Hacking WiiFlow - an open source GUI USB-Loader

otototot

Member
Newcomer
Joined
Dec 8, 2011
Messages
18
Trophies
0
XP
24
Country
United States
Funny that 4.0.1 and 4.0.5 beta only find 2 partitions on your usb drive, so both are going wrong. And in the 4.0.5 beta if you switch the usb things it only sees USB1? Because as you can see it also finds a second partition...
Out of my HD disk, only 2 partitions are FAT: #1 is FAT-EFI, #2 is "real" FAT. Others are HFS+
Yes, I did try to flip the USB menu on 4.0.5, but it is stuck on USB1

BTW: once this issue is sorted-out, would be nice if wiiflow could omit FAT-EFI partitions :)
 

luck_gh0st

Well-Known Member
Member
Joined
Feb 21, 2009
Messages
174
Trophies
0
XP
132
Country
hey ya lads. I read a few days ago about someone have issues with the graghics suddenly dissapearing, or morphing into this blob of colour that would please an acid trip. And I actually told him to theme perhaps, and if that didnt work that maybe he needed a fresh do-over. Well today, last night actually I am now getting the same problems and affects? Background textures are looking like colorized static. Boxcovers load slowly if at all. and when they do it acts like it can't load and display more than say 10 or 12 at a time. buttons on source_menu act like they cannot be read and iether display the internal star graghic, or nothing at all. But if I restart, everything allways satrts out working and looking proper. It's like the old memory leak problems of the win95-98 era were you needed to reboot to get full power back LOL.. except it happens MUCH more quickly. Since I know this has or is happening to at least 1 other person, I guess I can assume there is a big bug right?
Well I did do a fresh do-over, theme and all. It was worth a try. It seemed to help for a minute but then it reverted back to what it was doing before again. Also sometimes the source_menu buttons turn into stars...weird. I still suspect that it may be something to do with the source_menu because the wiiflow and plgins all seem to work fine.. Memory leak? possibly.. but I don't know enough about it to say with any confidence. I'm on my Linux box so I compiled r796 from the googlecode site but i will have to try it later on when i get back..
 

leftwingzero

Well-Known Member
Newcomer
Joined
Apr 15, 2012
Messages
75
Trophies
0
XP
113
Country
United States
I'm having the same issue that mastershoes is having in that I was able to load Mega Man 8 and Final Fantasy VIII just fine with the PS1 plugin, but I was unable to use any controller and had to do a hard reset to get back to the wii menu. The 2600 plugin works fine, thanks for the updates!!
 

drakorex

Well-Known Member
Member
Joined
Jan 19, 2011
Messages
1,882
Trophies
0
XP
1,077
Country
United States
I'm having the same issue that mastershoes is having in that I was able to load Mega Man 8 and Final Fantasy VIII just fine with the PS1 plugin, but I was unable to use any controller and had to do a hard reset to get back to the wii menu. The 2600 plugin works fine, thanks for the updates!!

This seems very similar to what happened with the wii64 plugin shortly after it came out. I think the solution was to give it a brief timeout so it could detect the controllers, or something. Any chance the same fix could be applied to Wiisx?
 

luck_gh0st

Well-Known Member
Member
Joined
Feb 21, 2009
Messages
174
Trophies
0
XP
132
Country
BAHHH!! The new plugins were fun try try and set up but that darn glitch happened just as I was about to try out the psx plug. Can remember if the other lad posted a pic
but I snapped off a few shots for yas to look at and perhaps shed some insite. My hunch is something to do with simply hitting the Wii memory limits or something along those lines. anywho... on with the show :

Nov-25-2012-04h53m01s.png


Nov-25-2012-04h52m47s.png


Nov-25-2012-04h52m29s.png


Nov-25-2012-04h52m12s.png


Nov-25-2012-04h51m58s.png
Well, i tried the new rev now and it's still the same after a few minutes. I wonder why some people aren't having the acidy-glitch problem?
I did notice if you keep messing with it after it glitches, then eventually, more source_menu icons turn into stars and even if you pick and an icon that has not turned into a star, it won't see the games/roms/isos... But then, like you said, if you exit the WiiFlow totally and restart it all works fine again..
I wonder if i can try to mess with it long enough to code dump and be quick enough to snap a pic?
And you know what else? That multi-colored green acid-glitch is what i see for a few secs while I boot into neek2o.. but neek works fine (just haven't figured out how to boot GC games yet)

As for the plugins, Wii2600 seems to work great! I can play Frogger now! LOL!!
but i had the same controller issue that others seem to be having. I only tried FF Tactics, and the game booted up just fine. The light stayed lit on the wiimote but wouldn't respond...even after i plugged in my Classic controller.. but it's still a great start to this plugin.
 
