Trying to get Project M working but USB Loader gx can't detect it?

Discussion in 'Wii - Hacking' started by aphoti, Mar 27, 2015.

  1. aphoti
    OP

    aphoti Newbie

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    Mar 27, 2015
    Hi,

    So I've a PAL version of Smash and I wanted to play Project M, so I tried to do it via homebrew. I pretty much followed this guide step by step: http://www.reddit.com/r/smashbros/comments/12jfij/a_comprehensive_guide_for_you_european_smashers/
    I used Witgui to convert and transfer my iso to wbfs and originally partitioned my USB to 3GB FAT and 13GB NTFS. After my first attempt, there were no games to select from at all in Loader gx, though it did detect my USB from the settings. Then I tried to partition my HDD again to 12 GB WBFS and 4 GB FAT, this time when I booted the Loader up it said "USB did not initialize. Channel list will now show" or something along those lines. I then tried fully partitioning to ExFat, NTFS, FAT but no avail. My Brawl never shows up. I've double checked the correct USB ports in the settings and I tested out my Brawl iso with Dolphin, it works fine. What do I do? I feel so close...

    Thanks.
     
  2. aphoti
    OP

    aphoti Newbie

    Newcomer
    2
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    Mar 27, 2015
    Got it working, don't worry about it!
     
    Kelton2 likes this.