shelleeson, what I'm trying to point out to you is that your wii is your property and not the big N's. Sure the warranty is void by modding it, sure they can attempt to restrict it by blocking online play, by circumventing the chip, refining new processes etc, but they cannot damage the machine in any way, unless it is by accident of course because they cannot account for your modified hardware.
Did you completely glance over the Xbox360 bans? What about the Xbox 1 bans? Sure you have bought the thing with your own money, but you didn't buy the patents, the IPs, the software rights etc. By using a modchip, you are not only breaching all of those, but also promoting piracy. Just because I buy a CD doesn't mean I can rip it and spread it on the internet... sure I can burn it... but that's a completely different matter all together. You say they cannot damage the machine, they aren't doing that... by opening the Wii, you already have done that. All they are doing is preventing pirate copies being played. Sure you can throw the "I'm not using my modchip to run pirate games"... but give me a break. Swear on your mum's life and maybe I'll let you off.
No offense, but you really need to grow up and look at the big picture, both logically and legally.
This is the best thing Nintendo have done, following in Xbox360's footsteps I'm sure. Of course they will make an initial loss, but at least it's showing to developers that they are serious about piracy... thus encouraging more top developers to the Wii platform.
I've said this when xbox1/xbox360 bans came out... you knew what you were doing when you opened the machine, you knew what the consequences would be, and you knew what you were doing was wrong. So whiners, stop complaining
Regarding those who still think their Wii is miraculously working... How do you know nintendo haven't implemented code to check for drive hacks (yes, they can... hello microsoft)? How do you know they're not logging them? How do you know they're not banning in waves? List is endless, but for those who think their first generation chips are "all that"... maybe you should think again?
You're wrong, actually. They cannot damage your system in any way, for any reason. You purchased it. It is your property. They have no right to disable your system, or anything else, at least not explicitly. If you want to take the internals of it and make them into a time machine, you can do so legally. You cannot make illegal copies of games, but it's the process of creating those copies and the ownership of copies that is illegal. Playing backups is (questionably) legal, buying/selling/installing mod chips is legal. Playing backups of games you do not own is illegal. That's the ONLY illegality in question here. It's no manufacturer's place to make your system inoperable. HOWEVER, if you review the contracts you agreed to when you signed up for XBox Live for instance, it clearly says that modified consoles are not allowed on their service. "Some offenses warrant an immediate account cancellation, including but not limited to hacking, modding, severe racial remarks, continued creation of profane gamertags, and posting viruses or URLs to viruses."
They explicitly state they have the right to terminate your account (and I'm sure ban your console's serial number) if you're caught modding. Nintendo has the right to do the same thing. They OWN the online service. They OWN your rights to that online service. You have no rights when it comes to modding on those services.
What you are violating by modifying your console is the code of conduct for the online service in question, be it XBox Live, Playstation Network or Nintendo WiFi connection. And thus, you can be banned from those services.
What your are violating by illegally copying games is the Digital Millennium Copyright Act (DMCA), which is enforced by federal law. And thus, you can be taken to court/arrested/fined.
Nobody has any right to permanently render hardware inoperable, which you legally purchased. Also however, they DO NOT have to make their updates compatible with unauthorized modifications. There is no legal requirement to Nintendo to maintain or warranty your Wii, or your mods (be it Wiikey or whatever), once you've opened your case. So if an update breaks a mod, that's not Nintendo's problem.
What you do to your X-Box, your 360, your PS2, your Cube, your Wii, your DS, your PSP, your WHATEVER... in the comfort of your own home, is between you and the FBI. Not you and the manufacturer.