Thanks, but i am referring to the very first boot up screen that has the usb loader gx logo and says “loading...”, not the actual menu theme. I already have a custom theme.
Thanks, but i am referring to the very first boot up screen that has the usb loader gx logo and says “loading...”, not the actual menu theme. I already have a custom theme.
you will need to change the image in the code and recompile it.Thanks, but i am referring to the very first boot up screen that has the usb loader gx logo and says “loading...”, not the actual menu theme. I already have a custom theme.
By “recompile”, how do i do that?you will need to change the image in the code and recompile it.
gxlogo.png in the data folder.
Awesome this helps a lot Thanks for the detailed info!By having DevKitPro installed, and then downloading the src off of GitHub, and then starting a CMD process and typing make and pressing Enter.
mainly Smash Bros Brawl suddenly stop working.
The main "problem" for me is that in fact the games all WORK.
But just not always, as I explained.
I cant really understand what could be the difference in showing more or less games, affecting if the Game loads or not.
That doesnt change the wbfs data, and the md5/crc is in both cases the same, since the same file.
Still in one situation it loads always, and in the other almost never (but sometimes it does - right now it loads again....).
THAT is also understandable and comprehensibly.
This is also the most "problematic" Thing on Wii USB Loading.
The USB Stick.
Not really recommended for USBLoader GX (and maybe also the other Loaders).
This USB Devices are again and again the main Reason why Games not working or loading.
For the best Game Loading compatibility is an HDD with Power Supply recommended.
First Thing to check please,you have formatted your USB Stick with FAT32 and has only ONE Partition on it.
Then,of course,you have plugged it into the correct Port 0:
View attachment 190289
Then you can try
changing
cIOS249[56] (rev 65535 Info: d2x-v10beta52)
cIOS250[57] (rev 65535 Info: d2x-v10beta52)
to
cIOS249[56] (rev 21 Info: d2x-v10beta52)
cIOS250[57] (rev 21 Info: d2x-v10beta52)
Please check this Points.
Thank you and
Good luck again.
--------------------- MERGED ---------------------------
An other important Thing:
Did you always use the WiiBackupManager for the Game Transfers ?
Avoid cheap USB sticks, as they are slow and often designed to only work properly with Windows, so they will have problems when using them with the Wii.
Also, just make sure that you are using a ISO that matches the hash exactly, to rule out any problems with bad dumps.
It might be running initially, until it hits a bad spot in the dump, then it will break.I understand that in 9/10 this generic advice is helpful, but if you check my description of the error you would see that it cant be the USB Stick at fault here.
Would it be, then it wouldnt run in the first place.
The same reasoning with the Checksums. They might not match, but it is still running.
As long as I disable showing all games. Which makes no sense to me why this would make a difference.
I'm not technical illiteral, and I can reason what does what, but this just makes no sense. There shouldnt be any difference, technical, what games are showing in the list. Especially if one gamelist is from USB and one is from SD card. They have nothing to do with each other.
Makes only sense if its some undocumented bug in USBLOADERGX.... which I could never know.
It might be running initially, until it hits a bad spot in the dump, then it will break.
Avoid cheap USB sticks, as they are slow and often designed to only work properly with Windows, so they will have problems when using them with the Wii.
Yes I did and I would still propose changing the storage to a USB hard disk. I did this years ago and it solved all the weird behavior. My setup doesn't even need a Y cable, the USB HDD just plugs in and draws power from the WII.Clearly you didn't read the posts above.