Homebrew [Release]JK's SaveManager - Homebrew CIA Save manager.

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YyAoMmIi

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When importing save, can we choose which of the files we import?
EX: MH4U save from SVDT has both game0, system, typically people want to overwrite the game0.
Reason for this is when going from my physical to digital, this has overwrite the system data, which is different from the physical and digital (i'm on N3DS so system data auto activate circle pad pro)
 

Stack3r

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Newer, hopefully fixed, build is up. Assuming nothing happens again, alphabetical order, homebrew title filtering, and the auto add date to slot names are what I want to get done next. Changes.txt is what I've changed in each build. There is a debug log written, but it's not for the whole thing right now, only the starting process.
So can this not extract pokemon saves? All i got was a file that pkhex couldnt open
 

zero2exe

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Are you using the newest version? I downloaded PkHeX just last night for the first time, never used it before, and it worked without issue.
Seconding this I can open those Main files just fine with PKhex. You just have to make Pkhex look for any kind of file instead of just .pk6 ones.
 

Shadowfied

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So I'm assuming that it doesn't show fancy characters like Japanese...because it doesn't. Dunno how important that is to anyone else, but I guess it would be if people had a lot of JPN games.
Correct. Limitation of ctrulib I believe. Some special characters just don't work, for now.
 
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Correct. Limitation of ctrulib I believe. Some special characters just don't work, for now.
ctrulib works fine with unicode characters like that. It's likely the software not using that support, or not having a font that supports them.
 

ThatBenderGuy

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So can this not export saves for JP games? I'm trying to export my save from Monster Hunter X and it keeps giving me "Couldn't open SaveArch!"
 

rubinorosso93

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i installed the programm but when i try to import a mario kart file the game say me that the data are corrupted and format them, the data are in sav
 

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