airline38 said:However, wit shows this error message below. It seems wit can't recognize this ISO.
(It's no problem for me to run this game on my Wii after burning this ISO to a disc.)
Just wonder if this is a problem of "wit" ? (suppose v1.23 should be able to handle GC ISO)
or ISO file problem ?
Code:D:\Wii\WiiGF>wit verify luigi.iso *****ÂÂwit: Wiimms ISO Tool v1.23b r2096 cygwin - Dirk Clemens - 2010-12-12ÂÂ*** ** !! wit: ERROR #27 [WRONG FILE TYPE] in SourceIteratorHelper() @ src/lib-sf.c#416 5 !!ÂÂÂÂÂÂWii ISO image expected: luigi.iso ! wit: No valid source file found.
wit v1.24a r2114 - 2010-12-23
- "wwt ADD+EXTRACT" support now --one-job and --job-limit=n
- Preallocation is now enabled by default for all systems without known
ÂÂ disadvantages. Preallocation is also used for extrated files. Thanx to
ÂÂ deo at gbatemp who shows me Linux and Mac optimizations.
- wit+wwt VERIFY: Print signing and encryption status.
- Bug fix: "wit FILES+DUMP" print the file size again.
Known bugs:
- The GameCube support is in development and EXPERIMENTAL!
- wit COPY --raw: Copying an image in raw mode to a WBFS file is buggy.
- There are new problems while reading from non seekable sources (e.g. pipes).
ÂÂ The reason is the complete new and more intelligent wiidisc lib which makes
ÂÂ more lookups ==> The best is to use version 1.01c for pipes.
- No WIA/bzip2 support for MAC/x86_64. (bug in the Mac bzip2 library)
thanks that worked for meW hat said:wit copy x:\game.ciso x:\game.iso
wit COPY --wbfs --psel -update --split-size 4190000K --source *iso --DEST /mnt/fat32/wbfs/
Dump of file pool/wdf/wpl.wdf
ÂÂReal path:ÂÂÂÂÂÂÂÂ ....../wpl.wdf
ÂÂVirtual size:ÂÂÂÂÂÂ118240000/hex = 4699979776 = 4482 MiB
ÂÂScrubbed size:ÂÂÂÂÂÂ a940000/hex =ÂÂ177471488 =ÂÂ169 MiB, 3.78%
ÂÂWDF file size:ÂÂÂÂÂÂ a8f42b8/hex =ÂÂ177160888 =ÂÂ169 MiB, 3.77%, 99.8%
ÂÂDisc type:ÂÂÂÂÂÂÂÂ Wii
ÂÂFile type & IDs:ÂÂ WDF/WII, disc=RHAP01, ticket=RHAP, tmd=RHAP, boot=RHAP01
ÂÂSystem version:ÂÂÂÂ00000001-00000015 = IOS 0x15 = IOS 21
ÂÂDisc name:ÂÂÂÂÂÂÂÂ PARTY PACK for REVOLUTION
ÂÂDB title:ÂÂÂÂÂÂÂÂÂÂWii Play
ÂÂID Region:ÂÂÂÂÂÂÂÂ PAL [PAL ]
ÂÂRegion setting:ÂÂÂÂ2 [Europe] / 80 80 80 00ÂÂ03 03 04 03
ÂÂPartitions:ÂÂÂÂÂÂÂÂÂÂÂÂ 2
ÂÂDirectories:ÂÂÂÂÂÂÂÂÂÂ144
ÂÂFiles:ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ163
ÂÂUsed ISO blocks:ÂÂÂÂ 5416 * 32 KiB = 169 MiB
Ok, thank yow.Wiimm said:@davebaol
I have already expanded the "intro" sections with multiple IDs and IOS (see spoiler below). I will analyze the "IOS release version" and "System Menu version" info and think about it later.
Code:Dump of file pool/wdf/wpl.wdf ÂÂReal path:ÂÂÂÂÂÂÂÂ ....../wpl.wdf ÂÂVirtual size:ÂÂÂÂÂÂ118240000/hex = 4699979776 = 4482 MiB ÂÂScrubbed size:ÂÂÂÂÂÂ a940000/hex =ÂÂ177471488 =ÂÂ169 MiB, 3.78% ÂÂWDF file size:ÂÂÂÂÂÂ a8f42b8/hex =ÂÂ177160888 =ÂÂ169 MiB, 3.77%, 99.8% ÂÂDisc type:ÂÂÂÂÂÂÂÂ Wii ÂÂFile type & IDs:ÂÂ WDF/WII, disc=RHAP01, ticket=RHAP, tmd=RHAP, boot=RHAP01 ÂÂSystem version:ÂÂÂÂ00000001-00000015 = IOS 0x15 = IOS 21 ÂÂDisc name:ÂÂÂÂÂÂÂÂ PARTY PACK for REVOLUTION ÂÂDB title:ÂÂÂÂÂÂÂÂÂÂWii Play ÂÂID Region:ÂÂÂÂÂÂÂÂ PAL [PAL ] ÂÂRegion setting:ÂÂÂÂ2 [Europe] / 80 80 80 00ÂÂ03 03 04 03 ÂÂPartitions:ÂÂÂÂÂÂÂÂÂÂÂÂ 2 ÂÂDirectories:ÂÂÂÂÂÂÂÂÂÂ144 ÂÂFiles:ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ163 ÂÂUsed ISO blocks:ÂÂÂÂ 5416 * 32 KiB = 169 MiB
Wiimm said:There is perhaps a bug for split files in the new preallocation function. Disable it by adding --prealloc=0
EDIT: fixed; wait for next release.