Homebrew [Download] OGG Vorbis Player (WIP)

machinamentum

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This is a simple OGG player. Doesn't feature any fancy play/pause/fast-forward/rewind functions (yet!).

Feature list:
  • Barebones
  • Quick and dirty file browser
  • Bugs
  • FLAC
  • OGG Vorbis
Version 0.2:
  • Play/Pause
  • Loop toggle
  • More verbose menu
Version 0.3:
  • Added simple touch UI for Play/Pause and Loop
Version 0.4:
  • Battery indicator (red = low, green = mid - high, blue = charging)
Version 0.5:
  • FLAC support
Version 0.6:
  • Fixed FLAC endless loop bug
Version 0.7:
  • Fixed .3dsx having /3ds/music_player as default directory.
  • Added random0.ogg for your listening pleasure!
Version 0.8:
  • Performance improvement (Caelina hardware-accelerated renderer backend implemented)
Version 0.9:
  • Menus are now drawn by GPU
  • Aesthetic changes.
Uses stb_vorbis for OGG decoding.
Latest version: 0.9
Source: here
Download: here
Download includes .3dsx and .cia
 

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  • mp_libs.zip
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Last edited by machinamentum,

OctopusRift

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This is a simple OGG player. Doesn't feature any fancy play/pause/fast-forward/rewind functions (yet!).

Feature list:
  • Barebones
  • Quick and dirty file browser
  • Bugs
Version 0.2:
  • Play/Pause
  • Loop toggle
  • More verbose menu
Uses stb_vorbis for OGG decoding.
Icon: http://opengameart.org/content/play-pause-mute-and-unmute-buttons
Banner: http://opengameart.org/content/pd-glossy-icon-buttons

Download includes .3dsx and .cia
... I support you... but there are a million OGG players...
 

Rinnegatamante

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machinamentum

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Thanks a lot. Any chance adding flac?
I like FLAC's license, so I'll definitely look into it.
So... any plans for an Audio Spectrum?
I'd be hyped for that.
Consider it planned.
Sorry, noob question. I have videos in .ogm format, will this be able to play them? Or is this only for audio files?
This is only for audio right now. I want to make a good music player before I make a good multi-media player.
 
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machinamentum

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any plans to release the source? I am curious how you are handling the decode/playback synchronization.
Source: https://github.com/machinamentum/music_player
My method is hacky at best, I let stb_vorbis decode ~1 second chunks every 50 frames then alternate between channel 8 and channel 6 to cut down on choppiness.
Note: the rending is done using a software renderer I wrote that has an OpenGL front-end (not included) so it can't be built in its current state (I plan to switch to a GPU renderer in the future.)
 

Cid2mizard

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It's a shame to have to put our files only in the / music_player. Can provide you with free samples of ogg & flac files because mine are not read by your player ? ogg files spit my 3DS...
 
Last edited by Cid2mizard,

machinamentum

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It's a shame to have to put our files only in the / music_player. Can provide you with free samples of ogg & flac files because mine are not read by your player ? ogg files spit my 3DS...
I wasn't aware that homebrew menu makes the app directory be the default directory. Fixed in 0.7, you should now be able to navigate the entire SD card. I've also included an ogg encoded score (created by me using lmms years ago :D)
Also, FLAC files need to be encoded with 16-bit depth, anything else may just produce noise...
EDIT:since the archive is now too large for gbatemp, the downloads have been moved to github (link in OP)
 
Last edited by machinamentum,
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