Tinke 0.7.2

Discussion in 'NDS - ROM Hacking and Translations' started by pleonex, Aug 1, 2011.

  1. pleonex
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    pleonex GBAtemp Regular

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    Jan 16, 2009
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    New version of Tinke 0.8.0. This version is so much faster than before, decompressing, unpacking and opening roms.

    Changelog:

    *** Support for font files NFTR (edit and view)
    *** Support to write Game plugins in other languages (like C/C++)
    *** Interface to unpack "big files"
    *** Improved the speed of the program, now the program it's so much faster opening roms and files.
    ** Improved decompress methods, now it's so much faster.

    ** Improved SDAT plugin:
    - Information dialog about sound files (STRM, SWAV and SWAR)
    - WAV -> SWAV
    - Play SWAV files in loop
    - Create new SWAR
    - Fixed some bugs
    - Fixed important errors in SDAT plugin
    - Add "change volume" while importing WAV and converting to SWAV audio
    * Improved plugin TETRIS DS
    * New option in menu "Open as..." -> Compress (you can select the start offset)
    * New hotkeys (T to "Open as->Tile", P to "Open as->Palette", M to "Open as->Map", D to decompress)
    * New search term: "Length: XXXX" to search files with XXXX bytes of length
    * Improved "offset" in NSCR and NCGR files.
    * Command to set a new transparent color in NCGR and NCER files
    * Improved Images plugin and TGA support

    Screenshot:
    Font viewer and editor
    [​IMG]
    Options to unpack big file "romfile.bin" in Ace Attorney Miles Investigation
    [​IMG]
    Updated SDAT plugin
    [​IMG]
     
  2. jjjewel

    jjjewel GBAtemp Maniac

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    Thank you very much. [​IMG]
    The new features look cool.

    By the way, from your Google Code download page, what's different between x64 and x86? Are they revision number? So should I use the Tinke 0.8.0 x86 if I want the latest one?
     
  3. pleonex
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    pleonex GBAtemp Regular

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    The x86 version is for an architecture of 32 bits and the x64 for 64 bits. Just a little different if you have a computer of 64 bits you can use both version, but the 64 bits version should work faster.
     
  4. jjjewel

    jjjewel GBAtemp Maniac

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    Thank you. My computer is quite old, so I think I'll stay with 32 bits one. [​IMG]

    Edited: Yep, tried the 64bits one and it didn't work on my computer, so I have to go with 32 bits.
    By the way, the NFTR part would be nice if the char drop-down list would automatically be selected when we click on each character in the picture.
     
  5. T.Kuranari

    T.Kuranari GBAtemp Regular

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    Aug 30, 2011
    Can you please add support for Nine Hours, Nine Persons, Nine Doors (999)? All files in there are unknown.
     
  6. pleonex
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    pleonex GBAtemp Regular

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    Ok, but first I must guess what compression have the AT6P and AT5P files... If anyone know something about these files it will be faster.

    About the SIR0 files I think that they are pack files with images or text, in the /cha/ folder they are images (you can check it using the menu "Open as", first open as palette with "Start byte" 32 and then as tile with "offset" 512, 8bpp and "No tiled") and in the /etc/ folder they are text ("Open as..->Text").

    By the moment you can listen some sound of the game [​IMG]
     
  7. T.Kuranari

    T.Kuranari GBAtemp Regular

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    Aug 30, 2011
    Oh, you are right. Maybe you can give me some advice how to adjust the image correctly?
    [​IMG]
     
  8. pleonex
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    pleonex GBAtemp Regular

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    The width of the image is 64 and 32. As you can view you need to make the "puzzle" of the image, generally using NCER files but in this case this information is inside of the image, so I'm going to make a plugin to view it correctly.

    EDIT Sorry the offset value of the tile image is 544.
     
  9. T.Kuranari

    T.Kuranari GBAtemp Regular

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    Aug 30, 2011
    With your suggested values I have this:
    [​IMG]

    Something is not right here [​IMG]
     
  10. pleonex
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    pleonex GBAtemp Regular

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  11. T.Kuranari

    T.Kuranari GBAtemp Regular

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    woah, that's awesome. Thank you very much [​IMG]
     
  12. andibad

    andibad Soon™

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    Sep 14, 2009
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    hospital
    is mean you computer is using 32 bit, 32 bit it can't run 64 bit, and 64 bit is still can run 32 bit......

    @pleonex: wow thank you for update [​IMG] XD

    EDIT: hm ncer is not supported? o.oa

    Warning: Spoilers inside!
     
  13. Ron

    Ron somehow a weeb now.

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    Hmm, would it be possible to add support for Maplestory DS? (*.NXARC) and also Mobiclip files?
     
  14. pleonex
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    pleonex GBAtemp Regular

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    If you mean MODS files, is not possible as they have a specific codec for NDS and nobody knows how is.
    About the NXARC file, this is a pack file and I can try to investigate how to unpack it but if you know any tool or the structure of the file, I can do the plugin faster.

    EDIT: Problem with some files NCER, fixed!
     
  15. andibad

    andibad Soon™

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    Sep 14, 2009
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    hospital
    anyway archive on "rune factory 3" is can opened on tinke? i just wondering what file on that file...
     
  16. jjjewel

    jjjewel GBAtemp Maniac

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    There are these files that didn't show up correctly on your program.
    http://www.mediafire.com/file/8vdfrt4og85g...evoK_images.zip
    They are files for Title image from Girlish Love Revolution (K) game.
    It's okay if it doesn't work. I already finished editing the image (manually.)
    But I think you might want something to test. [​IMG]

    P.S. Love Plus's NFTR fonts didn't work with Tinke 0.8.
    There are 2 fonts in the test_font subfolder.
    Both of them showed "Arithmetic operation resulted in an overflow" message.
    (Again, don't worry if it doesn't work. I don't really need to edit them.
    I just play around with your program with the files I have. [​IMG])
     
  17. livetek

    livetek Member

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    May 17, 2008
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    For me the link doesn't work =/
     
  18. pleonex
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    pleonex GBAtemp Regular

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    Fixed both problems!, thanks for reporting.
     
  19. Ron

    Ron somehow a weeb now.

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    Dec 10, 2009
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    here
    Well, there is a tool called MapleTrans, it unpacks the NXARC file
    http://www.mediafire.com/?vmynnnzellm
     
  20. Key_blade

    Key_blade Newbie

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    Sep 15, 2011
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    Cool topic,but....can i hack pokemon black and white with this tool?
     
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