Hardware Zangeki no Reginleiv (斬撃のREGINLEIV) Game Guide Translation

mr.Doon

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Zangeki no Reginleiv translation into ENG and GER


Well, i've work on this since early 2016..
but with many breaks ;-)

I have just to say:
ZnR is my favorite game from Sandlot,
and also one of my favorite video games of all time.

I know, there is the english patch from Rebirth999, but that's not enough for me.
I wish a full translated Version of the game,
unfortunately i can't change stuff in the game itself,
but i've got 2 of the original and official game guides from ZnR.

So i've made scans from each page, and now i'll translate them.
The first version will be the english one,
the german comes later.

I'll give you some previews for now, and will update it in the future.
The goal is a full translated guide as a PDF.


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If there are more updates, I'll post them here;-)

_
Doon




 
Last edited by mr.Doon,
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UltraDolphinRevolution

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The mega link is down. Any chance of updating it?

This game is amazing. I didn't know it can be played with a CC, however. I have to give it a try but I'm in love with the Motion+ controls, except for dashing. While the Nunchuk is indeed able to recognize swings in any direction, I often choose the wrong direction. Given how large the maps are, I don't get why there isn't a running button. Anyways there are ways to consistently dash in the right direction, but it requires concentration.
The motion+ picks up the pointer even off screen and there are many optional adjustments in the menu (including turn speed, size of dead zone).
The scale is something I hadn't see on Wii before. I can't believe there are enemies almost the size of Breath of the Wild's divine beasts (and the polygon is still pretty high). The environments look amazing. The framerate is extremely diverse... it goes from perhaps 5fps to 50fps (sometimes in the same level).
 
Last edited by UltraDolphinRevolution,

Elbart

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Translation for the game was released (cant post links yet, thread-ID 578575)
Too bad parts of this translated guide are lost in time.
 
Last edited by Elbart,

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