It fear that with such a prototype release, there will be dozen of "why are my games not booting with the loadiine gui" threads and postsI noticed a comment you said about possible releasing it just to test the GUI (without being able to load games). Any chance that we could plz?
That's understandable. But if it's titled in a way that's clear it does not load games. Then if people moan then it there own fault for not reading? But it's completely understandable thoIt fear that with such a prototype release, there will be dozen of "why are my games not booting with the loadiine gui" threads and posts
Did you wait 20+ mins? Because that is how long "horrible" is.I have seen on the compatibility list that Fast Racing NEO is working. But for me it crashes on the loading screen (the loading icon freezes). Or is it the mentioned "horrible loading time"?
The first race takes about 20 minutes but after that some of the others levels load in about 5Did you wait 20+ mins? Because that is how long "horrible" is.
oh, I like the categories and multiple circle idea.
nbr of page would be autogenerated based on found categories, user filters, etc.
It could work for other designs.
The Grid design could scrolls games page vertically, and have different category pages scrolling horizontally.
So what you guys already can do now is prepare the folderstruct by setup of the following structure:
/sd/wiiu/games/some game name [GameID6]/
/sd/wiiu/games/some game name [GameID6]/code
/sd/wiiu/games/some game name [GameID6]/content
/sd/wiiu/games/some game name [GameID6]/meta
Include the brackets. I usually use curly-brackets if they're to be removed in your string personally.Can you post an example folder name of a real game? It's not clear whether the folder name should include the brackets or not.
it's already working in a flow type when there's too many icons, you don't see the icons in the background, and they are not all loaded at the same time in the circle.Multiple circles doesn't solve the problem of a large circle being crowded. Sure it can help delay the problem, but if a circle/category grows large it still needs to be handled correctly. Cover flow type UI's solve this by not maintaining the same distance between items. They only need to be spaced nicely at the front. The rest can be stacked closer and overlapping (think a deck of playing cards). This dynamic spacing should be solved first, before adding the complexity of multiple circles, unless the goal is to set max size for each circle...
I updated the first post.Can you post an example folder name of a real game? It's not clear whether the folder name should include the brackets or not.
Format your SD to 64k cluster and it will sort itself out.Hi guys, i'm having troubles when i tried to play Bayonetta 2 (LOT of lag, audio problems etc) any solution to this problem?
Format your SD to 64k cluster and it will sort itself out.
If your SD is 32gb or below, you can use Windows's formatter (iirc). I used EaseUS Partition Manager, but you could probs use Panasonic SD Formatter (not too sure if it can do that. not used it in years)Sorry for the questions but: how could i do that? is a program required to do that?
If your SD is 32gb or below, you can use Windows's formatter (iirc). I used EaseUS Partition Manager, but you could probs use Panasonic SD Formatter (not too sure if it can do that. not used it in years)
Then try Panasonic SD Formatter, I will assume it has that option to set cluster sizes.I have a 64 gb. SD card bro
Then try Panasonic SD Formatter, I will assume it has that option to set cluster sizes.
I only used EaseUS because I had it installed for other stuff haha.