It seems quite funny because no-one, for probably 6 years, once again, no-one has actually made a custom level of Yoshi's Island DS. I thought it would be easy to hack because of the NITRO File System. And from what I heard, Yoshi's Island and Yoshi's island DS do somewhat follow the same data. And, ARTOON decided to implement their own LZ10 compression method instead of using the NDS BIOS, which is the only compression method used for the files. Well, now that's from what I heard. Some slight differences between Yoshi's Island and Yoshi's Island DS would be all level parts per translevel are loaded into RAM.
Yes, I realize asking for Editors can be harsh, for I am sorry.
But still... The game is one of my favorites. I would be delighted to hack the games without painful HEX edits.