- Joined
- Oct 27, 2002
- Messages
- 23,749
- Trophies
- 4
- Age
- 46
- Location
- Engine room, learning
- XP
- 15,662
- Country
There was a link it the post you quoted.where can i get r1107 dol ? or do i have to compile it myself?
http://www.mediafire.com/?t2x95zd9rz3rc
There was a link it the post you quoted.where can i get r1107 dol ? or do i have to compile it myself?
When I click on the Update Path it just says Error, it doesn't go to any other window other than the error message, which I then have to click OK to get out of. I don't get into a folder structure like in your screenshot, and I can't find anyway to switch from (apparently) usb8 to sd.Yeah, clicking any of them in the "Custom Paths" was fine. I talked about the "Update Path", as it's the one that should be where the loader is located "sd:/apps/usbloader_gx/".
How many partitions do you have on your HDD? which formats are they? and which capacity is your drive ? (3TB+ with 4k sectors?)
Is it connected to the slot0 (near the edge) or slot1?
When I go to the "Custom Paths" and click on any entry, I have a middle-bottom button.
,
It's listing the next available device or partition number. If I'm currently on SD, it's listing usb1:/, if I click on it, it shows the content of USB1:/ (fat32) partition so I can browse the path and select one.
You can also write the path manually by clicking the folder icon here:
If you can't select an entry to edit, maybe it's because it couldn't create or can't access the GXGlobal.cfg file.
if all entries are listed as usb8:/ then it's because it didn't find any device to write the configs to, and stayed on the last tested partition number (we are testing SD, then usb partition 1 to 8 to find a write enabled partition, FAT32/NTFS/ext234)
Do you have any GXGlobal.cfg created on any of your parititons or sd ?
Could you try WiiXplorer homebrew and try to list all partitions and device's content? tell me if it's working with Wiixplorer.
There was a link it the post you quoted.where can i get r1107 dol ? or do i have to compile it myself?
http://www.mediafire.../?t2x95zd9rz3rc
Do you mean that the game tries to open custom modules to detect the cios?so far the tintin game is looking for:
Code:/dev/sdio/sdhc /dev/flash /dev/mload /dev/usb2 /dev/usb123
all UBIsoft games seem to do the same, maybe nintendo even supplies the functions?
The game also uses the Metafortress protection, see the .elf file on the disc.
edit: nvm those two (dev/listen the other was the BT dongle of the wii )
How do you know it's the metaFortress?
game doesn't load an the only thing on the screen is "metafortress responce"The metaFortress AP is checking if your boot.dol is modified (any ocarina, language selection different than the default from disc region, etc.)
SanGor also said it's checking (badly) if you have installed cIOS.
I don't know about that check.
Scrubbing the ISO has nothing to do with the Anti Piracy check, it's checking only the game's content or your Wii's content.
How do you know it's the metaFortress?
There's a message telling you, or it just black screen?
WiiFlow supports the following File Formats and Game Locations on USB:Wiiflow is using this?
usb:/wbfs/GAMEID/GAMEID.xxx
yea i remembered that after i made the post took care of it hours ago lolYou could change all the path quickly using WiiBackupManager's option :
fat/ntfs > Automatically update Storage Convention when drive is mounted.
Then select a format which exists in both usbloaders, like GameID_Title (you have four choices in WBM), then mount a partition and all will be renamed quickly without even telling you.
Actualy not; but I think that dimok is working on it.Will usbloader gx have support for Vc/Wiiware?