Hacking Smash 4 Easy CSS Editor

FlappyFalco

Smile, No Matter How Bad it Gets~
Member
Joined
Oct 11, 2015
Messages
234
Trophies
0
Location
The deepest recesses of my mind
XP
516
Country
Ireland
Did you move char_4294967295 from the left to the right that's what my problem was so i just moved char_4294967295 back to the left

Hmm, that doesn't appear to be my problem either. I've also tried moving all the characters that I changed from DLC to not-DLC above char_4294967295, and that doesn't work either.

I'm guessing it has something to do with me using a PAL version of the game?
 

AyanamiRei0

GBATemp's Resident Evangelion fanboy.
Member
Joined
Jan 4, 2016
Messages
1,506
Trophies
1
Age
32
Location
Brexit
XP
1,707
Country
United Kingdom
Hmm, that doesn't appear to be my problem either. I've also tried moving all the characters that I changed from DLC to not-DLC above char_4294967295, and that doesn't work either.

I'm guessing it has something to do with me using a PAL version of the game?

I'm on PAL but i don't have any Mii's i moved char_4294967295 below Bayonetta
 
Last edited by AyanamiRei0,
  • Like
Reactions: FlappyFalco

FlappyFalco

Smile, No Matter How Bad it Gets~
Member
Joined
Oct 11, 2015
Messages
234
Trophies
0
Location
The deepest recesses of my mind
XP
516
Country
Ireland
I'm on PAL but i don't have any Miis i moved char_4294967295 below Bayonetta

So what you're saying is on your game the Miis don't appear on the CSS, even though you put them on the left "enabled" side? That's interesting, in my game I have it set up much the same way and the Miis' slot just appears the same as Mario's, though when I hover over it, their portrait appears and I can select them just fine. The Random slot is fine too.


Oh, and @jam1garner , I think I've found another bug. In Sound Test, under Voices, Announcer, Assist Trophies and Pokémon are all listed as "Mario". Does anyone else have this problem? Not a huge deal, but interesting nonetheless.
 

jam1garner

Well-Known Member
OP
Newcomer
Joined
Apr 7, 2016
Messages
99
Trophies
0
Age
33
XP
382
Country
United States
So what you're saying is on your game the Miis don't appear on the CSS, even though you put them on the left "enabled" side? That's interesting, in my game I have it set up much the same way and the Miis' slot just appears the same as Mario's, though when I hover over it, their portrait appears and I can select them just fine. The Random slot is fine too.


Oh, and @jam1garner , I think I've found another bug. In Sound Test, under Voices, Announcer, Assist Trophies and Pokémon are all listed as "Mario". Does anyone else have this problem? Not a huge deal, but interesting nonetheless.
That's so weird. I have no idea where that bug would even stem from. Maybe sound test uses dummy slots and me overriding them somehow causes issues? Also for your mii looking like mario issue, setting entry 59 k0 to 200 or entry 81 k0 to 200 might work as a fix.
 
Last edited by jam1garner,
  • Like
Reactions: FlappyFalco

AyanamiRei0

GBATemp's Resident Evangelion fanboy.
Member
Joined
Jan 4, 2016
Messages
1,506
Trophies
1
Age
32
Location
Brexit
XP
1,707
Country
United Kingdom
So what you're saying is on your game the Miis don't appear on the CSS, even though you put them on the left "enabled" side? That's interesting, in my game I have it set up much the same way and the Miis' slot just appears the same as Mario's, though when I hover over it, their portrait appears and I can select them just fine. The Random slot is fine too.


Oh, and @jam1garner , I think I've found another bug. In Sound Test, under Voices, Announcer, Assist Trophies and Pokémon are all listed as "Mario". Does anyone else have this problem? Not a huge deal, but interesting nonetheless.

Basically yes the icon is active but it doesn't show up until you make a Mii in Smash 4 well that's what i think.
 
  • Like
Reactions: FlappyFalco

FlappyFalco

Smile, No Matter How Bad it Gets~
Member
Joined
Oct 11, 2015
Messages
234
Trophies
0
Location
The deepest recesses of my mind
XP
516
Country
Ireland
That's so weird. I have no idea where that bug would even stem from. Maybe sound test uses dummy slots and me overriding them somehow causes issues? Also for your mii looking like mario issue, setting entry 59 k0 to 200 or entry 81 k0 to 200 might work as a fix.

Are you seeing the sound test bug as well? I've done stuff with some custom music as well, I'll have to see if it still shows up with a clean ui_character_db.bin.

