1. A.Force

    A.Force Newbie
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    I also find the emulator to be working quite well when it comes to gameplay. But i have some issues with sound. Not glitches but rather it seems the entire audio is a bit out of pitch when i compare to the official soundtrack.

    Is it that i somehow run the games at the wrong speed? Is there a setting for this?
     
  2. XeaLouS

    XeaLouS Newbie
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    Just in case people are looking, the releases are in:
    github /cotodevel/NesDS/tree/master/release (sorry, can't post links)

    I actually tried going to the normal place where releases are for github
    (github /cotodevel/NesDS/releases) and couldnt find it

    I have 1.3a atm, and it won' save screen stretch settings. I'm going to try 1.3c tonight and hopefully it will be better.
    I really can't be bothered installing ARM compilers to fully check it out :evil:
     
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  3. Coto

    Coto -
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  4. XeaLouS

    XeaLouS Newbie
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    I noticed that the ini file only works when NesDS and the nesds.ini file placed in the root directory of my r4. Is this common or just my r4 being trash?
    I recommend either
    1) Fixing so that nesds.ini is looked for in same directory as nesds.nds,
    2) documenting it in nesds.ini.
     
  5. Coto

    Coto -
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    @Robz8 is the new owner of the NesDS sources. (https://github.com/RocketRobz/NesDS)

    I have no time and a ton of other things to code, so yeah. ;-) (and by owner I mean, just a maintained fork of the free public domain NesDS sources).
     
    Last edited by Coto, Dec 18, 2018
  6. maorninja

    maorninja GBAtemp Advanced Fan
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    With the help of Evie11, I've gotten NesDS to compile on the latest devKitARM r55.
    I am currently looking towards cleaning up the code. If anyone can pass along a few things, that'd be great.

    Most noticably, I'm looking for testers, people who know how cheats works, coders and etc.
    Please reply to the thread if you could help. I especially need an example of cheats. I cannot find anything online on how they work so it would be greatly appreciated.
     
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  7. Dartz150

    Dartz150 Yet another Onii-chan
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    Game Genie engine could be a great start, here's some documentation: http://tuxnes.sourceforge.net/gamegenie.html#:~:text=The NES Game Genie works,6- and 8- character.

    Here some examples and how these behave:

     
    Last edited by Dartz150, Aug 11, 2020
  8. Krem Quay

    Krem Quay Advanced Member
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    Nice, it would be cool to see how that plays out. good luck
     
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