Hacking Cobra 7.00 (Unofficial) Implemented into Rogero 4.46 CFW

elgarta

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Hola tempers!

I was browsing PSX-Scene earlier and came across what I feel is one of the best things to happen to the scene in quite a while!

Basically, a Cobra USB developer took the source code which was released recently and cleaned it up, and implemented it into Rogero 4.46 v1.00, but claims it should work on all basic 4.46 CFWs out there. This means we finally have PS2 ISO support without that little dongle, and even re-implemented the PS2emulator into the non-BC models so they have ISO support too :D. Once my new power cable comes in, I will be updating my PS3s to this to try it out.

Deank was quick to provide an update to Multiman which works with this release too, and the developer provided plenty of other information to assist other CFW devs in implementing these files into their own releases.

The full article is here:
http://psx-scene.com/forums/content/cobra-7-00-released-implemented-into-rogero-4-46-v1-00-3894/

I am a little disappointing that my USB dongle won't be getting any more use, but I do not regret the recent (10 months ago) as the benefits it provided got plenty of use over that time. Now it can be laid to rest.

Anyone else expect there to still be a group of people who will refuse to use these CFWs based off-of Cobra, much like the still-active 3.55 users who have refused to update to a 4.xx CFW?
 

DinohScene

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What's there to lose from 3.55 to 4.50 CFW?
Also, why refuse something like PS2 iso loading on this?

Am I failing to see something here or?
 

elgarta

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How's the PS2 emulation for compatibility compared to the PS2 Classics method?

I am curious about this. From what I understand the compatibility was quite hit or miss for the software emulation, but the PS2Classics is based on software emulation too and can be hit or miss. I wonder if it is similar, much like the PSP Remasters vs Cobra PSP compatibility.

What's there to lose from 3.55 to 4.50 CFW?
Also, why refuse something like PS2 iso loading on this?

Am I failing to see something here or?

What do you lose from 3.55 to 4.50? Not alot, but there are alot of people who won't upgrade. These days you will miss out on more from being on a 3.55 CFW than 4.xx, seeing as most newer homebrew development will occur on higher CFWs, since 3.55 to 4.xx can sometimes require more work than simply resigning (PS3usercheat and the like), and those CFWs are left largely unsupported these days in favor of the newer ones.

If people will continue using the now quite outdated 3.55 firmware instead of moving with the scene, it is reasonable to expect that there will be people who will, for whatever reason, not jump straight into the PS2 compatible firmwares and continue using older firmwares even at the loss of features.
 

tbgtbg

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So does this basically just save you the trouble of encrypting the PS2 games and running them via the placeholder? Or is there some other advantage (like being able to play backup discs) to this?
 

codezer0

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How's the PS2 emulation for compatibility compared to the PS2 Classics method?
According to the FAQ from the dev that released it, on the BC PS3's, it uses the standard libraries that the firmware comes with, which is both better than PS2Classics by far, and also manages to treat the games equally, whether iso, PS2Classics or even disc, legit or backup copy.

That said, I am hoping that these files can get implemented into a build of Rebug or even officially integrated. :)
 

VashTS

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i heard rebug is working with this, so i think i will wait. ever since i made the leap from kmeaw to rebug, i haven't moved due to their rep.

i trust a rebug cfw to work on my xbox 360 :wink: j/k but really, i refuse to leap to a cfw that's released by random people. i trust rogero and rebug. thats it.

i am curious about compatibility though. i would love to know if dj max works on this.
 

DemiseScythe

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I am still on 3.55 Kmeaw. Updating the PS3 may result in it getting bricked although I am mostly concerned with loosing my backup library seeing as they are all patched to work with 3.55. I might update once Rebug releases its next version just to gain PS2 compatibility although my CECHA needs additional work prior to updating such as a new PSU.
 

codezer0

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If you still have the games, it would only be a matter of (re)ripping them with the original files, or simply allow the game to accept the official patch(es), to be re-signed accordingly.
 

DemiseScythe

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If you still have the games, it would only be a matter of (re)ripping them with the original files, or simply allow the game to accept the official patch(es), to be re-signed accordingly.

Unfortunately, I gave them away to friends and relatives given that I no longer had the need for them. 3.2k usd worth of ps3 titles =/ what a money sink
 

VashTS

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if cobra firmware was around when i got my ps3, i wouldn't spend a dime. i had to buy NHL 2k7 for like 3.99 since you needed a game in the drive for most titles.

cobra's discless compatibility is unrivaled. i love cobra and i really wish i bought a dongle years ago and had all this to begin with.

edit: and stick with the original, go with rogero/cobra. i dont trust anyone but rebug and rogero. not saying the others are dangerous.
 

weatMod

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i have been waiting for this to update my ps3

so can someone tell me what exactly coba cfw can load over a wired ethernet network connection? i am still not clear about what you can load from a NAS drive if your ps3 has a wired ethernet connection setup and you have a NAS drive set up on your nework

will it load
ps3iso?
ps3 backups?
ps2 iso?
pspiso?
psx iso?
brd movie backups?

if i put cobra cfw on and set up a wired ethernet connection can i just put everything on my NAS drive? and not have to worry about having dedicated a fat 32 external hdd for my ps3 now?

,what can be loaded over a wired ethernet network NAS , without cobra cfw? and with cobra cfw?

and will it load from the ntfs partition of a networked NAS drive? and if so which will it be able to load from ntfs format NAS ?
cause i remember reading before about more options for loading over network with cobra when cobra dongle was new

i thought it let you load things from network you cant without it, but was never really clear on the difference,

does anyone have any 1st hand experience with this sort of thing?
 

codezer0

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if cobra firmware was around when i got my ps3, i wouldn't spend a dime. i had to buy NHL 2k7 for like 3.99 since you needed a game in the drive for most titles.

cobra's discless compatibility is unrivaled. i love cobra and i really wish i bought a dongle years ago and had all this to begin with.

edit: and stick with the original, go with rogero/cobra. i dont trust anyone but rebug and rogero. not saying the others are dangerous.
Maybe, but the first release I'd seen of rogero w/ cobra was apparently based on a rather buggy build. has there been one based on a more revised, stable release?
 

VashTS

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nope same old rogero 4.46 mixed with cobra afaik. im using the captainfalcon 4.50 syscon mod. the biggest pain in the ass bug is the don't sync too early bug or else you have to plug in the controller via usb. if you press the button too quick or even turn on the system with the controller, you have to tether it. maybe its just my machine but it has never happened on rebug, only this firmware.

i think habib is trustworthy anymore but i've heard his cfw are buggy too.

really you are better off waiting for rebug, but i couldnt wait anymore.
 

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