Hacking "Which Flash Cart Should I Get?" - Poll.

  • Thread starter Thread starter Rydian
  • Start date Start date
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  • Replies Replies 47

Which flash carts should be included?

  • Acekard 2.1

    Votes: 16 7.3%
  • Acekard 2i

    Votes: 92 42.2%
  • Acekard R.P.G.

    Votes: 4 1.8%
  • AmazeKard

    Votes: 3 1.4%
  • CycloDS Evolution

    Votes: 5 2.3%
  • CycloDS iEvolution

    Votes: 10 4.6%
  • DSTT

    Votes: 7 3.2%
  • DSTTi

    Votes: 8 3.7%
  • EDGE

    Votes: 0 0.0%
  • iEDGE

    Votes: 1 0.5%
  • EX4DS

    Votes: 0 0.0%
  • EZ-Flash Vi

    Votes: 10 4.6%
  • iSmart MM

    Votes: 2 0.9%
  • iSmart Premium

    Votes: 1 0.5%
  • M3 DS Real

    Votes: 5 2.3%
  • M3i Zero

    Votes: 6 2.8%
  • R4 Original Model (Wood Supported)

    Votes: 47 21.6%
  • R4i Gold/3DS (Wood Supported Models)

    Votes: 115 52.8%
  • Supercard DSONEi

    Votes: 9 4.1%
  • Supercard DSTWO

    Votes: 129 59.2%

  • Total voters
    218
DSTWO if you want GBA emulation, Acekard 2i if you want cheap and functional.
 
DSTWO if you want GBA emulation, Acekard 2i if you want cheap and functional.
EZ Flash 3in1 if you want to play GBA games, provided you have a DS Lite.
DSTwo if you love games working on day 1, savestates, real-time guides and cheats toggling with complete ease.
 
DSTWO if you want GBA emulation, Acekard 2i if you want cheap and functional.
EZ Flash 3in1 if you want to play GBA games, provided you have a DS Lite.
DSTwo if you love games working on day 1, savestates, real-time guides and cheats toggling with complete ease.
Agh, forgot about the 3in1 before I voted. Crap :dry:
 
Always vote for R4i Gold 3DS(Wood supported), excellent support! I like this card and & will recommend it to all.
 
I have a R4i Gold 3DS card. To speak frankly, it's a good choice for ds roms. DS2 is a good card too. If you just choose a card for ds roms now, I think ak2i and r4i gold 3ds metioned here are good enough.
 
I voted for the AK2i and DSTWO.

AK2i if you are on a budget, if you have got cash to spare go for a DSTWO.
Both are great carts.
 
The supercard team is definitely the best team around, you won't be disappointed if you buy a DS TWO, it's expensive but worth the price.
 
I don't think anyone would pick an R4 over a Supercard anyway.

Not entirely true. In a perfect world, functionality would be the ultimate deciding factor in buying things; how useful it will be in the end and the quality of it. But we don't live in a perfect world, and functionality isn't the only (or often, even the major) deciding factor. The DSTWO is priced at an average of about $35 USD, often with shipping being an additional cost, where the R4 can be found for as little as $3 USD at sites like Lightake, free shipping and no tax.

Then we get the people who come and complain that they can't use their $3 R4 on a 3DS or a DSi. But it's kinda the same reason as to why people buy those cheap-ass knockoff cards that are themed with different games (when in reality they have nothing to do with the game whatsoever except for the sticker).
 
Agreed. Though, to be fair, the SuperCard's 1st-party homebrew apps (which, to my knowledge, are closed source, and are the only ones to take advantage of the on-board RAM) aren't the best things in the world... Their Super nintendo emulator in particular is a real shame because, performance-wise, it's better than anything out there, but the screen resolution setting is just messed up.
 
Ah, cool... Makes me wonder why someone hasn't just taken the 1st party SNES emulator and fixed the screen resolution... that's about the only problem I've had with it (plus, it can't run games requiring that special FX chip, like Kirby Superstar or Star Fox). Is it really that complicated? But this is off topic, so never mind I guess.
 
The SNES has a higher screen resolution than the DS, there's no way to fix that.

You could implement various scaling modes like DSx86 does with the DSTwo's power, but that's not a "just" situation, that'd require a lot of work and a lot of re-writing code.
 
The SNES has a higher screen resolution than the DS, there's no way to fix that.

You could implement various scaling modes like DSx86 does with the DSTwo's power, but that's not a "just" situation, that'd require a lot of work and a lot of re-writing code.
Alright, thanks for informing me. I just find the whole thing so confusing because the SNES looks perfect on any Android device I've owned (and at least one of them had only a 3.2 inch screen), no distortion or anything.
 

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