Wii U Homebrew Potentials

Discussion in 'Wii U - Hacking & Backup Loaders' started by NWPlayer123, Jun 12, 2014.

  1. NWPlayer123
    OP

    NWPlayer123 GBAtemp Addict

    Member
    2,632
    6,233
    Feb 17, 2012
    United States
    The Everfree Forest
    This is just something I wanted to make for a while, but never did until now.

    Potential Attack Vectors:
    • Amiibo NFC Figures. If I'm gonna buy any hardware then it'll be a cool figure that I can show off to my friends and use anywhere :P EDIT: Oh come on, they aren't even out yet, we don't even know how they work, so until we do they aren't dismissable yet, and besides, it doesn't have to specifically be Amiibo, but NFC in general. It wouldn't be that impossible to exploit a function and then redirect and load a file from an SD using assembly, especially with the dynamic linking.
    • QR Codes. (IDK of anything that uses them other then Miis, but....)
    • Internet Browser. Should be fairly obvious considering that's what we're already using :P
    • Savegames/data. We need a key to decrypt the drives it formats, but we are working on that, so...
    • Miiverse. Just go to a certain post and tada.
    Potential Applications:
    • An eShop for homebrew ala the Homebrew Browser.
    • Twitch Console streaming like on PS4. (Dammit Nintendo)
    • Fan-Made Content ala Project M or CTGPR.
    • A different OS (There's been talks about Linux for a while now)
    • Emulators/Virtual Console
    • Region Unlocking :P
    That's all I can think of right now, but feel free to post anything you think would be cool, I'm sure I'm not the only one who thinks there's a lot of potential with this.
     
  2. WatchGintama

    WatchGintama GBAtemp Maniac

    Member
    1,034
    376
    Feb 22, 2009
    United States
    An XBMC port would be very nice with the Wii U Gamepad.
     
  3. ploggy

    ploggy WAKA! WAKA!

    Member
    2,184
    1,591
    Aug 29, 2007
    United Kingdom
    I doubt we'll see an XBMC port, maybe a Showtime port or Wiimc (WiiUMC) :)
    A PPSSPP port would be awesome on the WiiU.
     
  4. Goku Junior

    Goku Junior GBAtemp Advanced Fan

    Member
    951
    288
    Dec 27, 2013
    Argentina
    Buenos Aires, Argentina
    But... don't you think it would be possible?, I mean, the Miiverse admins can delete the post... and for the save hacking, it would be good :), I can't win Mario Kart 8 150cc speed because it appears to be the CPU to spawn near of you, the 12 players are attacking you by green and red koopas every second... but this is another history (sorry about that xD)
     
  5. julialy

    julialy Homebrewer

    Member
    1,686
    594
    Nov 26, 2012
    United States
    United States
    Wii/GC games in 1080P 60FPS
     
  6. Goku Junior

    Goku Junior GBAtemp Advanced Fan

    Member
    951
    288
    Dec 27, 2013
    Argentina
    Buenos Aires, Argentina
    Well, some of that it is already... Nintendont upscale the Gamecube games to 1080p in vWii mode so it's useless ( ok no, I'm joking), to make that, we would need a GameCube Emulator, but I don't think all of that would be possible, and plus, some games like Zelda Wind Waker are not designed to run at these speeds, it is 30fps so 60fps would be running a 100% more...
    For me, having the games with lower jaggies would be enough for me. (GameCube or Wii)
     
  7. jalaneme

    jalaneme Female Gamer

    Member
    6,251
    195
    Nov 27, 2006
    London

    XBMC does pretty much what tc has mentioned plus more so that is what we need, plus the region unlocking, cheat code support and removing the encryption on the save files would be nice too.
     
  8. the_randomizer

    the_randomizer The Temp's official fox whisperer

    Member
    22,642
    10,925
    Apr 29, 2011
    United States
    Dr. Wahwee's castle

    That can't be done in Nintendont, as it's a virtual machine and is limited to native res, an emulator would be the only way to do it, and PC is pretty much the only platform that can emulate it at a good speed; the processing power required for emulation is pretty high.
     
  9. ShadowOne333

    ShadowOne333 GBAtemp Guru

    Member
    7,359
    4,786
    Jan 17, 2013
    Mexico
    I could care less about all the other stuff but Homebrew apps.
    I really hope that Nintendo starts putting DS games in the eShop, I am looking forward to that, and if Homebrew is possible in the near future, then a NDS/3DS emulator for the Wii U, it will suit perfectly. Imagine playing all the Zelda titles in your Wii U!
    All the Castlevania DS titles, Golden Sun Dark Dawn and much others... Oh god it's too much!

