It takes some tries for the exploit to work. Just keep on trying.
Everytime i had to switch to a new source i had those freezes and crashes. I decided to use the self host package, it took me around 20 to 40 tries to get the first race attack failed message. It finally worked after 2-3 hours of trying on seperate days. If it worked one time it won't fail anymore, or atleast not a lot.
char buf_vol_odd[20];
snprintf(buf_vol_odd, sizeof(buf_vol_odd), "%s", "/vol/storage_odd03");
_SYSLaunchTitleByPathFromLauncher(buf_vol_odd, 18, 0);

Well, then I have a problem. It was working fine before I spoofed. After spoofing and not touching it due to excessive smash, I wanted to try up GX2.
Turns out, it won't work, either freezing or crashing.
1)Tried just using my GX2 directory. Screens freeze or black screen.
2)Tried through "Homebrew Launcher". Black screen.
3)Tried using 91wii's self host. In the 5.4 section Screens freeze or black.
4)Finally tried either GX2s on the root section. Get's to the white screen showing the Wii U logo, but shortly after the BGSound stops looping, freezing the system.
So, is it just me once again?
Important Edit: Something could not find DRVA/DRHAX(?)
any news from that lying clown?just joking.
is it possible that 2tb 2.5 inch WD Passport is the reason for freezing CFG Loader and USB GX?
AFAIK 2tb HDDs can cause problems, I've always used a WD Passport and it has always worked perfectly though I've got the 500GB version.


What the fuck are you talking about.Why devs not share exploit for devs mods?
Leak?
SYSLaunchTitle uses 2 arguments, the upper 32-bits of the TitleID, and the lower-32 bits.WUPinstaller crashes so often that updating titles gets a pain more and more and additionally has some problems installing the newest Smash update!
Does someone have an idea if there's a function in any of the system's RPLs which allows to force booting the disc without update-checks?
I want to use it in conjunction with dimok's ddd, which uses "_SYSLaunchTitleByPathFromLauncher", which not once worked for me:
I tried using "SYSLaunchTitle" with the corresponding game's TitleID, again, without success!Code:char buf_vol_odd[20]; snprintf(buf_vol_odd, sizeof(buf_vol_odd), "%s", "/vol/storage_odd03"); _SYSLaunchTitleByPathFromLauncher(buf_vol_odd, 18, 0);
Is there maybe a function to get the disc's TitleID as well?
Would be nice to know!![]()
update on 31st for sure and looks like it will be kernel update. Japan got mynintendo without an update but ninty in the west are doing an extra step by merging and enhancing the eshop for 3ds/wiiu. Get on tubehax.
depends. just because it's a new system version doesn't quite mean kernel exploit release.if the new update is the 31st,the release of the exploit would be not long

Not necessarily true. Stuff might not necessarily be patched and short bug fix updates often follow major ones.if the new update is the 31st,the release of the exploit would be not long