1. fledge68

    fledge68 GBAtemp Addict
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    DaveZ said - Nope, not a thing has changed for me. I start flipping through the source menu, graghics start disapearing by page 5, then all are gone by the time I am back at page 1. Click on a box cover/game and BAM... I am dumped :-( Dunno what the devil is going on....

    That sounds like a problem I had a long time ago when I first made the source menu. I recently removed part of the code for setting the texture of a source button. The part that allocates memory. I wonder if that has anything to do with it.

    Does anyone else have this issue? What about you Abz? I'm sure you have like 5 or 6 pages for the source menu.
     
  2. kimotori

    kimotori GBAtemp Regular
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    oh.... good, :) I use a 4.0.5 beta r803
    format my hdd 1Tb (931,50 GiB) fat32, create a wbfs.
    I took the game wii FlingSmash, installing ...
    Not enough space: 1289748480 blocks needed, 43 avaible........!!!!!!!!!!!
    I created two partitions fat32, one for 31.25 and 'other of 900.25 (fat32--->wbfs)
    The games installed, reading and running

    I hope I have been of help
     
  3. AbdallahTerro

    AbdallahTerro da KiNG
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    Negative, but I have to double check using the same sequence, 'll edit when done.
     
  4. FIX94

    FIX94 Former Staff
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    That memory usage is for sure not enough, how the hell are you able to get it that low lol, both mem1 and mem2 are way too low...
     
  5. ToddofWar420

    ToddofWar420 CoverFlow Artist
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    I'm not really sure, but what can I do about it?
     
  6. AbdallahTerro

    AbdallahTerro da KiNG
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    Yeah, Dave I reproduced the bug.
    going through source menu pages 3x and the icons disappear.
    so no codedump since nothing is there to click lol
     
  7. AbdallahTerro

    AbdallahTerro da KiNG
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    luck_gh0st likes this.
  8. bostonBC

    bostonBC GBAtemp Maniac
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    Hi Fix94 - what does WiiU compatibility in r802 mean?

    Is there a forum for WiiU hacking?
     
  9. ToddofWar420

    ToddofWar420 CoverFlow Artist
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    Thanks guys! I hope this fixes my No more memory! issue as well..
     
  10. luck_gh0st

    luck_gh0st GBAtemp Regular
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    Ok thanks! will try your new one. i am still on r801
    Yeah I keep forgettin that the wiiflow write log to sd part is disabled by default... well here's the log from r801
    Welcome to WiiFlow (Beta 4.0.5-r801)!
    This is the debug output.
    Enabling ISFS Patches: 1
    Init ISFS
    WiiFlow is in real nand mode
    Real Wii
    IOS58 v6176
    FAT Partition at sd: mounted.
    Changing USB port to port 0....
    * * * * * * * * * * * *
    * HDD Information
    * Sectors: 1953525167
    * Size [Sector Size]: 931 GB [512]
    * * * * * * * * * * * *
    FAT Partition at usb1: mounted.
    NTFS Partition at usb2: mounted.
    SHND: Running sound thread
    Wiiflow boot.dol Location: usb1:/apps/wiiflow
    Force enabling DML view
    Loading cIOS map
    Found cIOS in slot 222
    Found cIOS in slot 223
    Found cIOS in slot 224
    Found d2x base 37 in slot 245
    Found d2x base 38 in slot 246
    Found d2x base 53 in slot 247
    Found d2x base 55 in slot 248
    Found d2x base 56 in slot 249
    Found d2x base 57 in slot 250
    Found d2x base 58 in slot 251
    Data Directory: usb1:/wiiflow
    Devolution: Found usb1:/wiiflow/loader.bin
    Switching View to GAMES
    Games found: 253
    NET: Network init complete, enabled wifi_gecko: no
    Switching View to DML
    Games found: 82
    Switching View to NAND
    FAT Partition at sd: unmounted.
    FAT Partition at usb1: unmounted.
    NTFS Partition at usb2: unmounted.
    Deinit ISFS
    Disabling ISFS Patches: 1
    Reloading into IOS 249 from 58...
    AHBPROT after IOS Reload: 1
    Init ISFS
    D2X IOS249[56] v9
    FAT Partition at sd: mounted.
    Changing USB port to port 0....
    * * * * * * * * * * * *
    * HDD Information
    * Sectors: 1953525167
    * Size [Sector Size]: 931 GB [512]
    * * * * * * * * * * * *
    FAT Partition at usb1: mounted.
    NTFS Partition at usb2: mounted.
    FAT Partition at usb1: unmounted.
    NandPath = /wiiflow/nandemu
    Device: USB 2.0 Mass Storage Device
    Enabling NAND Emulator... OK!
    FAT Partition at usb1: mounted.
    Games found: 70
    Disabling NAND Emulator
    FAT Partition at sd: unmounted.
    FAT Partition at usb1: unmounted.
    NTFS Partition at usb2: unmounted.
    Deinit ISFS
    Reloading into IOS 58 from 249...
    AHBPROT after IOS Reload: 1
    Enabling ISFS Patches: 1
    Init ISFS
    IOS58 v6176
    FAT Partition at sd: mounted.
    Changing USB port to port 0....
    * * * * * * * * * * * *
    * HDD Information
    * Sectors: 1953525167
    * Size [Sector Size]: 931 GB [512]
    * * * * * * * * * * * *
    FAT Partition at usb1: mounted.
    NTFS Partition at usb2: mounted.
    Switching View to EMULATOR
    Parsing scummvm.ini
    Found: ATLANTIS-FM
    Found: FT
    Found: ICEMAN
    Found: LOOM-EGA-AMIGA
    Found: LSL1
    Found: LSL2
    Found: LSL3
    Found: LSL5
    Found: LSL6
    Found: MANIAC-V2
    Found: MONKEY
    Found: SAMNMAX
    Found: SIMON1-CD-WIN
    Found: SKY
    Found: TENTACLE
    Found: WEEN-US
    Found: ZAK-FM
    Games found: 1654
    Switching View to HOMEBREW
    Games found: 96
    Switching View to EMULATOR
    Games found: 98
    Switching View to EMULATOR
    Games found: 29
    Switching View to EMULATOR
    Games found: 78
    Switching View to EMULATOR
    Games found: 30
    Switching View to EMULATOR
    Parsing scummvm.ini
    Found: ATLANTIS-FM
    Found: FT
    Found: ICEMAN
    Found: LOOM-EGA-AMIGA
    Found: LSL1
    Found: LSL2
    Found: LSL3
    Found: LSL5
    Found: LSL6
    Found: MANIAC-V2
    Found: MONKEY
    Found: SAMNMAX
    Found: SIMON1-CD-WIN
    Found: SKY
    Found: TENTACLE
    Found: WEEN-US
    Found: ZAK-FM
    Games found: 17
    Switching View to EMULATOR
    Games found: 136
    Switching View to HOMEBREW
    Games found: 96
    Switching View to EMULATOR
    Games found: 19
    Switching View to EMULATOR
    Games found: 78
    Switching View to GAMES
    Games found: 253
    Switching View to HOMEBREW
    Games found: 96
    SHND: Stopping sound thread
    SHND: Stopped sound thread
    Cleanup Coverflow
    MEM1_freesize(): 15359952
    MEM2_freesize(): 26997920
     