    And now image PSP, PS2 (hopefully if the hardware can support it) and a proper N64/PSX emulators this time!
    I am pretty much settled with N64 emulator and RE2 :D
     
  10. Huntereb

    Huntereb GBAtemp Addict

    Member
    2,748
    949
    Sep 1, 2013
    United States
    For features, add cheats. That's one of the main reasons I wait for homebrew, to be who everyone hates.
     
    jalaneme likes this.
  11. julialy

    julialy Homebrewer

    Member
    1,686
    594
    Nov 26, 2012
    United States
    United States
    You can't just convert the GX commands to (whatever the GPU the Wii U is using) commands?
    We have 3 PPC cores... We can use one to emulate the game, one to translate the GX commands, and we have an extra one.
     
  12. the_randomizer

    the_randomizer The Temp's official fox whisperer

    Member
    22,642
    10,925
    Apr 29, 2011
    United States
    Dr. Wahwee's castle

    I don't know, but Dolphin requires an awful lot of CPU power regardless. The hardware would be put under a lot of stress.
     
  13. daicon

    daicon GBAtemp Regular

    Member
    290
    82
    Feb 16, 2014
    United States
    Nintendo DS emulation on the big screen is what I'm really interested in, although I reckon that could be achieved with hacking the Gamepad alone. Also, this: With GBA being on the Wii U Controller. Lots of potential in that gamepad...
     
  14. nukeboy95

    nukeboy95 Leave luck to heaven.

    Member
    2,273
    1,086
    Aug 24, 2010
    United States
    not sure

    Potential Attack Vectors:
    • Amiibo NFC Figures. If I'm gonna buy any hardware then it'll be a cool figure that I can show off to my friends and use anywhere :P NFC does not have enough data on it to make an attack.
    • QR Codes. (IDK of anything that uses them other then Miis, but....) Been tried to death with the 3ds and failed
    • Internet Browser. Should be fairly obvious considering that's what we're already using :P Been tried with the 3ds and failed
    • Savegames/data. We need a key to decrypt the drives it formats, but we are working on that, so... You need more than the ability to edit saves/data, you need to find an exploit in a game's code (Great video on the subject here http://goo.gl/UNC8mS )
    • Miiverse. Just go to a certain post and tada. Nintendois very cautious, they would not let another buffer overflow in miiverse (even if there was it would get block)
     
  15. jammybudga777

    jammybudga777 GBAtemp Advanced Maniac

    Member
    1,673
    562
    Aug 23, 2013


    ps2 is a definate no no. not even the ps3's can play them without having a 3key or and old backwuds compatable fat ps3. but psp on the other hand i was looking at but still i doubt its gonna work well with what the wii u supplys. i ran ppsspp on a kindle fire hdx 7 (4cores and 2.4GHz proccessor) and it only just about played burnout domination and tekken 6
     
  16. ploggy

    ploggy WAKA! WAKA!

    Member
    2,184
    1,591
    Aug 29, 2007
    United Kingdom
    A hacked PS3 can play Ps2 games, converted to PS2 Classics (pretty decent compatibility too) and there was a POC PPSSPP port to the 360 and played a few games at fullspeed.

    Also if Ninty release more DS eshop titles, whats the chances of injecting roms into them once the system is hacked like VC on the Wii?
     
    KiiWii likes this.
  17. lismati

    lismati Speedrunner in practice

    Member
    370
    161
    Feb 24, 2010
    Poland
    Yes.
    mfw OP is listing Amiibo and QR codes as potential vectors.

    QR codes don't carry the required amount of information, and unless Nintendo does something entirely crazy with Amiibos, neither will they.
     
  18. Marionumber1

    Marionumber1 GBAtemp Maniac

    Member
    1,234
    3,933
    Nov 7, 2010
    United States
    Before people read this and start doubting the usefulness of the browser, I need to say a few things. First of all, the web browser was the attack vector used by fail0verflow to hack the Wii U. Second, WebKit is a great attack vector because it's complex (meaning many bugs), has a JIT (making it easier to defeat NX), and is open (meaning it's easy to find bugs in it). Third, if you've paid attention to recent news, you'd also know that I have found another usable bug in WebKit.

    Miiverse uses HTML and Javascript. In other words, it's WebKit-based too. However, Nintendo does not allow inserting arbitrary HTML or Javascript code, meaning that we'd need a cross-site scripting (XSS) vulnerability to trigger it on Miiverse. The browser is a much better target.
     
  19. kimotori

    kimotori GBAtemp Regular

    Member
    155
    34
    Nov 28, 2012
    Europa
    But it would be better a little discretion?
     
  20. julialy

    julialy Homebrewer

    Member
    1,686
    594
    Nov 26, 2012
    United States
    United States
    CPU power because PPC -> x86 and GX -> OpenGL/DirectX
    Wii U? Already has PPC processor. Oh, and the GX too.
     
    Friendsxix likes this.