I released the 1.0.6-beta-b.
The navigation in box selector should be fully functional, with DPad and stylus.
I was joking about alt.form!
I'll try to do the transfer simulation.
The navigation in box selector should be fully functional, with DPad and stylus.
Good work!Well, I said at some point, it is useful information and instead of showing that information as text in upper screen showing the propper sprite would be great. I know it adds to the filesize, but there aren't that many formes that can be stored in the box (well, 20 vivillion, 15 flabebe line, deerling/sawsbuck....schoolgirl pikachu also has its own sprites, etc...)
Anyway, about the memory information, I'm 99% sure this is how the bank does it (and trading is almost the same, but we are interested in bank)
Data changes when trade/bank RECEIVER is NotOT::
(The following data are relative to the trainer that is RECEIVING the pokemon)
Data changes when trade/bank RECEIVER is OT:Code:0x78-0x8F Name of NotOT is put here 0x90-0x91 Null Terminator 0x92 NotOT Gender (0 - Male, 1 - Female) is put here 0x93 Current Handler is set to 1 (NotOT) 0x94-0x9D Geolocation Data: when the pokemon is transfered to a different game and the receiver is NotOT, the following happens: geolocation 4 is moved to geolocation 5 slot geolocation 3 is moved to geolocation 4 slot geolocation 2 is moved to geolocation 3 slot geolocation 1 is moved to geolocation 2 slot geolocation 1 is set to that of the new NotOT 0x94-0x95 Geolocation 1 - (Region,Country) 0x96-0x97 Geolocation 2 - (Region,Country) 0x98-0x99 Geolocation 3 - (Region,Country) 0x9A-0x9B Geolocation 4 - (Region,Country) 0x9C-0x9D Geolocation 5 - (Region,Country) 0x9E-0x9F Unused 0xA0-0xA1 Unused 0xA2 NotOT Friendship: this sets friendship to base friendship (depends on species: http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_base_friendship) 0xA3 NotOT Affection: this is reset to 0 0xA4 NotOT Memory Intensity: all traded pokemon have this value set to 0x01 0xA5 NotOT Memory Line: this is set to 0x04 *Pokemon* became *Trainer*’s friend when it arrived via Link Trade at... *area*." 0xA6 NotOT Memory Feeling: randomly assigned, ranges from 0x00 to 0x09 when traded from pokemon bank (only 10 out of the 24 possible values are used when trading). This is the conclusion after checking about 200 bank transfered pokemon. Normal trades seem to range from 0x00 to 0x12 (19 possible values). I have yet to see the other 5 values being used 0xA7 Unused 0xA8-0xA9 NotOT Memory TextVar: for pokemon bank this is set to 0x0000 ("somewhere"). For normal trades that would be the player's location when the game was saved prior to trading (http://bulbapedia.bulbagarden.net/wiki/Memory_Girl#Locations) and feeling value 0xAA-0xAB Unused 0xAC-0xAD Unused 0xAE Fullness: this is mantained, it's a global value for OT and NotOT 0xAF Enjoyment: this is mantained, it's a global value for OT and NotOT
Code:0x93 Current Handler is set to 0 (OT) Yes, that's all that happens.
I was joking about alt.form!
I'll try to do the transfer simulation.