  11. Maxternal

    Maxternal Peanut Gallery Spokesman
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    http://gbatemp.net/forums/wii-u-hacking-homebrew.248/

    and I think the only change is that if it doesn't get AHBPROT patched out and there's no cIOS installed it just doesn't try to reload the cIOS and stays with it's limited functionality on IOS58.
     
  12. kineticUk

    kineticUk GBAtemp Advanced Fan
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    Haven't had a chance to test 4.0.4 but thanks all involved and I'm looking forward to updating.
    I am really grateful for fixes.. only problem I have with wiiflow right now is the broken sd stuff.
    (sd nand emu, channel loading and savegame emulation)
    hoping this can get fixed as its really good to have these functions.. missing them.
     
  13. spacepimp

    spacepimp Pathalogical Fantasist
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    I had an idea to reduce memory usage:
    teeny tiny wait animations :
    [​IMG] [​IMG]
    [​IMG] [​IMG]
    [​IMG] [​IMG]
    [​IMG]

    Tiniest/funkiest 16x9 10 frame mini "wait" animation competition anyone?
    I am so up for this.
    @ about 2KB a pop (I'm sure this could be reduced) and the processing required to scale and animate tiny images, I don't know how much it'd help, tbf. ( there's also a fuzzy processing in play that I can't find the term for: When viewing low resolution images at high magnification, the individual pixels may be clearly delineated, or merged into the adjacent pixels, perhaps this functionality will significantly add to the processing?
     
  14. leftwingzero

    leftwingzero Advanced Member
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    The Wii U is now in the hands of the Europeans, there is hope.
     
  15. spacepimp

    spacepimp Pathalogical Fantasist
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    A wild, hail mary, stab in the dark, potential strategy to free up memory:

    Drop the 2d multipage source menu for something wiiflow can already do.
     
  16. luck_gh0st

    luck_gh0st GBAtemp Regular
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    Yes! Thank you very much! Whatever you did it seems to have fixed it. I screwed around in source_menu selections for like the last 20 minutes, not prob so far! :)
     
  17. fledge68

    fledge68 GBAtemp Addict
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    Glad to hear Fix fixed the source menu problem. I had a feeling it had something to do with not clearing the textures before changing them. sorry guys I'm not as good at coding as Fix but I try.
     
  18. DaveZ_227451

    DaveZ_227451 ≡≡ Big Kid ≡≡
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    Aaahh.. TGIF!!! Sounds like I come home to good news. :-0 Hopefully get to try it out in abit after some unwind time...

    EDIT:

    Thanx a million fix, abz, MS and everyone else... All seems to be working flawlessly again. And I am playing Final Fantasy V via psx to boot!!! Happy days. :-)
     
    mastershoes likes this.
  19. mastershoes

    mastershoes GameTDB Mod
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    Neo-Geo full cover set is now live on the cover thread (check my sig). Since all of our working neo-geo roms are named the same, i went ahead and fully renamed all of them to match the zips (extension included) and accounted for (duplicated and renamed) all necessary files for games that require more than one zip file. There are 127 titles covered.. should be everything that is currently supported on the Wii, minus a handful of homebrews (Columns, Neo-Pong, and Zintrick). This should be the easiest cover setup ever!
     
  20. papermanzero

    papermanzero GBAtemp Fan
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    After the new release of dios mios (with multidisc support), I would like to know how to hide the second disc in the wiiflow gamecube view.
    At the moment wiiflow displays the second disc in order to select it. But with the new dios mios this option is not necessary anymore.
     
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