Hacking [WIP] Smea's coldboothax, redNAND, homebrew Proof-of-Concept

The Minish LAN

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Homebrew for 3DS could've and should've been great. Smealum saw potential in the scene, but alas, not much ever released. I don't see much of anything homebrew related - all the rush I see is "downgrade, install cfw, piracy, win" when we could've had all kinds of useful homebrew like the Wii. Nintendon't rose from the interest to play GCN games on the Wii U - and with the power of Wii homebrew coders it became a reality. Once a thread comes out for DS on 3DS, people just tell them to "buy a $10 R4" and that's that. Same goes for an N64 emulator, the 3-4 Undertale ports people have shown off, and anything else that could've been but never was.
The scene is also very pay-to-win, in a sense - whereas the Wii had softmods available, some of the more skilled 3DS require you to buy a flash cart - on a system that is capable with piracy without it. There is STILL no way to directly play .3ds files for whatever reason, without a cart. To even play pirated games on >9.2 you'll need a Sky3DS cart, then to play more than 10 games you'll need a blue button, and to play newer games you'll need an orange button plus version.

Yes, I get that DSi mode is a pain. Yes, I get that a N64 emulator likely couldn't run anything that wasn't Mario 64. Yes, I get that .3ds can be converted to .cia.

But still. No one's even really tried. It's a lot worse that the Wii. The Wii had homebrew for everything - and the 3DS is surprisingly lacking of it. Heck, even the original NDS had some great homebrew. The 3DS scene is rather interesting though. No one's really developing for it. No one's doing much of anything with it. Homebrew in general seems to be dying in favor of playing pirated games. That's why stuff like EmuNAND and Loadiine are so much more hypeworthy than userland homebrew. HANS was crazy impressive, in fact, *hax 2.5 was crazy impressive as is, bringing just about everything (but piracy) people claimed to want from CFW, but now it's overshadowed by the magic downgrading power of Sysupdater.

I dunno. Will the 3DS scene ever pick up? I'm really hoping so.
thanks for your opinion.
Let's get back on topic and talk about smea's progress.
 

Glix

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Homebrew for 3DS could've and should've been great. Smealum saw potential in the scene, but alas, not much ever released. I don't see much of anything homebrew related - all the rush I see is "downgrade, install cfw, piracy, win" when we could've had all kinds of useful homebrew like the Wii. Nintendon't rose from the interest to play GCN games on the Wii U - and with the power of Wii homebrew coders it became a reality. Once a thread comes out for DS on 3DS, people just tell them to "buy a $10 R4" and that's that. Same goes for an N64 emulator, the 3-4 Undertale ports people have shown off, and anything else that could've been but never was.
The scene is also very pay-to-win, in a sense - whereas the Wii had softmods available, some of the more skilled 3DS require you to buy a flash cart - on a system that is capable with piracy without it. There is STILL no way to directly play .3ds files for whatever reason, without a cart. To even play pirated games on >9.2 you'll need a Sky3DS cart, then to play more than 10 games you'll need a blue button, and to play newer games you'll need an orange button plus version.

Yes, I get that DSi mode is a pain. Yes, I get that a N64 emulator likely couldn't run anything that wasn't Mario 64. Yes, I get that .3ds can be converted to .cia.

But still. No one's even really tried. It's a lot worse that the Wii. The Wii had homebrew for everything - and the 3DS is surprisingly lacking of it. Heck, even the original NDS had some great homebrew. The 3DS scene is rather interesting though. No one's really developing for it. No one's doing much of anything with it. Homebrew in general seems to be dying in favor of playing pirated games. That's why stuff like EmuNAND and Loadiine are so much more hypeworthy than userland homebrew. HANS was crazy impressive, in fact, *hax 2.5 was crazy impressive as is, bringing just about everything (but piracy) people claimed to want from CFW, but now it's overshadowed by the magic downgrading power of Sysupdater.

I dunno. Will the 3DS scene ever pick up? I'm really hoping so.

I'd say it's the wonky entry points in the 3DS and WiiU that are hurdles to homebrew development. Why would a dev want to put much effort in if people can only get in 80% of the time and others fail to read instructions and skip over anything interesting like doom for 3DS port?

