macacai: why wont alcohol 120 burn it then
its asking for bitsetting as if its a cube game
just use ImgBurn
macacai: why wont alcohol 120 burn it then
its asking for bitsetting as if its a cube game
I think it was the Cyclowiz team that hinted that you could only update the EEPROM on the wiikey via DVD, nothing else - any really major change in functionality can't be done this way.i dont know..but if it would be a dvd..they could just have said..dvd..hmm ..the problem is the "delivery system"
that sounds not that easy..
i dont think an dvd update will make it this time
They just need to find a way to update the chip i think.
And how would you update if not DVD? :S
but delivery system is strange
I really really hope there will be some kind of ISO patcher, 'couse I have some home made chip with wiikey fw on it, so I can't update (yes they screwed me, they said they are gona install a wiikey in my wii)...
I really really hope there will be some kind of ISO patcher, 'couse I have some home made chip with wiikey fw on it, so I can't update (yes they screwed me, they said they are gona install a wiikey in my wii)...
If it's homemade then you should be able to reuse the wires they ran to a new modchip like a cyclowiz. With the wires already run the solder job would be far easier. Cut your losses and go with a product with good support.
I just think the Wiikey people are more cautious about releasing updates....look at the last update, it was finished month before release but they wanted to beta test it to the max!So what make the CycloWiz so simple to update and not the WiiKey? I guess it looks like a more complicated chip, anyone care to explain?
And would it be possible to make a program like a Brick Blocker that kills the part of the code that causes the whole problem? I know it's encrypted but then how did they work out the brick blocker?
Personally, I'd much rather an update that has been tested and found to be stable than a rushed, half-assed update...
[07.10.29] Update on Super Mario Galaxy Issue
In addition to the announcement made earlier today about Super Mario Galaxy, we are pleased to confirm that we have now identified the copy protection method responsible and created a fix.
In order to guarantee stability, we have had to make a fairly major change to the way the code works. While all tests have proven positive, the challenge now is to create a delivery system to allow existing Wiikeys to be updated.
As ever, we appreciate your patience and support while we do this.
This is from http://wiikey.cn/
Oops sorry, its late and I just changed computers. Seems I missed about 7 pages there.[07.10.29] Update on Super Mario Galaxy Issue
In addition to the announcement made earlier today about Super Mario Galaxy, we are pleased to confirm that we have now identified the copy protection method responsible and created a fix.
In order to guarantee stability, we have had to make a fairly major change to the way the code works. While all tests have proven positive, the challenge now is to create a delivery system to allow existing Wiikeys to be updated.
As ever, we appreciate your patience and support while we do this.
This is from http://wiikey.cn/
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This was posted pages ago...