Using models and animation in homebrew?

Discussion in '3DS - Homebrew Development and Emulators' started by kprovost7314, Aug 21, 2016.

  1. kprovost7314
    OP

    kprovost7314 GBAtemp's Official Bara Master

    Member
    1,725
    942
    Dec 24, 2014
    United States
    In that bara manga ( ͡° ͜ʖ ͡°)
    Would it be possible to use models in 3DS homebrew and animate them?
     
    GamerUnity likes this.
  2. elhobbs

    elhobbs GBAtemp Advanced Fan

    Member
    811
    299
    Jul 28, 2008
    United States
    to answer your question - yes. Not sure how else you would do it - maybe I am misunderstanding your question?
     
  3. B_E_P_I_S_M_A_N

    B_E_P_I_S_M_A_N I have graced this thread with my presence.

    Member
    864
    3,231
    Jun 7, 2016
    United States
    Hell
    There's citro3d, which can render in 3D. However, I'm not sure how far it goes and how much you have to do yourself.