Hacking UDK ULTIMATE PS3 UPDATE V2 - Create, Play and Share on ANY PS3!

niegelmansell

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1567613006.or.28489.png



Hello ladies and gentlemans!

As many of you know I am dedicating myself on a personal project, a game I am developing in UDK Ultimate Engine, which I am going to soon publish here some trailers and a free demo for anyone to download.

So whenever I recently finished the demo for PC, I began to optimize it for Consoles (XBOX360 and PS3). So as you may know, I own a PS3 4K model (Super Slim 12GB), the legendary "unhackable" model, it was until recently.

Thanks to the efforts of PS3Xploit team (http://ps3xploit.com/), and many other PS3 Scene Devs, now anyone can enjoy homebrew games and apps on any PS3 through the installation of PS3HEN (which is stands for Homebrew Enabler).

So I after I installed PS3HEN on my PS3, i tried to run my game, it did not work, so after investigating and asking my friends of PS3 Scene, I learned that I had to do some changes on the EBOOT.BIN resign process so it will be able to run on PS3HEN.

So I did it, and got this working!!!!! This video however is showcasing the UDKUltimate Sample Game which I included on UDKUltimate Engine Download (I want to avoid spoilers on my game :D). Sorry for the bad quality of this video, it's because I can't capture footage from PS3, I don't have a HDMI capture card, only a shitty EasyCap :D :D :D. So I used my old Smartphone just to show to anyone that it is working, and is not fake news :D

And nothing more just than sharing with everyone this new EBOOT.BIN, so anyone can now create, play and share their own games on ANY PS3.

Here is the link and mirrors for this new PS3 Update:

https://mega.nz/#!p8smSYwK!67lzZl6eCXbZOkcyIfru1BS1rtFaP95Kwx4hdz65ouo

https://mega.nz/#!eYlEhICI!67lzZl6eCXbZOkcyIfru1BS1rtFaP95Kwx4hdz65ouo

https://mega.nz/#!4tkwxAgb!67lzZl6eCXbZOkcyIfru1BS1rtFaP95Kwx4hdz65ouo

Just extract this folder to the main UDKUltimate Engine folder (i.e C:\UDKUltimate) and overwrite everything there.

This new and updated PS3 Game Template Folder has the new EBOOT.BIN already in place, so you just need to do the procedure to export your game for PS3 (the instructions are the same and are located in the Docs folder, file 2- Readme PS3 Export.txt).

As for those who want to recompile the PS3 Source Code in Visual Studio, nothing have changed, the only difference is that whenever using True Ancestor Resigner to resign the EBOOT.BIN, you just change output method to firmware 3.XX STD (instead of 4.XX STD), then follow the normal intructions.

Cheers for all and happy game making!!!

 

niegelmansell

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This message is for the moderators here. Hello guys. First of all, I am not making self promotion, ok, as this project is a free project I am doing for the comunity, and many people arround here and other well known scene sites liked this project, downloaded and are using this engine.

How can I do self promotion, as long as I am not profiting from this project?

The only thing I do, is just sharing this with people, so more people will be able to download and use this Engine.

People have done the same for Unity on PS4 and PSVita, so why only my project is tagged as spam?

I am creating a series of YouTube videos on each I show to people step by step the process of developing a PS3/Xbox360 game using UDKUltimate, I just wanted to share to people this series of tutorials. And the latest 3 posts I published here were just these video tutorials, part I, and Part II, then I showcased the testgame running on both PS3 and Xbox360.

However, if I am not welcome on this site, nor my Project, ok, sorry. At the very least I would ask, please, don't delete this thread, at least leave it online for some users who have the interest in this project, so they can find it and download as I won't be publishing anymore on this site.

Thanks.
 

niegelmansell

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Hello my friends! Recently EPIC Games contacted me kindly asking the removal of all download links of UDK Ultimate Engine (my modified version of UDK Engine), because this violates their EULA, as no one has the right to distribute a build of UDK Engine, only the games created with UDK can be shared, sold, and so on. You can't even include the UDK Editor for people mod your game, only a Full Unreal Engine 3 Licence gives you this right.

However, EPIC games recognized my love for UDK, my passion and dedication on all these years working with this engine, and they were so nice with me, that they officially gave authorization for keep using my own modified version of UDK Engine to develop and publish my games, even for consoles PS3 and Xbox360, by abiding to the normal UDK Engine license terms!

