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SO im working on improving the game_config.txt for the iplayer gba emu. By editing the txt and using VBA or NO$gba data to find idle loops that cause major slowdown or worse, i can improve speed and compatibility. Im looking to find some help in my endeavor any help would be appreciated just send me a pm or reply to this post if you can help. So far im just studying which loops are the worst. you can find them in VBA's or NO$gba's disassembler listed as addresses like BCC, BLT, BEQ, etc..
well I fixed some games that were not saving right, corrected a typo that stopped super mario advance (U) from getting a speed boost and added support for a few that had not previously worked like Robopon (U) (both ring and cross) and Aladdin enjoy
download latest game_config.txt
well I fixed some games that were not saving right, corrected a typo that stopped super mario advance (U) from getting a speed boost and added support for a few that had not previously worked like Robopon (U) (both ring and cross) and Aladdin enjoy
download latest game_config.txt