D


Pingouin7 said:How am I supposed to run a .tar.gz archive on my DSTwo?
Ah, this must be because I only set 7zip to read .zip, .rar and .7zpersonuser said:Pingouin7 said:How am I supposed to run a .tar.gz archive on my DSTwo?
you unzip it with something like winrar or 7zip until you get nesds.nds and nesds.ini :facepalm:

YayMii said:I noticed that the released 0.48a is 3 SVN revisions newer than when huiminghao originally announced its release. Is the problem in Punch-Out fixed?

YayMii said:I'm not talking about the garbled GFX problem, I was talking about the freezing problem people were reporting earlier.

One of those revisions was just the Readme file being updated.YayMii said:I noticed that the released 0.48a is 3 SVN revisions newer than when huiminghao originally announced its release. Is the problem in Punch-Out fixed?

I know, but it still counts as a revision.twiztidsinz said:One of those revisions was just the Readme file being updated.YayMii said:I noticed that the released 0.48a is 3 SVN revisions newer than when huiminghao originally announced its release. Is the problem in Punch-Out fixed?

Dann Woolf said:So does Mike Tyson's Punch Out work with this version? What about the Kunio games?
Mike Tyson's Punch-Out!! works great with the Pure-Soft render.twiztidsinz said:QUOTE(huiminghao @ Apr 5 2011, 10:10 AM) New version released. 0.48a Check it form SVN.
The original software-rendering is re-added. Please test it with Punch-Out...
Today is the last day of the 'Qing Ming' holiday in China. I have to back to my work....
The fds sound would be added after a long~~~long time..... I guess..![]()

1. Ok.nl255 said:I have a few requests. First, the change rendering hotkey only switches between per-scanline and per-frame, please add the psoft renderer to the list of things that hotkey cycles through. Second, please add support for changing the hotkeys to change the screen (L+Up and L+Down) to the .ini file. Finally, if possible consider adding auto frameskip (and speedhack) support to the software renderer rather than always using a frameskip of 3.
Oh, and thanks for another great release.