  • Like
Reactions: DaveZ_227451

DaveZ_227451

≡≡ Big Kid ≡≡
Newcomer
Joined
Aug 26, 2012
Messages
91
Trophies
0
Age
48
Location
Ontario
XP
94
Country
Canada
Just out of curiosity and in light of that issues luck_ghost and I are having, Is there and limitation to wiiflow that I may be overlooking perhaps?
By that I mean file numbers/sizes. My boxcovers folder is sitting at 4.73GB already and I havent even starting working on cd based sets yet :-/
The cache folder is sitting at 2.53GB with just under 5,000 files. Also to note I am running all this on an SDHC 32GB C10 card. I have not gotten
another HD yet to fully get away from using SD. Can't think if anything else at the moment....
 

ToddofWar420

CoverFlow Artist
Member
Joined
Mar 20, 2012
Messages
539
Trophies
1
Age
39
XP
1,024
Country
United States
My cover folder is 2.56GB and my cache folder is 1.44GB with just over 3,000 files all on an 32GB SCHC..
Since I'm going thru the same memory issues and glitches, I just went and set my use_hq_covers in wiiflow.ini to no.
I've been hella busy making covers and I wouldn't be able to see them if I hadn't done that. But I guess til it's been fixed Ima have to leave it at that.
That's even after I updated to r796
 

mugotu

Well-Known Member
Member
Joined
Mar 9, 2010
Messages
364
Trophies
0
Age
41
Website
www.wiiflowiki.com
XP
130
Country
United States
Wow, I am so amazed at how much progress you guys have made on this. Hopefully one day when I have a more stable situation I can make some more contributions. Even though I was very angry about losing the main project it was the best thing after all, because I have been without net and other things for a very long time and have had no time. Anyways keep up the good work and hope to talk to you all again on irc soon.
 

Shag

Well-Known Member
Member
Joined
Jun 8, 2011
Messages
98
Trophies
0
XP
157
Country
United States
Hey Fix,
Thanks for the wii2600 plugin and wiisx plugin!

They have been loading my roms and iso's without problems and my remotes have also been working. I did seam to have a rumble issue with wiimote and Grand tourismo, it was rumbling when it should not have been. I will look into it more to see if its an isolated incident.

thanks again
Shag
 

drakorex

Well-Known Member
Member
Joined
Jan 19, 2011
Messages
1,882
Trophies
0
XP
1,077
Country
United States
Thanks so much Fix94, for all your hard work and dedication. Wiisx is a GREAT addition to wiiflow! My only concern is that for games that need to be set differently (dynarec/pureinterp, frameskip or whatever) won't work right or may even dump if the user isn't quick enough on the reset button to be able to change them. That's why I wish we could have individual game settings for emus that will overwrite the emu settings, enabling cheats, emulator settings, possibly even controls. Keep up the great work, I know you can do it! :)
 
  • Like
Reactions: mastershoes

FIX94

Former Staff
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
29
Location
???
XP
11,238
Country
Germany
My only concern is that for games that need to be set differently (dynarec/pureinterp, frameskip or whatever) won't work right or may even dump if the user isn't quick enough on the reset button to be able to change them.
Are you sure that you are using the mod1 and not my first wiisx test version? Because in mod1 I removed the autoboot so you can still set the different settings before booting the game...
 

drakorex

Well-Known Member
Member
Joined
Jan 19, 2011
Messages
1,882
Trophies
0
XP
1,077
Country
United States
I posted before downloading the new one. Seems a shame that it don't autoboot. I'm sure you're smart enough to get it right next time.
 

FIX94

Former Staff
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
29
Location
???
XP
11,238
Country
Germany
I posted before downloading the new one. Seems a shame that it don't autoboot. I'm sure you're smart enough to get it right next time.
Uhm, I give you guys the time to change the settings with this version now so its better than the old one, the image still gets loaded fine here and I can play the game after adjusting what needed.
 
  • Like
Reactions: mattsoft

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: Pump the chocolate into my veins