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Just a couple points to make:
1. You may not realize it, but Virtual Console is a Nintendo programmed emulator, bundled with a ROM. It's proven. Exactly the same technology as fan-programmed emulators found online. There is no porting, or reprogramming the games involved.
2. Backward compatibility goes WAY back before the PS2. The Atari 7800 could play Atari 2600 games back in 1984.
1 - Exactly, if it weren't the case, how would hackers find out that ROM files could be injected as .wad files into preexisting Virtual Console games. They're emulators, just very bare bones, no frills emulators. I personally didn't use the Wii Snes, etc VC games because there was no bilinear filtering, thus making games look like utter garbage on LCD TVs. The Wii U however seems to have corrected that now that the games look filtered this time around. People can't just grasp the concept that the emulators' code has to be rewritten for the Wii U to function properly, such as sending A/V information to the controller, save/load states, etc. Part of the reason I use emulators is because Nintendo refused to do good job with the service.
2 - Yep, I knew that as well. The first console I played that had such a feature was the Super Gameboy.