How so compared to an xbox one controller with 8 motors in it ?The rumble is much more sophisticated than other controllers. If it makes a valuable difference to your gameplay experience is what is actually up for debate.
In most cases, no.
So did people not remember this?
If you want to try HD rumble, you should find games that makes specific use of this "Gimmick" One such game mentioned already is 1-2-Switch. A Glorified tech demo of the entire system's capabilities that cost $60 to play.
If you want a cheaper option, Senran Kagura Reflexions is available on nintendo eshop for $10.
To be honest, the rumble on switch games feel very much different than the other controllers. Most controllers just vibrate one way, regardless of what goes on in the game. Watching a cutscene with a earthquake? Explosion? VIBRATE CONTROLLER A LOT!
But some switch games that do use make use of HD rumble seem to have more tightly designed rumble. In Mighty Gunvolt Burst, HD rumble is used to "Sense" breakable walls that lead to hidden items. Imagine looking at a radar or sonar but instead you feel it pulsing like a heartbeat, like it's alive.
You have to find games that specifically make use of HD rumble. They are most likely new games, not ports. But always read the description of the games on eshop or game case to be sure. Here is a small list of games that do HD rumble.
NOTE: Listed games was found mentioned on the web, I cannot confirm all of them as I did not play them all. The ones I have played are labeled, as the ones that are advertised to make use of it in their descriptions to "enhance" gameplay.
There is probably a lot more, that I don't know of so maybe others can add to this list. It shouldn't bother anyone much since it's mostly noticeable when you have a game take advantage of it specifically.
- Thumper
- Shantae: Half-Genie Hero (played)
- Tumbleseed
- Mario Kart 8 Deluxe (played)
- Super Mario Odyssey (Played)
- Blaster Master Zero 1+2 (played)
- Mighty Gunvolt Burst (played, gimmick)
- 1-2-Switch (gimmick)
- Senran Kagura Reflexions (Gimmick)
- Senran Kagura Peach Ball (Gimmick)
- Arms
- Kirby Star Allies
- Super Mario Party (Gimmick)
- Whispering Willows (Gimmick)
- Dead or Alive Xtreme 3 Scarlet (Gimmick)
Except all first party Nintendo games, and several other games do as well? Like, dude. I get it, but i can FEEL the difference between getting a coin and stomping a Goomba in Mario Odyssey.It's a gimmick barely used, and i hope gest removed in a new revision of the switch and joycons, so they can be cheaper
Hd rumble is not actually a speaker. It's vibrations at specific frequencies. Also, BOTW only has standard rumble.HD rumble is a tiny speaker in the controller that plays the sound at the exact same time as the TV or console. The Wiimote's rumble is a motor spinning around very fast at a certain time. Joycon and Pro Controller's rumble is much more powerful, so your's might be defective.
--------------------- MERGED ---------------------------
BOTW does, and I think Let's Go does too?
Somebody took one apart on a discord server and it looked just like a speaker.Hd rumble is not actually a speaker. It's vibrations at specific frequencies. Also, BOTW only has standard rumble.
I dont think I would of noticed tht even if ther were a few gameboys flying near the doorAs I was saying, the joy-cons can SING.
Like, dude. I get it, but i can FEEL the difference between getting a coin and stomping a Goomba in Mario Odyssey.
does it have to be?A totally revolutionary feature, changing forever how we play videogames...
So did people not remember this?
If you want to try HD rumble, you should find games that makes specific use of this "Gimmick" One such game mentioned already is 1-2-Switch. A Glorified tech demo of the entire system's capabilities that cost $60 to play.
If you want a cheaper option, Senran Kagura Reflexions is available on nintendo eshop for $10.
To be honest, the rumble on switch games feel very much different than the other controllers. Most controllers just vibrate one way, regardless of what goes on in the game. Watching a cutscene with a earthquake? Explosion? VIBRATE CONTROLLER A LOT!
But some switch games that do use make use of HD rumble seem to have more tightly designed rumble. In Mighty Gunvolt Burst, HD rumble is used to "Sense" breakable walls that lead to hidden items. Imagine looking at a radar or sonar but instead you feel it pulsing like a heartbeat, like it's alive.
You have to find games that specifically make use of HD rumble. They are most likely new games, not ports. But always read the description of the games on eshop or game case to be sure. Here is a small list of games that do HD rumble.
NOTE: Listed games was found mentioned on the web, I cannot confirm all of them as I did not play them all. The ones I have played are labeled, as the ones that are advertised to make use of it in their descriptions to "enhance" gameplay.
There is probably a lot more, that I don't know of so maybe others can add to this list. It shouldn't bother anyone much since it's mostly noticeable when you have a game take advantage of it specifically.
- Thumper
- Shantae: Half-Genie Hero (played)
- Tumbleseed
- Mario Kart 8 Deluxe (played)
- Super Mario Odyssey (Played)
- Blaster Master Zero 1+2 (played)
- Mighty Gunvolt Burst (played, gimmick)
- 1-2-Switch (gimmick)
- Senran Kagura Reflexions (Gimmick)
- Senran Kagura Peach Ball (Gimmick)
- Arms
- Kirby Star Allies
- Super Mario Party (Gimmick)
- Whispering Willows (Gimmick)
- Dead or Alive Xtreme 3 Scarlet (Gimmick)
It's not that special, an xbox one controller has similar rumble where you have haptic feedback. It has multiple motors over the whole controller that can vibrate differently. HD rumble is exactly the same as haptic feedback seeing it also uses multiple motors. Don't even know why Nintendo is claiming it's a new thing they did when controllers have done it before. There is zero difference compared to an xbox one controller. I would even say the rumble is better with an xbox one controller since you have impulse triggers wich vibrate stronger the more you push it wich the Joy cons lack. The triggers of an xbox one controller also vibrate in a different manner with each gun. A sniper shot would be an intense but short burst while a bazooka would be a longer lower vibrating
it says in the video itself that it uses motorsummm haptic feedback isn't "motors" , it's just ...sound vibrations. the Xbox controller triggers are far more interesting and advanced than the joycon's "hd rumble", hd rumble is no different than Steam Controller's haptic feeling