Hacking Wii U Hacking & Homebrew Discussion

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It takes some tries for the exploit to work. Just keep on trying.

Its not race attack failed it just white little lines and the whole wii u freeze. I will try reset the browser settings and clear cache maybe helps. Browser version is 4.1.1.9601 witch means is 5.3.2.
 
Last edited by Cava,
Everytime i had to switch to a new source i had those freezes and crashes. I decided to use the self host package, it took me around 20 to 40 tries to get the first race attack failed message. It finally worked after 2-3 hours of trying on seperate days. If it worked one time it won't fail anymore, or atleast not a lot.
 
Everytime i had to switch to a new source i had those freezes and crashes. I decided to use the self host package, it took me around 20 to 40 tries to get the first race attack failed message. It finally worked after 2-3 hours of trying on seperate days. If it worked one time it won't fail anymore, or atleast not a lot.

Okay i just read again the def. guide and i hope i have the crash 3 error.
 
WUPinstaller crashes so often that updating titles gets a pain more and more and additionally has some problems installing the newest Smash update! :angry:
Does someone have an idea if there's a function in any of the system's RPLs which allows to force booting the disc without update-checks?
I want to use it in conjunction with dimok's ddd, which uses "_SYSLaunchTitleByPathFromLauncher", which not once worked for me:

Code:
char buf_vol_odd[20];
snprintf(buf_vol_odd, sizeof(buf_vol_odd), "%s", "/vol/storage_odd03");
_SYSLaunchTitleByPathFromLauncher(buf_vol_odd, 18, 0);
I tried using "SYSLaunchTitle" with the corresponding game's TitleID, again, without success! :cry:
Is there maybe a function to get the disc's TitleID as well?
Would be nice to know! :)
 
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any news from that lying clown? :rofl2: just joking.

is it possible that 2tb 2.5 inch WD Passport is the reason for freezing CFG Loader and USB GX?
 
Last edited by n00b2015,
Sounds like a huge amount of space but I wouldn't know

-
I'm assuming here is a better place to ask for help, but I won't expect much. Here goes.

Well, then I have a problem. It was working fine before I spoofed. After spoofing and not touching it due to excessive smash, I wanted to try up GX2.

Turns out, it won't work, either freezing or crashing.
1)Tried just using my GX2 directory. Screens freeze or black screen.
2)Tried through "Homebrew Launcher". Black screen.
3)Tried using 91wii's self host. In the 5.4 section Screens freeze or black.
4)Finally tried either GX2s on the root section. Get's to the white screen showing the Wii U logo, but shortly after the BGSound stops looping, freezing the system.

So, is it just me once again?

Important Edit: Something could not find DRVA/DRHAX(?)

Also, on 1), sometimes GX2 DOES load up, but I start to have the same problems that I had before.
None of my games work, making the console have the black screen freeze or memory error.
I really need help on this.
 
Last edited by Fatih120,
any news from that lying clown? :rofl2: just joking.

is it possible that 2tb 2.5 inch WD Passport is the reason for freezing CFG Loader and USB GX?

AFAIK 2tb HDDs can cause problems, I've always used a WD Passport and it has always worked perfectly though I've got the 500GB version.
 
AFAIK 2tb HDDs can cause problems, I've always used a WD Passport and it has always worked perfectly though I've got the 500GB version.

I'm transferring files to 1.5gb 3.5 inch Medion HDD, and i think i didn't have problems with it. I'll report if that's the case.

And another thing....do I have to format external HDD (I'm transferring files from one drive to another because i don't have too much space on PC to entirely empty my external HDD so that I can format it)? I already have formatted to Fat 32. thanks
 
Last edited by n00b2015,
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update on 31st for sure and looks like it will be kernel update. Japan got mynintendo without an update but ninty in the west are doing an extra step by merging and enhancing the eshop for 3ds/wiiu. Get on tubehax.
 
#wiiudev is a fucking no-fun-zone
just pointing that out
can't talk about anything to the slightest offtopic, instant ban, no warnings or anything


WUPinstaller crashes so often that updating titles gets a pain more and more and additionally has some problems installing the newest Smash update! :angry:
Does someone have an idea if there's a function in any of the system's RPLs which allows to force booting the disc without update-checks?
I want to use it in conjunction with dimok's ddd, which uses "_SYSLaunchTitleByPathFromLauncher", which not once worked for me:

Code:
char buf_vol_odd[20];
snprintf(buf_vol_odd, sizeof(buf_vol_odd), "%s", "/vol/storage_odd03");
_SYSLaunchTitleByPathFromLauncher(buf_vol_odd, 18, 0);
I tried using "SYSLaunchTitle" with the corresponding game's TitleID, again, without success! :cry:
Is there maybe a function to get the disc's TitleID as well?
Would be nice to know! :)
SYSLaunchTitle uses 2 arguments, the upper 32-bits of the TitleID, and the lower-32 bits.
SYSLaunchTitle(0x00050000, 0x10109600);
for example
 
Last edited by MrRean,
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update on 31st for sure and looks like it will be kernel update. Japan got mynintendo without an update but ninty in the west are doing an extra step by merging and enhancing the eshop for 3ds/wiiu. Get on tubehax.

if the new update is the 31st,the release of the exploit would be not long
 

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