- Joined
- Jul 18, 2008
- Messages
- 422
- Trophies
- 1
- Age
- 34
- Location
- Innsbruck, Austria
- Website
- www.helsionium.eu
- XP
- 692
- Country
At the end of the game, there is a cutscene that explains a lot of the game's background story/past events. For a few seconds, an area can be seen that I've never seen before in the game.
The map consists of two plains, stretched over the left shoulder of Bionis, his head can clearly be seen in the distance. A seemingly artifical tunnel and a natural cave connect the two plains. Two destroyed towers are facing Mechonis. It appears as if a colony once stood on the lower plain. There is a lake with two rivers on the upper plain (note the bridge near C in the 4th image).
Intrigued, I was looking through the game's data and surprisingly found that this area is actually (in theory at least) fully explorable, like any of the other areas, but for some reason it appears to be unused in the game (the cutscene I was talking about is pre-rendered, so the area appears to be technically unused). It is the map ma0801.
I also looked through all the other map files and I can safely say that there are no other unused maps, since I could identify all the other map files. This map is placed between the Makna Forest and the Eruyt Sea areas. The maps are otherwise in exactly the same order as they are visited in the game. This map appears to have two exits, both in the direction of Makna Forest/Eruyt Sea (towards Bionis' center)
For illustration purposes, a few screenshots of the model viewer I used - unfortunately it doesn't support rendering the textures, but the basic structure of the map can still be recognized.
View from Bionis' head: http://files.helsionium.eu/xb-map0801-1.png
View from the side: http://files.helsionium.eu/xb-map0801-2.png
View from behind: http://files.helsionium.eu/xb-map0801-3.png
Closeup of the upper plain from A: http://files.helsionium.eu/xb-map0801-4.png
Closeup of the platforms at E: http://files.helsionium.eu/xb-map0801-5.png
A - Watchtower on upper plain
B - Watchtower and Colony Ruins on lower plain
C - Upper plain
D - Colony wall (like at Colony 6)
E - Platforms accessible by bridges from the higher plain
Note that the graphical quality and level of detail of the map is actually the same as the rest of the game, it's just that the programs I used for converting and rendering are somewhat buggy.
The three exits - all caves - are marked in red: One near D, one on the lower plain near E, one on the higher plain near C. The road from B to E is marked in blue.
The map consists of two plains, stretched over the left shoulder of Bionis, his head can clearly be seen in the distance. A seemingly artifical tunnel and a natural cave connect the two plains. Two destroyed towers are facing Mechonis. It appears as if a colony once stood on the lower plain. There is a lake with two rivers on the upper plain (note the bridge near C in the 4th image).
So I want to ask you, is this area used in other cutscenes? Or is there even a way to reach it in normal gameplay or with cheat codes? It just seems a waste of time to construct such a beautiful map (similar to Bionis' Legs and Colony 6).
The map consists of two plains, stretched over the left shoulder of Bionis, his head can clearly be seen in the distance. A seemingly artifical tunnel and a natural cave connect the two plains. Two destroyed towers are facing Mechonis. It appears as if a colony once stood on the lower plain. There is a lake with two rivers on the upper plain (note the bridge near C in the 4th image).
Intrigued, I was looking through the game's data and surprisingly found that this area is actually (in theory at least) fully explorable, like any of the other areas, but for some reason it appears to be unused in the game (the cutscene I was talking about is pre-rendered, so the area appears to be technically unused). It is the map ma0801.
I also looked through all the other map files and I can safely say that there are no other unused maps, since I could identify all the other map files. This map is placed between the Makna Forest and the Eruyt Sea areas. The maps are otherwise in exactly the same order as they are visited in the game. This map appears to have two exits, both in the direction of Makna Forest/Eruyt Sea (towards Bionis' center)
For illustration purposes, a few screenshots of the model viewer I used - unfortunately it doesn't support rendering the textures, but the basic structure of the map can still be recognized.
View from Bionis' head: http://files.helsionium.eu/xb-map0801-1.png
View from the side: http://files.helsionium.eu/xb-map0801-2.png
View from behind: http://files.helsionium.eu/xb-map0801-3.png
Closeup of the upper plain from A: http://files.helsionium.eu/xb-map0801-4.png
Closeup of the platforms at E: http://files.helsionium.eu/xb-map0801-5.png
A - Watchtower on upper plain
B - Watchtower and Colony Ruins on lower plain
C - Upper plain
D - Colony wall (like at Colony 6)
E - Platforms accessible by bridges from the higher plain
Note that the graphical quality and level of detail of the map is actually the same as the rest of the game, it's just that the programs I used for converting and rendering are somewhat buggy.
The three exits - all caves - are marked in red: One near D, one on the lower plain near E, one on the higher plain near C. The road from B to E is marked in blue.
The map consists of two plains, stretched over the left shoulder of Bionis, his head can clearly be seen in the distance. A seemingly artifical tunnel and a natural cave connect the two plains. Two destroyed towers are facing Mechonis. It appears as if a colony once stood on the lower plain. There is a lake with two rivers on the upper plain (note the bridge near C in the 4th image).
So I want to ask you, is this area used in other cutscenes? Or is there even a way to reach it in normal gameplay or with cheat codes? It just seems a waste of time to construct such a beautiful map (similar to Bionis' Legs and Colony 6).