D
Deleted User
Guest
OP
READ ALL EDITS ADDED TO THE POST
I have been playing around with the Kirby models throughout the last couple for days and have completely turned it into a spike ball. I used a basic hex editor but before you say anything like "Duh! Everybdoy knows you can edit anything in a Hex editor" Yeah I know that. But I failed many times to open it with Ohana 3ds Rebirth, until I realized a pattern. SSB 3DS models (at least the Kirby ones) have a consistent
Code:
00 00 64 00
Code:
. . d .
I have no idea if this is common knowledge, people do not know it, or if it is just kept secret by those who do but I felt as if it was a good idea to put this out there.
Just a reminder, please tell me kindly if this does not need to be here. Do not respond with harsh words.
EDIT 1: Do NOT edit anything that is 00 and connected to the original 00 00 64 00 (example: You can edit the 84 in "00 00 64 00 84" but you cannot edit the underlined values in "00 00 64 00 00 00 00 08 80" (These are not meant to actually be part of a model file, they are just examples)
Last edited by ,