First post is a little misleading, along with the broken engrish quote, "at the end of video, 3DS console system is changed to "6.3.0-12 E", seemed obvious to me they are running those games on 6.3, was 4.3, then laucher would have redirected to an already updated to 6.3 EmuNAND, they arent running the new games on 4.3, they are running them on a 4.3 3DS,
1. Nand is backed up to SD, probably via some installer, launcher will redirect to here
2. launcher instead of dropping back to menu, reroutes to load Nand of 4.3 off SD
3. EmuNAND is updated to 6.3
4. Run games via EmuNAND
Seems these guys are quicker than GW, even though they might have used their laucher originally, props to them for porting all the reqed patches etc to 6.3 to allow Backup play via the EmuNAND, people also getting confused, they may be able to port patches to newest fw, but no way to exploit to get them to work, Via EmuNAND they have kernel access so are able to do whatever they want and are capable of, makes sense to just allow all the sdk 5.x games to function and worry about X/Y,ACNL later if thats the issue, R4i should add anti-original protection, to stop Gateway using their laucher.... ROFL
1. Nand is backed up to SD, probably via some installer, launcher will redirect to here
2. launcher instead of dropping back to menu, reroutes to load Nand of 4.3 off SD
3. EmuNAND is updated to 6.3
4. Run games via EmuNAND
Seems these guys are quicker than GW, even though they might have used their laucher originally, props to them for porting all the reqed patches etc to 6.3 to allow Backup play via the EmuNAND, people also getting confused, they may be able to port patches to newest fw, but no way to exploit to get them to work, Via EmuNAND they have kernel access so are able to do whatever they want and are capable of, makes sense to just allow all the sdk 5.x games to function and worry about X/Y,ACNL later if thats the issue, R4i should add anti-original protection, to stop Gateway using their laucher.... ROFL