Hacking The Adventures Of Tintin: The Secret of the Unicorn freezes

Rail Fighter

Well-Known Member
OP
Member
Joined
Apr 9, 2009
Messages
325
Trophies
0
XP
726
Country
Angola
Only working fine through nand emulation and modchips. Freezes in every checkpoint of the game. More infos for this? What could be the problem?
 

Blue-K

No right of appeal.
Member
Joined
Jun 21, 2008
Messages
2,572
Trophies
0
Location
Helvetica
XP
209
Country
Swaziland
It's probably a new anti-piracy protection. And because the Wii is slowly dying and this isn't a big title, it could take a while until someone takes a look at this and tries to fix it.
 

Taleweaver

Storywriter
Member
Joined
Dec 23, 2009
Messages
8,690
Trophies
2
Age
43
Location
Belgium
XP
8,094
Country
Belgium
I just tried this on uneek DI with the new cDI module. Works just fine (as was mentioned in the opening post).

For the real nand users...it would probably help if you give more details. What cIOS(es) were tried? What versions? Which base IOS'es? Which USB loaders?

I remember downloading a few games just to find out what the fuss was all about. And in the end, it usually came down to "lack of alternatives". You can try Hermes's cIOS, Waninkoko's and d2x's (the latter being preffered over Waninkoko's). There are 3 major USB loaders and a good handful of settings for each one. It's certainly possible that there is a new anti-piracy protection out there, but if you're just going to post "it's not working", then it's not giving indications what the problem might be.
 

Etheboss

Official LULWUT supporter
Member
Joined
Feb 24, 2009
Messages
2,445
Trophies
0
Location
Around somewhere
XP
851
Country
Netherlands
Wever, it is definitely a new protection, Wiiflow has an auto IOS selection and even with Wiiflow and D2Xv7b1 with all possible bases installed , this still happens..

NVM...it seem to work in UNEEK according to Wevers latest post in THIS topic...
 

WiiPower

Well-Known Member
Member
Joined
Oct 17, 2008
Messages
8,165
Trophies
0
XP
345
Country
Gambia, The
I just tried this on uneek DI with the new cDI module. Works just fine (as was mentioned in the opening post).

For the real nand users...it would probably help if you give more details. What cIOS(es) were tried? What versions? Which base IOS'es? Which USB loaders?

I remember downloading a few games just to find out what the fuss was all about. And in the end, it usually came down to "lack of alternatives". You can try Hermes's cIOS, Waninkoko's and d2x's (the latter being preffered over Waninkoko's). There are 3 major USB loaders and a good handful of settings for each one. It's certainly possible that there is a new anti-piracy protection out there, but if you're just going to post "it's not working", then it's not giving indications what the problem might be.

The 1st thing that needs to be done here is to find out if the game detects the loader or the cIOS(uneek). So since it works in uneek, it should be easy to test for you. All you need is a loader that is capable to boot games from uneek. If that works, it's a cIOS problem, if not, it's a loader problem.
 

Bloodlust

Well-Known Member
Member
Joined
May 25, 2006
Messages
1,122
Trophies
0
Website
Visit site
XP
609
Country
Hong Kong
I just tried this on uneek DI with the new cDI module. Works just fine (as was mentioned in the opening post).

For the real nand users...it would probably help if you give more details. What cIOS(es) were tried? What versions? Which base IOS'es? Which USB loaders?

I remember downloading a few games just to find out what the fuss was all about. And in the end, it usually came down to "lack of alternatives". You can try Hermes's cIOS, Waninkoko's and d2x's (the latter being preffered over Waninkoko's). There are 3 major USB loaders and a good handful of settings for each one. It's certainly possible that there is a new anti-piracy protection out there, but if you're just going to post "it's not working", then it's not giving indications what the problem might be.

Does still work under Sneek? Could you provide a dummy guide for uneek DI as I'm new to NAND emulation.. besides just having fiddled with Triiforce sometime back :(
 

Taleweaver

Storywriter
Member
Joined
Dec 23, 2009
Messages
8,690
Trophies
2
Age
43
Location
Belgium
XP
8,094
Country
Belgium
Modmii does a good job of getting the files you need to get sneek to run. I would suggest you use uneek+DI, though: uneek because it'll use your USB drive, and the "DI" to load games from the USB drive rather than from the disc drive.

That new cDI module I mentioned isn't released yet (I don't think it'll take much longer). If you send a pm to overjoy or obcd, they'll probably provide you with the IRC link where you can get it. In time, I hope this cDI module will be added to modmii's arsenal, but that's really up to others to decide.



In any case...with that custom cDI module, you can use .wbfs games. If you go with the normal DI module, you need to convert your games to discex (modmii can do this rather easy). After that, it's smooth sailing.

As far as dummy guides go, this one is as good as you're going to get. But aside from making sure that your USB drive is FAT32 with a cluster size of 32k, I'd rely on modmii for everything.

The nand you used for triiforce can probably be used for your emu-nand. And if not, it's okay: modmii can just pull all the needed files from the internet.


Good luck. I'll be on IRC this evening, so if obcd or overjoy tell you the channel (and you know how IRC works), then I may be able to give you more pointers if you get stuck. :)
 

Bloodlust

Well-Known Member
Member
Joined
May 25, 2006
Messages
1,122
Trophies
0
Website
Visit site
XP
609
Country
Hong Kong
Modmii does a good job of getting the files you need to get sneek to run. I would suggest you use uneek+DI, though: uneek because it'll use your USB drive, and the "DI" to load games from the USB drive rather than from the disc drive.

That new cDI module I mentioned isn't released yet (I don't think it'll take much longer). If you send a pm to overjoy or obcd, they'll probably provide you with the IRC link where you can get it. In time, I hope this cDI module will be added to modmii's arsenal, but that's really up to others to decide.



