With the program you can make your own gct files on the computer and place then in the codes folder of the root of your SD card, it's better than the one on USB Loader GX since you can edit the code for some cheats that need it or you can get AccioHacks here or the homebrew browser.the code manager i've been trying to use was from Ocarina Code Manager, however i never put the Ocarina files on my SD card because usb loader gx already had Ocarina so i duno should i do it anyway, it wont interfere with Usb Loader Gx will it?
With the program you can make your own gct files on the computer and place then in the codes folder of the root of your SD card, it's better than the one on USB Loader GX since you can edit the code for some cheats that need it or you can get AccioHacks here or the homebrew browser.the code manager i've been trying to use was from Ocarina Code Manager, however i never put the Ocarina files on my SD card because usb loader gx already had Ocarina so i duno should i do it anyway, it wont interfere with Usb Loader Gx will it?
With the program you can make your own gct files on the computer and place then in the codes folder of the root of your SD card, it's better than the one on USB Loader GX since you can edit the code for some cheats that need it or you can get AccioHacks here or the homebrew browser.the code manager i've been trying to use was from Ocarina Code Manager, however i never put the Ocarina files on my SD card because usb loader gx already had Ocarina so i duno should i do it anyway, it wont interfere with Usb Loader Gx will it?