Homebrew [WIP] PKMN NTR - Pokémon Gen 6 Memory Editor

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proflayton123

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You can compile it with Visual Studio 2015, unzip and select "NTR-base.sln" and then go to "Build Solution" on the top menu.

Anyways, been running quick breed on 1.19.1 and a few times now the bot would stray course. Exiting from the daycare center and just going straight down, then turn and walk right, and stop. Log. This is using Filter mode.

Retire from PC
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Retire from PC
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Retire from PC
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Run to exit
finished
copyRemoteMemory failed: d04007f0, addr: 0010df20
finished
packet: cmd = 9, dataLen = 4
finished
packet: cmd = 9, dataLen = 4
finished
packet: cmd = 9, dataLen = 4
finished
Retire from door
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Walk to Day Care Man
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Turn to Day Care Man
finished
finished
finished
Talk to Day Care Man
finished
finished
Continue dialog (Ah! You're back!)
finished
finished
Continue dialog (We were raising...)
finished
finished
Continue dialog (While we were...)
finished
finished
Continue dialog (Don't know where...)
finished
finished
Continue dialog (You'll be wanting it...)
finished
finished
Accept egg
finished
finished

Obviously I didn't even talk to the daycare man and accepted the egg. Battle Resort location too.

Just compiled my first ever thing from source code :o so happy

--------------------- MERGED ---------------------------

Those that would like to test, compiled by me from latest source 1.19.1 beta1
 

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Stoned

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Damn Blackscreen after 4980 Sr´s on N3ds :D
 

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Stoned

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Just compiled my first ever thing from source code :o so happy

--------------------- MERGED ---------------------------

Those that would like to test, compiled by me from latest source 1.19.1 beta1

Have Test the Breeding Bot.

Simply Mode for Or/As After 175 Eggs i got a Shiny.
 
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Rick Astley

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I'm back and i've playing all the day with the tool, and omg the quick mode is amazing, i'm really in love with it.
(Using the ESV mode in case that one of my other pokemon game has a matching TSV)

Just a question / suggestion : Could you make something in order to have this quick mode without the bot ? I mean the week I can't play with the bot, but I really would like to make some Masuda mons with that, because it's really effective. So just a way to keep this offline (without the bot)

Thanks o/
 
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RustInPeace

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Editing on the program led to the relearnable moves all being Splash for Magikarp. Replaced an item and then the relearnable move slots all had Splash. Replacing 3 of the slots with (None) didn't do anything, I did click "write" but then dumping it again, all the relearnable moves are Splash again.
 

drgoku282

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Okay cool thank you, ill test and report back to ya.

All I see a the source code no compiled release ;;

Sorry for not checking it earlier, busy day, I uploaded the binary yesterday but it had an error that I didn't notice. Reuploaded anyways.

Editing on the program led to the relearnable moves all being Splash for Magikarp. Replaced an item and then the relearnable move slots all had Splash. Replacing 3 of the slots with (None) didn't do anything, I did click "write" but then dumping it again, all the relearnable moves are Splash again.

Will check it tomorrow.

I'm back and i've playing all the day with the tool, and omg the quick mode is amazing, i'm really in love with it.
(Using the ESV mode in case that one of my other pokemon game has a matching TSV)

Just a question / suggestion : Could you make something in order to have this quick mode without the bot ? I mean the week I can't play with the bot, but I really would like to make some Masuda mons with that, because it's really effective. So just a way to keep this offline (without the bot)

Thanks o/

Not with this tool, maybe people who are in the cheat plugin can work on it. I can provide offset and value.
 
Last edited by drgoku282,

proflayton123

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Have Test the Breeding Bot.

Simply Mode for Or/As After 175 Eggs i got a Shiny.

When you're using the breeding bot with the 1.19.1 beta-1 when picking up 5 eggs from the daycare May when it comes up with the black dialog box on the last egg, do you manually press A or does it do it automatically? If so, it may just be a problem for me :s
 

Stoned

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When you're using the breeding bot with the 1.19.1 beta-1 when picking up 5 eggs from the daycare May when it comes up with the black dialog box on the last egg, do you manually press A or does it do it automatically? If so, it may just be a problem for me :s

After 5 Eggs my Char goes to pokecenter and put the eggs in the box and goes to the daycare
On your Compiled Version.
 

drgoku282

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When you're using the breeding bot with the 1.19.1 beta-1 when picking up 5 eggs from the daycare May when it comes up with the black dialog box on the last egg, do you manually press A or does it do it automatically? If so, it may just be a problem for me :s

More info on this, mode?, game?, daycare?

EDIT: New version: https://github.com/drgoku282/PKMN-NTR/releases/tag/1.19.2

Added number of perfect IV check for the filters and minor GUI changes.
 
Last edited by drgoku282,
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RustInPeace

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Actually never mind. I tried recreating the problem and it didn't happen. I think something else caused the splash thing. I removed relearnable moves and it stayed removed.

Never mind again, the problem occurred. I didn't report it right after the fact so the memory was a bit off. It's when I edit the pokemon's held item with the program. With the "Only edit" checked or not, the problem still happens, which is the first listed relearnable move occupies all 4 slots. Growlithe for example, used the program to give it a choice band, its relearnable moves all become Heat Wave.

Same thing even with editing the moveset of a pokemon, the first relearnable move takes up all slots of relearnable moves.
 
Last edited by RustInPeace,
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