In any case...with that custom cDI module, you can use .wbfs games. If you go with the normal DI module, you need to convert your games to discex (modmii can do this rather easy). After that, it's smooth sailing.

As far as dummy guides go, this one is as good as you're going to get. But aside from making sure that your USB drive is FAT32 with a cluster size of 32k, I'd rely on modmii for everything.

The nand you used for triiforce can probably be used for your emu-nand. And if not, it's okay: modmii can just pull all the needed files from the internet.


Good luck. I'll be on IRC this evening, so if obcd or overjoy tell you the channel (and you know how IRC works), then I may be able to give you more pointers if you get stuck. :)

Thanks! Any other advantages in using uneek+DI besides bypassing certain AP for newer games? (Like tintin)..
 

Taleweaver

Storywriter
Member
Joined
Dec 23, 2009
Messages
8,690
Trophies
2
Age
43
Location
Belgium
XP
8,094
Country
Belgium
Erm...I wouldn't exactly say that the bypassing of AP is the reason I use uneek+DI. That's just a convenient extra.

I use it for the following reasons:
+it doesn't use the real nand for anything -> you can take your hard disk & SD card to a friend's house, do a minimal hack on their wii and have EVERYTHING you have on your current wii (games, miis, savegames, settings)
+nearly 100% brick-proof (at the very worst, you "brick" your emu-nand, which means you just edit the folders on your pc until it works again)
+you have a "nand" that's only limited by the physical limitations of your disc -> you can easily throw all the wiiware/VC games/DLC on it (it'll take a bit longer to load, though).
+no more messing with cIOS (this is NOT a critique to cIOS in general...they mostly do a great job. it just easier not having to worry about it)
+fast, almost on-the-fly emu-nand switching (this is a part of that cDI module I mentioned)

But yes, there are disadvantages as well:
-far less support from homebrewers. emulators work, but lots of other programs rely on cIOS, which are unsupported. Other programs, like HBC or priiloader only "kinda" work (HBC 1.0.7 is the latest working version, and priiloader tends to crash after 10 seconds).
-not that easy to set up (the cDI module at least removes the step where you transfer your whole library of games)
-it treats your disk as a nand -> homebrew can only be used on SD (in other words: wiiMC and WiiSX won't be able to store a whole bunch of stuff).*



*this may change in the future, but it's nothing concrete right now.
 
  • Like
Reactions: 1 person

Bloodlust

Well-Known Member
Member
Joined
May 25, 2006
Messages
1,122
Trophies
0
Website
Visit site
XP
609
Country
Hong Kong
Erm...I wouldn't exactly say that the bypassing of AP is the reason I use uneek+DI. That's just a convenient extra.

I use it for the following reasons:
+it doesn't use the real nand for anything -> you can take your hard disk & SD card to a friend's house, do a minimal hack on their wii and have EVERYTHING you have on your current wii (games, miis, savegames, settings)
+nearly 100% brick-proof (at the very worst, you "brick" your emu-nand, which means you just edit the folders on your pc until it works again)
+you have a "nand" that's only limited by the physical limitations of your disc -> you can easily throw all the wiiware/VC games/DLC on it (it'll take a bit longer to load, though).
+no more messing with cIOS (this is NOT a critique to cIOS in general...they mostly do a great job. it just easier not having to worry about it)
+fast, almost on-the-fly emu-nand switching (this is a part of that cDI module I mentioned)

But yes, there are disadvantages as well:
-far less support from homebrewers. emulators work, but lots of other programs rely on cIOS, which are unsupported. Other programs, like HBC or priiloader only "kinda" work (HBC 1.0.7 is the latest working version, and priiloader tends to crash after 10 seconds).
-not that easy to set up (the cDI module at least removes the step where you transfer your whole library of games)
-it treats your disk as a nand -> homebrew can only be used on SD (in other words: wiiMC and WiiSX won't be able to store a whole bunch of stuff).*



*this may change in the future, but it's nothing concrete right now.

Just to be able to install wiiware without sacrificing the actual nand blocks on the Wii is already a plus! Thanks.. will check it out soon!
 

lepicane

Well-Known Member
Newcomer
Joined
Oct 29, 2011
Messages
66
Trophies
0
XP
138
Country
I used ModMII to create UNEEK+DI (revision 168) with a virgin 4.3E NAND and it works just fine.

TinTin however, starts off OK and then as you're flying your plane and get struck by lightning it cuts to a white background with TinTin lying and freezes there (same place with Configurable USB Loader). This is at the beginning of the game and I'm wondering if people have it working with a standard UNEEK+DI build or with the cDI modified one?

EDIT: Seems to be the only place it freezes (so far) with UNEEK+DI.
 

s22

New Member
Newbie
Joined
Oct 23, 2011
Messages
3
Trophies
0
XP
33
Country
Italy
I used ModMII to create UNEEK+DI (revision 168) with a virgin 4.3E NAND and it works just fine.

TinTin however, starts off OK and then as you're flying your plane and get struck by lightning it cuts to a white background with TinTin lying and freezes there (same place with Configurable USB Loader). This is at the beginning of the game and I'm wondering if people have it working with a standard UNEEK+DI build or with the cDI modified one?

EDIT: Seems to be the only place it freezes (so far) with UNEEK+DI.


bad rip and/or bad extraction ?
try Sneek+DI ..
 

SanGor

Witchhunter
Member
Joined
Aug 21, 2008
Messages
993
Trophies
0
Website
Visit site
XP
215
Country
United States
TinTin uses the metafortress protection if you patch anything of the main.dol it will freeze sooner or later, no matter what loader you use!

Disable all patches in the sneek config menu and it should work just fine when using a EUR NAND.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Sonic Angel Knight @ Sonic Angel Knight: :ninja: