1- Saving a game just before last boss fight and the power going down right exactly while it's saving... Made the save file corrupt, and made me lose interest in that game.. (reason why I now always have two or three save slots)
So that you can become stronger and gain new abilities and the like. Scaling is there so you can't 1-hit kill everything. It's there to make the world feel as if it's not static, as if it's growing with you. It's there to keep a game playable after completion, and to keep it fun and challenging even when you're a really high level.RPGs that have the enemy scale with your leveling. (What's the damn reason you can level then?! )
I think it'd be the opposite.10. "Your princess is in another castle!"
1- Saving a game just before last boss fight and the power going down right exactly while it's saving... Made the save file corrupt, and made me lose interest in that game.. (reason why I now always have two or three save slots)
But that's not a worst moment in a game. What you're talking about is something different.When they didn't remake FF III for GBA, but remade FF I, FF II, FF IV, FF V and FF VI.
A GBA remake would have been a lot better than the current DS version (Which is still nice.)
That's because I like the grid-based movement better than the 'free movement' for those games.
I'm not the only one who posted something that happened outside the game.But that's not a worst moment in a game. What you're talking about is something different.When they didn't remake FF III for GBA, but remade FF I, FF II, FF IV, FF V and FF VI.
A GBA remake would have been a lot better than the current DS version (Which is still nice.)
That's because I like the grid-based movement better than the 'free movement' for those games.
Oh.I'm not the only one who posted something that happened outside the game.But that's not a worst moment in a game. What you're talking about is something different.When they didn't remake FF III for GBA, but remade FF I, FF II, FF IV, FF V and FF VI.
A GBA remake would have been a lot better than the current DS version (Which is still nice.)
That's because I like the grid-based movement better than the 'free movement' for those games.