So showing off gratittude to the folks at EPIC Games and respect, first of all, I removed ALL the UDKUltimate Engine files and download links, so, unfortunatelly, no one except me will be able to use it anymore. Anyway, I will be always active in the PS3 Scene, I will keep developing free homebrew games, and also commercial games for PC, PS3 and Xbox360, using my modified version of UDK Engine.

Thank you guys for all this support!

P.S: I updated my website https://sites.google.com/view/udkultimate/ to promote my work on game development. By the way, I placed even a photo of me, so you can know who am I. BEWARE! IF YOU SUFFER FROM HEART SICKNESS, DO NOT LOOK AT THAT PHOTO, BECAUSE I AM UGLY AS HELL :D :D :D
 

niegelmansell

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Hey guys!!! As I had commented earlier, I will be posting here on YouTube some game prototypes I have created, various game ideas, which I am still deciding which of these prototypes to turn into a complete game.

This first prototype here was an idea I had some time ago when I was playing Turok 2 on the Nintendo 64 emulator, in my opinion one of the best games ever developed. I was playing and I wondered, why not do a Brazilian Turok in the Amazon Rainforest? It would be top, very cool no?

So I sat down and started researching ideas, 3D map references, and started assembling here, there, until this cool prototype came out here. This prototype took about 3 months of work to finish.

The idea of this game's script would look something like this:

A criminal organization is illegally exploiting the Amazon rainforest, illegally trafficking timber, medicinal herbs, spoiling the Amazon rainforest, and kidnapping wild animals to conduct genetic experiments by turning innocent animals into mutant monsters to be sold on the black market as weapons of war.

The protagonist of the game (still unnamed) is an Indian, the last descendant of an Amazon Rainforest Warrior Tribe, who decides on his own to protect the forest, the animals, fighting against this criminal organization.

As you can see, the game is still just a prototype, a way for me to put into a game the ideas I had regarding this project. I will not provide download link, because it does not have a gameplay ready, there are many bugs yet, and I have not optimized this prototype for consoles.

Leave your opinions, if you liked this game idea, if it's worth turning it into a full game, and so on.

Cheers!!!

NOTE: In this prototype I am using some placeholder 3D models , so if I decide to turn this test into a complete game, these 3D models will be replaced for copyrights reasons.
 

niegelmansell

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Hello my friend. What PKG file you are talking about? Untill now I only made available this game for download:

https://gbatemp.net/threads/release-gears-of-kombat-free-game-for-pc-ps3-and-xbox360.550061/

I can assure for you man it is safe. I am not an evil dumbass to do something to harm others. Many people downloaded and played this small homebrew mini-game. Just search on youtube and you will see many folks who tested this game on their PS3 (both CFW and Devkits), I also play this on my HFW with HEN installed.

Even Aurora, the writer at Wololo.net downloaded and played this game and even made a news about it:

http://wololo.net/2019/10/15/melond...-udk-ultimate-for-ps3-xbox-360-and-pc-is-out/

Cheers my friend!

P.S: I just want to do my part in the PS3 Homebrew Scene, to make cool games for people play, as I always dreamed to be a game developer!
 
Last edited by niegelmansell,

niegelmansell

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In theory we can play gow on ps3?
In theory: Yes, we can play any Gears of War on PS3

In reality: This is never going to happen :D because you would need to extract all the models, animations, textures, particles and sounds from Gears of War, import this stuff to UDK Engine, then re-create all the Gears of War programming from scratch, inside UDK Engine, an then export for PS3.
 

SuleMareVientu

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Even the torrents haven't got any seeders so I can't do anything

In case somebody was interested in the infohash:
D9C244D20FE1B7A25EE5C2D43BA69B946D7154E0
or
05B2081E18F23DDA6869AF08BC90FA1E9F3937CC
 
Last edited by SuleMareVientu,

niegelmansell

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Do you still have, by any chance A copy of UDK Ultimate with the PS3 template V2? I need it for a personal project

Do you still have, by any chance, A copy of UDK Ultimate with the PS3 template V2? I need it for a personal project and I know it has been a long time:wacko:
Hello friend. No, unfortunatelly UDK Ultimate Engine does not exist anymore, it is integrated on Fursan al-Aqsa Source Code. And even then, I signed a commercial UE3 contract with EPIC Games which allows me to only use for myself and not share with anyone else. Sorry. By the way, I am moving to Unreal Engine 4 to develop Fursan al-Aqsa Remake.
 

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