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Discussion in 'User Submitted News' started by Railgun, Jan 12, 2008.
Awesome! My PICs came in today and my programmer should be here within 10 days. Now, I'll just have to wait out the release of the Wlip and I'll be set. YAOSM definitely seems to be the route I want to take. But I guess I have a few questions... what's this audiofix everyone's talking about? And what does "fully configurable speed setting" mean? Is it that YAOSM can force games to play faster or slower than normal?
The audiofix is for Gamecube games. Some Gamecube backups don't stream the audio correctly. They're still playable, but you REALLY don't want to keep the sound on. The audiofix (as expected) fixes this audio problem. [/off-topic]
I'm pretty excited about this. I switched over to Open-Wii for the SMG fix and just didn't bother upgrading to YAOSM 1.9. This may push me over the edge. I wish the two would combine and make a really uber firmware. YAOSM has with DVD upgrades. Open source modchips are made of win.
What does Open-Wii have that YAOSM doesn't besides the ability to upgrade via DVD? You know that's not possible on the hardware YAOSM is made for, right? As far as I know YAOSM is now officially the most fully featured Wii modchip out there, commercial or otherwise.
bobitos: Speed settings are just DVD drive speed settings. It doesn't affect gameplay at all, but it may change your loading times. Essentially the Wii runs at 6x natively for Wii games and 3x for GCN games (the normal GCN speed). Because the hardware has these speeds, the drive controller can be told to run the disks always at 3x, which results in slightly slower loading times, but a quieter drive, and more compatibility with less than quality burns. 3x is the slow speed. 6x is the fast speed. There's also a speed in between, so probably about 4.5 which has some of the benefits of both. Personally, I've had issues with games locking up (SMG) when the speed was set at 3x, so I set it to 4.5x, but have it configured so I can switch to 6x on the fly should I need to. Again, this doesn't affect the speed of the game, just the rotation speed of the disk.
I know all those things. I have used YAOSM for a long time (until SMG when I switched to Open-Wii temporarily). It was just a pipe dream for a DVD upgradable YAOSM since I don't have a serial port on my laptop and I don't have a desktop. It wasn't a criticism, it would just be nice. I think open-source chips are amazing.