Also, what do you mean by k0? I presume this involves Sami Husky's Parameter Editor?
 

jam1garner

Well-Known Member
OP
Newcomer
Joined
Apr 7, 2016
Messages
99
Trophies
0
Age
33
XP
382
Country
United States
it would be good to add it as a plugin for sm4sh explorer
Honestly the best I could do atm would be to make a plugin that just launches my program. I am too busy working on SSS editor and a few other projects I haven't revealed yet to actually rewrite the stuff in C# or anything. I'll talk to dei about how well a plugin that just launches my program would work.
Are you seeing the sound test bug as well? I've done stuff with some custom music as well, I'll have to see if it still shows up with a clean ui_character_db.bin.

Also, what do you mean by k0? I presume this involves Sami Husky's Parameter Editor?
k0 would be the first value you sami's parameter editor, yes.
 

Pikachuk

Well-Known Member
Member
Joined
Mar 19, 2016
Messages
768
Trophies
0
Age
23
Location
Bordeaux
XP
758
Country
France
Honestly the best I could do atm would be to make a plugin that just launches my program. I am too busy working on SSS editor and a few other projects I haven't revealed yet to actually rewrite the stuff in C# or anything. I'll talk to dei about how well a plugin that just launches my program would work.

k0 would be the first value you sami's parameter editor, yes.
it works like this for parameters, a exe version of parameters is included and it's launched when we make a double clic on a file
 

AyanamiRei0

GBATemp's Resident Evangelion fanboy.
Member
Joined
Jan 4, 2016
Messages
1,506
Trophies
1
Age
32
Location
Brexit
XP
1,707
Country
United Kingdom
My friend has a problem he used this editor and his Mii's are Mario icon and the Random slot are Mii icon i told him to click fix all missing characters and that didn't fix his issues
 

jam1garner

Well-Known Member
OP
Newcomer
Joined
Apr 7, 2016
Messages
99
Trophies
0
Age
33
XP
382
Country
United States
My friend has a problem he used this editor and his Mii's are Mario and the Random slot are Mii i told him to click fix all missing characters and that didn't fix his issues
Open in sammi's param editor and set entry 59 and entry 81 value 0 to 200 and report back about whether that fixes it.
 
  • Like
Reactions: FlappyFalco

FlappyFalco

Smile, No Matter How Bad it Gets~
Member
Joined
Oct 11, 2015
Messages
234
Trophies
0
Location
The deepest recesses of my mind
XP
516
Country
Ireland
i wonder if you could add the stages into the editor

There wouldn't be much point in that because:

@KillzXGaming has successfully been able to add more slots to the second page of the stage selection screen, however I'm not sure if he was able to direct a slot to a "new" stage. So for example if you cloned Pilotwings and changed the colour of the plane (let's call this Pilotwings 2), you couldn't have one slot go to the original Pilotwings and one go to Pilotwings 2.

I'm not sure though, there may have been some developments since.

https://gbatemp.net/threads/discuss...-and-help-center.419366/page-107#post-6372413
 
Last edited by FlappyFalco,

FlappyFalco

Smile, No Matter How Bad it Gets~
Member
Joined
Oct 11, 2015
Messages
234
Trophies
0
Location
The deepest recesses of my mind
XP
516
Country
Ireland
k0 would be the first value you sami's parameter editor, yes.

Yup, that worked perfectly! Now my CSS is perfect (and OCD friendly). I can't get a screencap of it right now, but basically every character from the same series is not only next to one another, but also on the same row. So no more Link getting stuck on his own next to Little Mac.

Note that the Sound Test bug is still there. I also noticed in the sound test that sometimes the character silhouette that appears behind each song is just a big square. Try it on any of the songs that aren't tied to a specific series.
 

rideride

New Member
Newbie
Joined
May 28, 2016
Messages
3
Trophies
0
Age
54
XP
51
Country
United States
When you add more characters (like the mii slots) is there any way to get rid of the lines on the side of the CSS screen?

Example: (at beginning of video)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
  • BakerMan @ BakerMan:
    imagine not having hands, cringe
    +1
  • AncientBoi @ AncientBoi:
    ESPECIALLY for things I do to myself :sad:.. :tpi::rofl2: Or others :shy::blush::evil:
    +1
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +2
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
  • cearp @ cearp:
    It's nice to not have to have a lot of physical things though, saves space
    +1
  • AncientBoi @ AncientBoi:
    Nor clothes 🤮 . Saves on time, soap, water and money having to wash them. :D
  • SylverReZ @ SylverReZ:
    @rqkaiju2, Physical media is a great source for archiving your data, none of that cloud storage shiz.
    +1
  • AncientBoi @ AncientBoi:
    [squeezes @SylverReZ onto a physical media, then archives you in my old stuff box] :tpi::rofl2::tpi:
    +1
    AncientBoi @ AncientBoi: [squeezes @SylverReZ onto a physical media, then archives you in my old stuff box]... +1