Honestly, the hacking scene was at it's prime back in 2008

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caffolote

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Back when the DS and Wii were the most talked about for hacking, and the 360 and PS2 got quite some attention too. Now the hacking scene has turned to a new low and the Wii U and 3DS have yet to be properly hacked for their latest versions yet. What's going on?
 

Celice

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Back when the DS and Wii were the most talked about for hacking, and the 360 and PS2 got quite some attention too. Now the hacking scene has turned to a new low and the Wii U and 3DS have yet to be properly hacked for their latest versions yet. What's going on?
how old are you
 
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Well an exploit exists in the latest wii u version but it needs some tweaking from v4 one but so far not the average person cant do anything however progress is better than nothing and 3DS gawd knows :P Sooo far 4.5 is the best but Smea might change it all if his hack would go public as his is 6.3
 

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Well an exploit exists in the latest wii u version but it needs some tweaking from v4 one but so far not the average person cant do anything however progress is better than nothing and 3DS gawd knows :P Sooo far 4.5 is the best but Smea might change it all if his hack would go public as his is 6.3

Only someone with the Wii U Common key can port the ROP loader over to 5.0 as they can decrypt the binaries from http://nus.cdn.wup.shop.nintendo.net/ccs/download/ I have the binaries for 4.1 but haven't gotten to looking further into the exploit yet (I've been busy). I asked comex for them and he said "not right now", so I'll get some more knowlege and ask again later. The 3DS has a browser vulnerability which allows userland ROP (yes even for 7.2) but is unstable. The problem is that not very many people have the technical background to understand exploitation and low level operations. People who ask "so does this mean CFW" or "when can I pirate teh gamez" are a PLAGUE to the scene because they are not interested in contributing to it. They are just leeches and are a complete waste of time/life in the eyes of a developer. Developers want to talk with people who understand (or at least willing to learn) the system architecture and exploitation vectors.
 

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Back when the DS and Wii were the most talked about for hacking, and the 360 and PS2 got quite some attention too. Now the hacking scene has turned to a new low and the Wii U and 3DS have yet to be properly hacked for their latest versions yet. What's going on?
Not that I want to correct you or anything, but neither has the PS3 - he hacking scene has been married to 3.55 for years now and I don't see any indication that we're going to go beyond that anytime soon. That's not to say that it's a huge obstacle, but still. The DS hacking scene hasn't been all that shiny either - 2008/2009 were the years the DSi was released, and after a couple initial exploits, I'm not seeing a lot of development in that field either. I know DSi Mode wouldn't give a whole lot of benefits, but it'd be still nice to have anyways. The 360 I'm not all that familiar with, but judging from the fact that the most popular modding techniques are still hardware hacks like RGH chips and there's no organized one-size-fits-all solution like the Homebrew Channel on the Wii, I'm going to make a lucky guess and say that things are not user friendly on that front either.

The only recent systems that were blown open are the Wii and the PSP, the PSP to a lesser extent as 6.20+ firmware still requires Fast Recovery on newer motherboards. Let's face it, manufacturers are getting smarter and smarter - they learn from previous hacks too and gradually become wiser of the scene antics. Both the Wii U and the 3DS are relatively new platforms, and although many would argue otherwise, kernel level access on the 3DS, even if only on 4.5 so early in the game is already a huge success. The Wii U recently saw a user mode exploit go public, that might shake things up a bit.

Bottom of the line is that patience is a virtue here. There isn't such a thing as a flawless system and everything can be hacked - it just takes time, and as systems become more and more complex and attack options dwindle, it gradually takes more and more of it. Stay tuned - you'll find the latest hacking information right here as soon as it pops up. ;)
 
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Only someone with the Wii U Common key can port the ROP loader over to 5.0 as they can decrypt the binaries from http://nus.cdn.wup.shop.nintendo.net/ccs/download/ I have the binaries for 4.1 but haven't gotten to looking further into the exploit yet (I've been busy). I asked comex for them and he said "not right now", so I'll get some more knowlege and ask again later. The 3DS has a browser vulnerability which allows userland ROP (yes even for 7.2) but is unstable. The problem is that not very many people have the technical background to understand exploitation and low level operations. People who ask "so does this mean CFW" or "when can I pirate teh gamez" are a PLAGUE to the scene because they are not interested in contributing to it. They are just leeches and are a complete waste of time/life in the eyes of a developer. Developers want to talk with people who understand (or at least willing to learn) the system architecture and exploitation vectors.

That was soo confusin i understood part and that was pirate teh gamez and i laughed XD
 

FAST6191

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It's better this way. Save up, buy quality games, play them to completion.


.
[looks at the OP] On the Wii U and 3ds?

If I had the capability to hack a system, I sure wouldn't release it for the whiny entitled little shits that just sit on their ass all day eating cheetos and crying how shitty the scene is.
An odd line of logic. From what I have seen most hackers pay them little mind save for the occasional taunt.
 
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some1ne

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Only someone with the Wii U Common key can port the ROP loader over to 5.0 as they can decrypt the binaries from http://nus.cdn.wup.shop.nintendo.net/ccs/download/ I have the binaries for 4.1 but haven't gotten to looking further into the exploit yet (I've been busy). I asked comex for them and he said "not right now", so I'll get some more knowlege and ask again later. The 3DS has a browser vulnerability which allows userland ROP (yes even for 7.2) but is unstable. The problem is that not very many people have the technical background to understand exploitation and low level operations. People who ask "so does this mean CFW" or "when can I pirate teh gamez" are a PLAGUE to the scene because they are not interested in contributing to it. They are just leeches and are a complete waste of time/life in the eyes of a developer. Developers want to talk with people who understand (or at least willing to learn) the system architecture and exploitation vectors.

I've been interested in console hacking since the Wii homebrew days but I don't have any knowledge on this field and don't know where to start. And it takes time to know what's currently going on on the scene because of how closed they are.
 

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I know very little about what's involved in console hacking, but it seems to me that the Vita is crying out to be exploited.. surely the perfect platform for mobile emulation/homebrew with it's control options & glorious screen (1st gen models)
I know there's a few methods via game exploits atm, but the options are severely limited & not least because you need a particular game to make use of them.. Is full (PSP level) access ever likely with the Vita or should I stop dreaming?
 
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