)16GB(white/basic) sd card or higher required to install
- Dumping your system can take between 1-9 hours depending on your NAND/SD setup
- System will be limited to the speeds of your sd card so a slow sd will dramatically effect load times
- According to the current information we have it can never be updated due to the SEEPROM memory not being redirected correctly on REDNAND and once it checks last run latest firmware it will brick unless sysNAND is same firmware
You can weight out what is best for yourself from these pros and cons, the current iosuhax cfw I use can be found
here and is maintained by
@FIX94 and for redNAND installs the recommended fork is
@dimok 's one
here , neither of these could have been possible without
@smealum so thank him for his work too.