The good thing that did arise out of the menuhax: Custom themes that people made and requested themselves that not rips or stolen official themes.

Hoping we can get a better interface / menu system for the WiiU once it's torn apart (big fan of USBLoaderGX), Nintendo's attempt is atrocious and noisy for no real reason.
 
Last edited by Glix,

lefthandsword

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I'd say it's the wonky entry points in the 3DS and WiiU that are hurdles to homebrew development. Why would a dev want to put much effort in if people can only get in 80% of the time and others fail to read instructions and skip over anything interesting like doom for 3DS port?

The good thing that did arise out of the menuhax: Custom themes that people made and requested themselves that not rips or stolen official themes.

Hoping we can get a better interface / menu system for the WiiU once it's torn apart (big fan of USBLoaderGX), Nintendo's attempt is atrocious and noisy for no real reason.
The 3DS community is very fragmented compared to Wii/PSP
I am still hoping someone will make a permanent patch for coldbooting Linux/CFW through A9Lhax, with all essential features integrated into the CFW itself like the PSP.
 

Sumea

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This^
But: TVii was never released in Europe so this is no proof point.

But also: Why should smea lie? When he says he is on 5.5.1 I for one would believe him.
TVii service did not but the icon did.
Which is irrelevant because Smea is Murican as Apple pie.
 

Swiftloke

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Homebrew for 3DS could've and should've been great. Smealum saw potential in the scene, but alas, not much ever released. I don't see much of anything homebrew related - all the rush I see is "downgrade, install cfw, piracy, win" when we could've had all kinds of useful homebrew like the Wii. Nintendon't rose from the interest to play GCN games on the Wii U - and with the power of Wii homebrew coders it became a reality. Once a thread comes out for DS on 3DS, people just tell them to "buy a $10 R4" and that's that. Same goes for an N64 emulator, the 3-4 Undertale ports people have shown off, and anything else that could've been but never was.
The scene is also very pay-to-win, in a sense - whereas the Wii had softmods available, some of the more skilled 3DS require you to buy a flash cart - on a system that is capable with piracy without it. There is STILL no way to directly play .3ds files for whatever reason, without a cart. To even play pirated games on >9.2 you'll need a Sky3DS cart, then to play more than 10 games you'll need a blue button, and to play newer games you'll need an orange button plus version.

Yes, I get that DSi mode is a pain. Yes, I get that a N64 emulator likely couldn't run anything that wasn't Mario 64. Yes, I get that .3ds can be converted to .cia.

But still. No one's even really tried. It's a lot worse that the Wii. The Wii had homebrew for everything - and the 3DS is surprisingly lacking of it. Heck, even the original NDS had some great homebrew. The 3DS scene is rather interesting though. No one's really developing for it. No one's doing much of anything with it. Homebrew in general seems to be dying in favor of playing pirated games. That's why stuff like EmuNAND and Loadiine are so much more hypeworthy than userland homebrew. HANS was crazy impressive, in fact, *hax 2.5 was crazy impressive as is, bringing just about everything (but piracy) people claimed to want from CFW, but now it's overshadowed by the magic downgrading power of Sysupdater.

I dunno. Will the 3DS scene ever pick up? I'm really hoping so.
Wow.
 
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Powerful

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I did a permanent Wii u homebrew launcher hack with Haxchi, I use cfw booter for free games and dlc, I also use gecko for game mods and saviine for transferring saves. This is all installed on my Wii U's memory nand. What is the difference between this and coldboothax, with rednand?
 

NexoCube

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I did a permanent Wii u homebrew launcher hack with Haxchi, I use cfw booter for free games and dlc, I also use gecko for game mods and saviine for transferring saves. This is all installed on my Wii U's memory nand. What is the difference between this and coldboothax, with rednand?

coldboothax (current) = instead of launching Wii U System Menu at boot, it launch the NDS VC (haxchi), but it is useless since it is as slow that launching it with "Quick LaunchMenu"

And if it isn't setted up correclty it will just brick your console, so don't try :P
 

Powerful

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Oh okay thank you, I didn't see a point in doing this after all I did because all I could find is less than I already have. I see what you are talking about, the boot does seem slower too lol. Cool concept though.
 
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