Hey
Cyan, once again need your help, using 1235_v3, I tested some Wii games with partial emunand, I store some saves on emunand, I don't recall having preblems before but now ULGX doesn't apply my emusaves, only the ones stored in real nand, the path to emunand is correct, I imported my saves to emunand and they are correctly stored, I checked they were there through SaveManagerGX, I wonder why it ignore the saves on emunand.
BTW: those games are not the ones having problems with enunand saves as Pokemon Wonder Something. They used to work fine before.
Could be related to my recent problem to write into the HDD? Actually I'm not able to download my covers to HDD, so I change the path to SD, I really don't know what happened, other apps like WiiXplorer allows writte into my HDD.
I'm on Wii U here.
Tested UStealth hide/unhide HDD, same result...
ISO reading is working fine.