The Wii U already has no games, I think getting it bad games just makes its situation even worse.
The Wii U already has no games, I think getting it bad games just makes its situation even worse.
New kingdom hearts 3 gameplay trailer released.
I see nothing that says that couldn't be done on Wii U.
I see nothing that says that couldn't be done on Wii U.
You can see DirectX 11-specific particle effects on first glance in this trailer, they'd have to re-work the thing to be OpenGL-compatible instead... which is silly considering that the Wii U audience in non-existant in the grand scheme of things.
No, it does not natively support DirectX 11 features. I quote:
"We will ADAPT our DirectX11 features to Wii U, not that it supports them natively. However, we are very happy with Nintendo and its console, and we think that it well deserves that extra effort."
~Miquel Valles, Teko Studio
No, it does not natively support DirectX 11 features. I quote:
No, it does not natively support DirectX 11 features. I quote:
In other words, they would have to re-work the rendering engine to work on a platform not designed to run it... which requires time, effort, a workforce, a lot of Ctrl+C and Ctrl+V and most importantly "cares", the last of which Square-Enix does not seem to have when it comes to the tiny Wii U audience. In other words, the potential expenses and an inevitable delay outweigh the possible benefits.My point is that they can make use of DirectX11 API on Wii U, there is objectively very little work that has to be done. Worst case scenario that would have to use DirectX10, but that's not even close to reworking the game to use OpenGL.
and most importantly "cares", the last of which Square-Enix does not seem to have when it comes to the tiny Wii U audience. In other words, the potential expenses and an inevitable delay outweigh the possible benefits.
It would be nice to see this game on Wii U, seeing how this board loves games being multiplat, everyone seems contrarian to this one.
And yet they are taking the risks of putting the game on Xbox One? Something isn't right here.
In other words, they would have to re-work the rendering engine to work on a platform not designed to run it... which requires time, effort, a workforce, a lot of Ctrl+C and Ctrl+V and most importantly "cares", the last of which Square-Enix does not seem to give when it comes to the tiny Wii U audience. In other words, the potential expenses and an inevitable delay outweigh the possible benefits.
Awesome. Because spamming a company's public support e-mail it totally going to make this happen. </sarcasm>This one is better because he included square's email. So every time someone signs, change.org will let square-enix know.
...the XBox One pre-orders began flowing in naturally after they retracted their silly policies and now the system is getting closer and closer to the PS4 last time I checked?And yet they are taking the risks of putting the game on Xbox One? Something isn't right here.
especially if we want Square Enix to release a game for a series that has always been on Nintendo FOR the Nintendo.
Tiny Wii U audience? What thefuck; how could you say something like that?!?!
I suppose we're a very vocal minority, which is what we're SUPPOSED to be, especially if we want Square Enix to release a game for a series that has always been on Nintendo FOR the Nintendo.
Grand Theft Auto V will provide years of financial support to the PS4 and XboxOne; we need this one to bring months of support to the Wii U.
Sounds just like the Wii U pre-launch. Pre-launch hype isn't exclusive to the Xbox One, but this isn't my point.Hell, in a lot of stores they actually ran out of pre-orders for the "first wave" of the two systems a good few months ago.