soooooooo i fixed a game topology data using abgx and everything went fine
but when i burned it using imgburn (using the truncate option) it stopped at 40% and gave me this error... i already burned some games before just fine so i don't understand what exactly happened here... i haven't tried it again for fear of wasting another but just in case,is there anything i should do to prevent this error from popping up again?
but when i burned it using imgburn (using the truncate option) it stopped at 40% and gave me this error... i already burned some games before just fine so i don't understand what exactly happened here... i haven't tried it again for fear of wasting another but just in case,is there anything i should do to prevent this error from popping up again?