What to Expect in Final Fantasy XIII demo!

Rock Raiyu

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Final Fantasy XIII producer Yoshinori Kitase hopes to ramp up FFXIII production and that the PS3 gains more ground. The PS3, Kitase says, must have more attractive games to draw in players. Famitsu says FFXIII is the best choice, and Kitase states that he hopes so.

Future news on FFXIII will focus less on cutscenes and more on gameplay. When asked how long the demo is, Kitase explains that it will only let players explore "the basics" and has players try out the game's new battle system.

QUOTE said:
The combat system in Final fantasy XIII got some differencies with the previous chapters of the saga. So you can still find the command menu which will offers you five choices with a cost for each. You will also find the Action Time Bar which determinate the remain time of your turn considering the cost of the competences you have choose in the command menu.
A chain and bonus indications will also appears on the screen, chain is the amount of hit you have done and bonus is supposed to be a kind of Limite Break you found in FInal Fantasy VII. In this chapter you will also see the life and the name of your opponents and will have no transition between the meeting with monsters on the map and the battle screen.

News Source: Kotaku & Gamekyo
 

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